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terminal.d
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terminal.d
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// for optional dependency
// for VT on Windows P s = 1 8 → Report the size of the text area in characters as CSI 8 ; height ; width t
// could be used to have the TE volunteer the size
// FIXME: have some flags or formal api to set color to vtsequences even on pipe etc on demand.
// FIXME: the resume signal needs to be handled to set the terminal back in proper mode.
/++
Module for interacting with the user's terminal, including color output, cursor manipulation, and full-featured real-time mouse and keyboard input. Also includes high-level convenience methods, like [Terminal.getline], which gives the user a line editor with history, completion, etc. See the [#examples].
The main interface for this module is the Terminal struct, which
encapsulates the output functions and line-buffered input of the terminal, and
RealTimeConsoleInput, which gives real time input.
Creating an instance of these structs will perform console initialization. When the struct
goes out of scope, any changes in console settings will be automatically reverted and pending
output is flushed. Do not create a global Terminal, as this will skip the destructor. Also do
not create an instance inside a class or array, as again the destructor will be nondeterministic.
You should create the object as a local inside main (or wherever else will encapsulate its whole
usage lifetime), then pass borrowed pointers to it if needed somewhere else. This ensures the
construction and destruction is run in a timely manner.
$(PITFALL
Output is NOT flushed on \n! Output is buffered until:
$(LIST
* Terminal's destructor is run
* You request input from the terminal object
* You call `terminal.flush()`
)
If you want to see output immediately, always call `terminal.flush()`
after writing.
)
Note: on Posix, it traps SIGINT and translates it into an input event. You should
keep your event loop moving and keep an eye open for this to exit cleanly; simply break
your event loop upon receiving a UserInterruptionEvent. (Without
the signal handler, ctrl+c can leave your terminal in a bizarre state.)
As a user, if you have to forcibly kill your program and the event doesn't work, there's still ctrl+\
On old Mac Terminal btw, a lot of hacks are needed and mouse support doesn't work on older versions.
Most functions work now with newer Mac OS versions though.
Future_Roadmap:
$(LIST
* The CharacterEvent and NonCharacterKeyEvent types will be removed. Instead, use KeyboardEvent
on new programs.
* The ScrollbackBuffer will be expanded to be easier to use to partition your screen. It might even
handle input events of some sort. Its API may change.
* getline I want to be really easy to use both for code and end users. It will need multi-line support
eventually.
* I might add an expandable event loop and base level widget classes. This may be Linux-specific in places and may overlap with similar functionality in simpledisplay.d. If I can pull it off without a third module, I want them to be compatible with each other too so the two modules can be combined easily. (Currently, they are both compatible with my eventloop.d and can be easily combined through it, but that is a third module.)
* More advanced terminal features as functions, where available, like cursor changing and full-color functions.
* More documentation.
)
WHAT I WON'T DO:
$(LIST
* support everything under the sun. If it isn't default-installed on an OS I or significant number of other people
might actually use, and isn't written by me, I don't really care about it. This means the only supported terminals are:
$(LIST
* xterm (and decently xterm compatible emulators like Konsole)
* Windows console
* rxvt (to a lesser extent)
* Linux console
* My terminal emulator family of applications https://github.com/adamdruppe/terminal-emulator
)
Anything else is cool if it does work, but I don't want to go out of my way for it.
* Use other libraries, unless strictly optional. terminal.d is a stand-alone module by default and
always will be.
* Do a full TUI widget set. I might do some basics and lay a little groundwork, but a full TUI
is outside the scope of this module (unless I can do it really small.)
)
History:
On December 29, 2020 the structs and their destructors got more protection against in-GC finalization errors and duplicate executions.
This should not affect your code.
+/
module arsd.terminal;
// FIXME: needs to support VT output on Windows too in certain situations
// detect VT on windows by trying to set the flag. if this succeeds, ask it for caps. if this replies with my code we good to do extended output.
/++
$(H3 Get Line)
This example will demonstrate the high-level [Terminal.getline] interface.
The user will be able to type a line and navigate around it with cursor keys and even the mouse on some systems, as well as perform editing as they expect (e.g. the backspace and delete keys work normally) until they press enter. Then, the final line will be returned to your program, which the example will simply print back to the user.
+/
unittest {
import arsd.terminal;
void main() {
auto terminal = Terminal(ConsoleOutputType.linear);
string line = terminal.getline();
terminal.writeln("You wrote: ", line);
// new on October 11, 2021: you can change the echo char
// for password masking now. Also pass `0` there to get unix-style
// total silence.
string pwd = terminal.getline("Password: ", '*');
terminal.writeln("Your password is: ", pwd);
}
version(demos) main; // exclude from docs
}
/++
$(H3 Color)
This example demonstrates color output, using [Terminal.color]
and the output functions like [Terminal.writeln].
+/
unittest {
import arsd.terminal;
void main() {
auto terminal = Terminal(ConsoleOutputType.linear);
terminal.color(Color.green, Color.black);
terminal.writeln("Hello world, in green on black!");
terminal.color(Color.DEFAULT, Color.DEFAULT);
terminal.writeln("And back to normal.");
}
version(demos) main; // exclude from docs
}
/++
$(H3 Single Key)
This shows how to get one single character press using
the [RealTimeConsoleInput] structure.
+/
unittest {
import arsd.terminal;
void main() {
auto terminal = Terminal(ConsoleOutputType.linear);
auto input = RealTimeConsoleInput(&terminal, ConsoleInputFlags.raw);
terminal.writeln("Press any key to continue...");
auto ch = input.getch();
terminal.writeln("You pressed ", ch);
}
version(demos) main; // exclude from docs
}
/++
$(H3 Full screen)
This shows how to use the cellular (full screen) mode and pass terminal to functions.
+/
unittest {
import arsd.terminal;
// passing terminals must be done by ref or by pointer
void helper(Terminal* terminal) {
terminal.moveTo(0, 1);
terminal.getline("Press enter to exit...");
}
void main() {
// ask for cellular mode, it will go full screen
auto terminal = Terminal(ConsoleOutputType.cellular);
// it is automatically cleared upon entry
terminal.write("Hello upper left corner");
// pass it by pointer to other functions
helper(&terminal);
// since at the end of main, Terminal's destructor
// resets the terminal to how it was before for the
// user
}
}
/*
Widgets:
tab widget
scrollback buffer
partitioned canvas
*/
// FIXME: ctrl+d eof on stdin
// FIXME: http://msdn.microsoft.com/en-us/library/windows/desktop/ms686016%28v=vs.85%29.aspx
/++
A function the sigint handler will call (if overridden - which is the
case when [RealTimeConsoleInput] is active on Posix or if you compile with
`TerminalDirectToEmulator` version on any platform at this time) in addition
to the library's default handling, which is to set a flag for the event loop
to inform you.
Remember, this is called from a signal handler and/or from a separate thread,
so you are not allowed to do much with it and need care when setting TLS variables.
I suggest you only set a `__gshared bool` flag as many other operations will risk
undefined behavior.
$(WARNING
This function is never called on the default Windows console
configuration in the current implementation. You can use
`-version=TerminalDirectToEmulator` to guarantee it is called there
too by causing the library to pop up a gui window for your application.
)
History:
Added March 30, 2020. Included in release v7.1.0.
+/
__gshared void delegate() nothrow @nogc sigIntExtension;
static import arsd.core;
import core.stdc.stdio;
version(TerminalDirectToEmulator) {
version=WithEncapsulatedSignals;
private __gshared bool windowGone = false;
private bool forceTerminationTried = false;
private void forceTermination() {
if(forceTerminationTried) {
// why are we still here?! someone must be catching the exception and calling back.
// there's no recovery so time to kill this program.
import core.stdc.stdlib;
abort();
} else {
// give them a chance to cleanly exit...
forceTerminationTried = true;
throw new HangupException();
}
}
}
version(Posix) {
enum SIGWINCH = 28;
__gshared bool windowSizeChanged = false;
__gshared bool interrupted = false; /// you might periodically check this in a long operation and abort if it is set. Remember it is volatile. It is also sent through the input event loop via RealTimeConsoleInput
__gshared bool hangedUp = false; /// similar to interrupted.
__gshared bool continuedFromSuspend = false; /// SIGCONT was just received, the terminal state may have changed. Added Feb 18, 2021.
version=WithSignals;
version(with_eventloop)
struct SignalFired {}
extern(C)
void sizeSignalHandler(int sigNumber) nothrow {
windowSizeChanged = true;
version(with_eventloop) {
import arsd.eventloop;
try
send(SignalFired());
catch(Exception) {}
}
}
extern(C)
void interruptSignalHandler(int sigNumber) nothrow {
interrupted = true;
version(with_eventloop) {
import arsd.eventloop;
try
send(SignalFired());
catch(Exception) {}
}
if(sigIntExtension)
sigIntExtension();
}
extern(C)
void hangupSignalHandler(int sigNumber) nothrow {
hangedUp = true;
version(with_eventloop) {
import arsd.eventloop;
try
send(SignalFired());
catch(Exception) {}
}
}
extern(C)
void continueSignalHandler(int sigNumber) nothrow {
continuedFromSuspend = true;
version(with_eventloop) {
import arsd.eventloop;
try
send(SignalFired());
catch(Exception) {}
}
}
}
// parts of this were taken from Robik's ConsoleD
// https://github.com/robik/ConsoleD/blob/master/consoled.d
// Uncomment this line to get a main() to demonstrate this module's
// capabilities.
//version = Demo
version(TerminalDirectToEmulator) {
version=VtEscapeCodes;
version(Windows)
version=Win32Console;
} else version(Windows) {
version(VtEscapeCodes) {} // cool
version=Win32Console;
}
version(Windows)
{
import core.sys.windows.wincon;
import core.sys.windows.winnt;
import core.sys.windows.winbase;
import core.sys.windows.winuser;
}
version(Win32Console) {
__gshared bool UseWin32Console = true;
pragma(lib, "user32");
}
version(Posix) {
version=VtEscapeCodes;
import core.sys.posix.termios;
import core.sys.posix.unistd;
import unix = core.sys.posix.unistd;
import core.sys.posix.sys.types;
import core.sys.posix.sys.time;
import core.stdc.stdio;
import core.sys.posix.sys.ioctl;
}
version(VtEscapeCodes) {
__gshared bool UseVtSequences = true;
struct winsize {
ushort ws_row;
ushort ws_col;
ushort ws_xpixel;
ushort ws_ypixel;
}
// I'm taking this from the minimal termcap from my Slackware box (which I use as my /etc/termcap) and just taking the most commonly used ones (for me anyway).
// this way we'll have some definitions for 99% of typical PC cases even without any help from the local operating system
enum string builtinTermcap = `
# Generic VT entry.
vg|vt-generic|Generic VT entries:\
:bs:mi:ms:pt:xn:xo:it#8:\
:RA=\E[?7l:SA=\E?7h:\
:bl=^G:cr=^M:ta=^I:\
:cm=\E[%i%d;%dH:\
:le=^H:up=\E[A:do=\E[B:nd=\E[C:\
:LE=\E[%dD:RI=\E[%dC:UP=\E[%dA:DO=\E[%dB:\
:ho=\E[H:cl=\E[H\E[2J:ce=\E[K:cb=\E[1K:cd=\E[J:sf=\ED:sr=\EM:\
:ct=\E[3g:st=\EH:\
:cs=\E[%i%d;%dr:sc=\E7:rc=\E8:\
:ei=\E[4l:ic=\E[@:IC=\E[%d@:al=\E[L:AL=\E[%dL:\
:dc=\E[P:DC=\E[%dP:dl=\E[M:DL=\E[%dM:\
:so=\E[7m:se=\E[m:us=\E[4m:ue=\E[m:\
:mb=\E[5m:mh=\E[2m:md=\E[1m:mr=\E[7m:me=\E[m:\
:sc=\E7:rc=\E8:kb=\177:\
:ku=\E[A:kd=\E[B:kr=\E[C:kl=\E[D:
# Slackware 3.1 linux termcap entry (Sat Apr 27 23:03:58 CDT 1996):
lx|linux|console|con80x25|LINUX System Console:\
:do=^J:co#80:li#25:cl=\E[H\E[J:sf=\ED:sb=\EM:\
:le=^H:bs:am:cm=\E[%i%d;%dH:nd=\E[C:up=\E[A:\
:ce=\E[K:cd=\E[J:so=\E[7m:se=\E[27m:us=\E[36m:ue=\E[m:\
:md=\E[1m:mr=\E[7m:mb=\E[5m:me=\E[m:is=\E[1;25r\E[25;1H:\
:ll=\E[1;25r\E[25;1H:al=\E[L:dc=\E[P:dl=\E[M:\
:it#8:ku=\E[A:kd=\E[B:kr=\E[C:kl=\E[D:kb=^H:ti=\E[r\E[H:\
:ho=\E[H:kP=\E[5~:kN=\E[6~:kH=\E[4~:kh=\E[1~:kD=\E[3~:kI=\E[2~:\
:k1=\E[[A:k2=\E[[B:k3=\E[[C:k4=\E[[D:k5=\E[[E:k6=\E[17~:\
:F1=\E[23~:F2=\E[24~:\
:k7=\E[18~:k8=\E[19~:k9=\E[20~:k0=\E[21~:K1=\E[1~:K2=\E[5~:\
:K4=\E[4~:K5=\E[6~:\
:pt:sr=\EM:vt#3:xn:km:bl=^G:vi=\E[?25l:ve=\E[?25h:vs=\E[?25h:\
:sc=\E7:rc=\E8:cs=\E[%i%d;%dr:\
:r1=\Ec:r2=\Ec:r3=\Ec:
# Some other, commonly used linux console entries.
lx|con80x28:co#80:li#28:tc=linux:
lx|con80x43:co#80:li#43:tc=linux:
lx|con80x50:co#80:li#50:tc=linux:
lx|con100x37:co#100:li#37:tc=linux:
lx|con100x40:co#100:li#40:tc=linux:
lx|con132x43:co#132:li#43:tc=linux:
# vt102 - vt100 + insert line etc. VT102 does not have insert character.
v2|vt102|DEC vt102 compatible:\
:co#80:li#24:\
:ic@:IC@:\
:is=\E[m\E[?1l\E>:\
:rs=\E[m\E[?1l\E>:\
:eA=\E)0:as=^N:ae=^O:ac=aaffggjjkkllmmnnooqqssttuuvvwwxx:\
:ks=:ke=:\
:k1=\EOP:k2=\EOQ:k3=\EOR:k4=\EOS:\
:tc=vt-generic:
# vt100 - really vt102 without insert line, insert char etc.
vt|vt100|DEC vt100 compatible:\
:im@:mi@:al@:dl@:ic@:dc@:AL@:DL@:IC@:DC@:\
:tc=vt102:
# Entry for an xterm. Insert mode has been disabled.
vs|xterm|tmux|tmux-256color|xterm-kitty|screen|screen.xterm|screen-256color|screen.xterm-256color|xterm-color|xterm-256color|vs100|xterm terminal emulator (X Window System):\
:am:bs:mi@:km:co#80:li#55:\
:im@:ei@:\
:cl=\E[H\E[J:\
:ct=\E[3k:ue=\E[m:\
:is=\E[m\E[?1l\E>:\
:rs=\E[m\E[?1l\E>:\
:vi=\E[?25l:ve=\E[?25h:\
:eA=\E)0:as=^N:ae=^O:ac=aaffggjjkkllmmnnooqqssttuuvvwwxx:\
:kI=\E[2~:kD=\E[3~:kP=\E[5~:kN=\E[6~:\
:k1=\EOP:k2=\EOQ:k3=\EOR:k4=\EOS:k5=\E[15~:\
:k6=\E[17~:k7=\E[18~:k8=\E[19~:k9=\E[20~:k0=\E[21~:\
:F1=\E[23~:F2=\E[24~:\
:kh=\E[H:kH=\E[F:\
:ks=:ke=:\
:te=\E[2J\E[?47l\E8:ti=\E7\E[?47h:\
:tc=vt-generic:
#rxvt, added by me
rxvt|rxvt-unicode|rxvt-unicode-256color:\
:am:bs:mi@:km:co#80:li#55:\
:im@:ei@:\
:ct=\E[3k:ue=\E[m:\
:is=\E[m\E[?1l\E>:\
:rs=\E[m\E[?1l\E>:\
:vi=\E[?25l:\
:ve=\E[?25h:\
:eA=\E)0:as=^N:ae=^O:ac=aaffggjjkkllmmnnooqqssttuuvvwwxx:\
:kI=\E[2~:kD=\E[3~:kP=\E[5~:kN=\E[6~:\
:k1=\E[11~:k2=\E[12~:k3=\E[13~:k4=\E[14~:k5=\E[15~:\
:k6=\E[17~:k7=\E[18~:k8=\E[19~:k9=\E[20~:k0=\E[21~:\
:F1=\E[23~:F2=\E[24~:\
:kh=\E[7~:kH=\E[8~:\
:ks=:ke=:\
:te=\E[2J\E[?47l\E8:ti=\E7\E[?47h:\
:tc=vt-generic:
# Some other entries for the same xterm.
v2|xterms|vs100s|xterm small window:\
:co#80:li#24:tc=xterm:
vb|xterm-bold|xterm with bold instead of underline:\
:us=\E[1m:tc=xterm:
vi|xterm-ins|xterm with insert mode:\
:mi:im=\E[4h:ei=\E[4l:tc=xterm:
Eterm|Eterm Terminal Emulator (X11 Window System):\
:am:bw:eo:km:mi:ms:xn:xo:\
:co#80:it#8:li#24:lm#0:pa#64:Co#8:AF=\E[3%dm:AB=\E[4%dm:op=\E[39m\E[49m:\
:AL=\E[%dL:DC=\E[%dP:DL=\E[%dM:DO=\E[%dB:IC=\E[%d@:\
:K1=\E[7~:K2=\EOu:K3=\E[5~:K4=\E[8~:K5=\E[6~:LE=\E[%dD:\
:RI=\E[%dC:UP=\E[%dA:ae=^O:al=\E[L:as=^N:bl=^G:cd=\E[J:\
:ce=\E[K:cl=\E[H\E[2J:cm=\E[%i%d;%dH:cr=^M:\
:cs=\E[%i%d;%dr:ct=\E[3g:dc=\E[P:dl=\E[M:do=\E[B:\
:ec=\E[%dX:ei=\E[4l:ho=\E[H:i1=\E[?47l\E>\E[?1l:ic=\E[@:\
:im=\E[4h:is=\E[r\E[m\E[2J\E[H\E[?7h\E[?1;3;4;6l\E[4l:\
:k1=\E[11~:k2=\E[12~:k3=\E[13~:k4=\E[14~:k5=\E[15~:\
:k6=\E[17~:k7=\E[18~:k8=\E[19~:k9=\E[20~:kD=\E[3~:\
:kI=\E[2~:kN=\E[6~:kP=\E[5~:kb=^H:kd=\E[B:ke=:kh=\E[7~:\
:kl=\E[D:kr=\E[C:ks=:ku=\E[A:le=^H:mb=\E[5m:md=\E[1m:\
:me=\E[m\017:mr=\E[7m:nd=\E[C:rc=\E8:\
:sc=\E7:se=\E[27m:sf=^J:so=\E[7m:sr=\EM:st=\EH:ta=^I:\
:te=\E[2J\E[?47l\E8:ti=\E7\E[?47h:ue=\E[24m:up=\E[A:\
:us=\E[4m:vb=\E[?5h\E[?5l:ve=\E[?25h:vi=\E[?25l:\
:ac=aaffggiijjkkllmmnnooppqqrrssttuuvvwwxxyyzz{{||}}~~:
# DOS terminal emulator such as Telix or TeleMate.
# This probably also works for the SCO console, though it's incomplete.
an|ansi|ansi-bbs|ANSI terminals (emulators):\
:co#80:li#24:am:\
:is=:rs=\Ec:kb=^H:\
:as=\E[m:ae=:eA=:\
:ac=0\333+\257,\256.\031-\030a\261f\370g\361j\331k\277l\332m\300n\305q\304t\264u\303v\301w\302x\263~\025:\
:kD=\177:kH=\E[Y:kN=\E[U:kP=\E[V:kh=\E[H:\
:k1=\EOP:k2=\EOQ:k3=\EOR:k4=\EOS:k5=\EOT:\
:k6=\EOU:k7=\EOV:k8=\EOW:k9=\EOX:k0=\EOY:\
:tc=vt-generic:
`;
} else {
enum UseVtSequences = false;
}
/// A modifier for [Color]
enum Bright = 0x08;
/// Defines the list of standard colors understood by Terminal.
/// See also: [Bright]
enum Color : ushort {
black = 0, /// .
red = 1, /// .
green = 2, /// .
yellow = red | green, /// .
blue = 4, /// .
magenta = red | blue, /// .
cyan = blue | green, /// .
white = red | green | blue, /// .
DEFAULT = 256,
}
/// When capturing input, what events are you interested in?
///
/// Note: these flags can be OR'd together to select more than one option at a time.
///
/// Ctrl+C and other keyboard input is always captured, though it may be line buffered if you don't use raw.
/// The rationale for that is to ensure the Terminal destructor has a chance to run, since the terminal is a shared resource and should be put back before the program terminates.
enum ConsoleInputFlags {
raw = 0, /// raw input returns keystrokes immediately, without line buffering
echo = 1, /// do you want to automatically echo input back to the user?
mouse = 2, /// capture mouse events
paste = 4, /// capture paste events (note: without this, paste can come through as keystrokes)
size = 8, /// window resize events
releasedKeys = 64, /// key release events. Not reliable on Posix.
allInputEvents = 8|4|2, /// subscribe to all input events. Note: in previous versions, this also returned release events. It no longer does, use allInputEventsWithRelease if you want them.
allInputEventsWithRelease = allInputEvents|releasedKeys, /// subscribe to all input events, including (unreliable on Posix) key release events.
noEolWrap = 128,
selectiveMouse = 256, /// Uses arsd terminal emulator's proprietary extension to select mouse input only for special cases, intended to enhance getline while keeping default terminal mouse behavior in other places. If it is set, it overrides [mouse] event flag. If not using the arsd terminal emulator, this will disable application mouse input.
}
/// Defines how terminal output should be handled.
enum ConsoleOutputType {
linear = 0, /// do you want output to work one line at a time?
cellular = 1, /// or do you want access to the terminal screen as a grid of characters?
//truncatedCellular = 3, /// cellular, but instead of wrapping output to the next line automatically, it will truncate at the edges
minimalProcessing = 255, /// do the least possible work, skips most construction and desturction tasks. Only use if you know what you're doing here
}
alias ConsoleOutputMode = ConsoleOutputType;
/// Some methods will try not to send unnecessary commands to the screen. You can override their judgement using a ForceOption parameter, if present
enum ForceOption {
automatic = 0, /// automatically decide what to do (best, unless you know for sure it isn't right)
neverSend = -1, /// never send the data. This will only update Terminal's internal state. Use with caution.
alwaysSend = 1, /// always send the data, even if it doesn't seem necessary
}
///
enum TerminalCursor {
DEFAULT = 0, ///
insert = 1, ///
block = 2 ///
}
// we could do it with termcap too, getenv("TERMCAP") then split on : and replace \E with \033 and get the pieces
/// Encapsulates the I/O capabilities of a terminal.
///
/// Warning: do not write out escape sequences to the terminal. This won't work
/// on Windows and will confuse Terminal's internal state on Posix.
struct Terminal {
///
@disable this();
@disable this(this);
private ConsoleOutputType type;
version(TerminalDirectToEmulator) {
private bool windowSizeChanged = false;
private bool interrupted = false; /// you might periodically check this in a long operation and abort if it is set. Remember it is volatile. It is also sent through the input event loop via RealTimeConsoleInput
private bool hangedUp = false; /// similar to interrupted.
}
private TerminalCursor currentCursor_;
version(Windows) private CONSOLE_CURSOR_INFO originalCursorInfo;
/++
Changes the current cursor.
+/
void cursor(TerminalCursor what, ForceOption force = ForceOption.automatic) {
if(force == ForceOption.neverSend) {
currentCursor_ = what;
return;
} else {
if(what != currentCursor_ || force == ForceOption.alwaysSend) {
currentCursor_ = what;
if(UseVtSequences) {
final switch(what) {
case TerminalCursor.DEFAULT:
if(terminalInFamily("linux"))
writeStringRaw("\033[?0c");
else
writeStringRaw("\033[2 q"); // assuming non-blinking block are the desired default
break;
case TerminalCursor.insert:
if(terminalInFamily("linux"))
writeStringRaw("\033[?2c");
else if(terminalInFamily("xterm"))
writeStringRaw("\033[6 q");
else
writeStringRaw("\033[4 q");
break;
case TerminalCursor.block:
if(terminalInFamily("linux"))
writeStringRaw("\033[?6c");
else
writeStringRaw("\033[2 q");
break;
}
} else version(Win32Console) if(UseWin32Console) {
final switch(what) {
case TerminalCursor.DEFAULT:
SetConsoleCursorInfo(hConsole, &originalCursorInfo);
break;
case TerminalCursor.insert:
case TerminalCursor.block:
CONSOLE_CURSOR_INFO info;
GetConsoleCursorInfo(hConsole, &info);
info.dwSize = what == TerminalCursor.insert ? 1 : 100;
SetConsoleCursorInfo(hConsole, &info);
break;
}
}
}
}
}
/++
Terminal is only valid to use on an actual console device or terminal
handle. You should not attempt to construct a Terminal instance if this
returns false. Real time input is similarly impossible if `!stdinIsTerminal`.
+/
static bool stdoutIsTerminal() {
version(TerminalDirectToEmulator) {
version(Windows) {
// if it is null, it was a gui subsystem exe. But otherwise, it
// might be explicitly redirected and we should respect that for
// compatibility with normal console expectations (even though like
// we COULD pop up a gui and do both, really that isn't the normal
// use of this library so don't wanna go too nuts)
auto hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
return hConsole is null || GetFileType(hConsole) == FILE_TYPE_CHAR;
} else version(Posix) {
// same as normal here since thee is no gui subsystem really
import core.sys.posix.unistd;
return cast(bool) isatty(1);
} else static assert(0);
} else version(Posix) {
import core.sys.posix.unistd;
return cast(bool) isatty(1);
} else version(Win32Console) {
auto hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
return GetFileType(hConsole) == FILE_TYPE_CHAR;
/+
auto hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
CONSOLE_SCREEN_BUFFER_INFO originalSbi;
if(GetConsoleScreenBufferInfo(hConsole, &originalSbi) == 0)
return false;
else
return true;
+/
} else static assert(0);
}
///
static bool stdinIsTerminal() {
version(TerminalDirectToEmulator) {
version(Windows) {
auto hConsole = GetStdHandle(STD_INPUT_HANDLE);
return hConsole is null || GetFileType(hConsole) == FILE_TYPE_CHAR;
} else version(Posix) {
// same as normal here since thee is no gui subsystem really
import core.sys.posix.unistd;
return cast(bool) isatty(0);
} else static assert(0);
} else version(Posix) {
import core.sys.posix.unistd;
return cast(bool) isatty(0);
} else version(Win32Console) {
auto hConsole = GetStdHandle(STD_INPUT_HANDLE);
return GetFileType(hConsole) == FILE_TYPE_CHAR;
} else static assert(0);
}
version(Posix) {
private int fdOut;
private int fdIn;
private int[] delegate() getSizeOverride;
void delegate(in void[]) _writeDelegate; // used to override the unix write() system call, set it magically
}
bool terminalInFamily(string[] terms...) {
version(Win32Console) if(UseWin32Console)
return false;
// we're not writing to a terminal at all!
if(!usingDirectEmulator)
if(!stdoutIsTerminal || !stdinIsTerminal)
return false;
import std.process;
import std.string;
version(TerminalDirectToEmulator)
auto term = "xterm";
else
auto term = environment.get("TERM");
foreach(t; terms)
if(indexOf(term, t) != -1)
return true;
return false;
}
version(Posix) {
// This is a filthy hack because Terminal.app and OS X are garbage who don't
// work the way they're advertised. I just have to best-guess hack and hope it
// doesn't break anything else. (If you know a better way, let me know!)
bool isMacTerminal() {
// it gives 1,2 in getTerminalCapabilities and sets term...
import std.process;
import std.string;
auto term = environment.get("TERM");
return term == "xterm-256color" && tcaps == TerminalCapabilities.vt100;
}
} else
bool isMacTerminal() { return false; }
static string[string] termcapDatabase;
static void readTermcapFile(bool useBuiltinTermcap = false) {
import std.file;
import std.stdio;
import std.string;
//if(!exists("/etc/termcap"))
useBuiltinTermcap = true;
string current;
void commitCurrentEntry() {
if(current is null)
return;
string names = current;
auto idx = indexOf(names, ":");
if(idx != -1)
names = names[0 .. idx];
foreach(name; split(names, "|"))
termcapDatabase[name] = current;
current = null;
}
void handleTermcapLine(in char[] line) {
if(line.length == 0) { // blank
commitCurrentEntry();
return; // continue
}
if(line[0] == '#') // comment
return; // continue
size_t termination = line.length;
if(line[$-1] == '\\')
termination--; // cut off the \\
current ~= strip(line[0 .. termination]);
// termcap entries must be on one logical line, so if it isn't continued, we know we're done
if(line[$-1] != '\\')
commitCurrentEntry();
}
if(useBuiltinTermcap) {
version(VtEscapeCodes)
foreach(line; splitLines(builtinTermcap)) {
handleTermcapLine(line);
}
} else {
foreach(line; File("/etc/termcap").byLine()) {
handleTermcapLine(line);
}
}
}
static string getTermcapDatabase(string terminal) {
import std.string;
if(termcapDatabase is null)
readTermcapFile();
auto data = terminal in termcapDatabase;
if(data is null)
return null;
auto tc = *data;
auto more = indexOf(tc, ":tc=");
if(more != -1) {
auto tcKey = tc[more + ":tc=".length .. $];
auto end = indexOf(tcKey, ":");
if(end != -1)
tcKey = tcKey[0 .. end];
tc = getTermcapDatabase(tcKey) ~ tc;
}
return tc;
}
string[string] termcap;
void readTermcap(string t = null) {
version(TerminalDirectToEmulator)
if(usingDirectEmulator)
t = "xterm";
import std.process;
import std.string;
import std.array;
string termcapData = environment.get("TERMCAP");
if(termcapData.length == 0) {
if(t is null) {
t = environment.get("TERM");
}
// loosen the check so any xterm variety gets
// the same termcap. odds are this is right
// almost always
if(t.indexOf("xterm") != -1)
t = "xterm";
else if(t.indexOf("putty") != -1)
t = "xterm";
else if(t.indexOf("tmux") != -1)
t = "tmux";
else if(t.indexOf("screen") != -1)
t = "screen";
termcapData = getTermcapDatabase(t);
}
auto e = replace(termcapData, "\\\n", "\n");
termcap = null;
foreach(part; split(e, ":")) {
// FIXME: handle numeric things too
auto things = split(part, "=");
if(things.length)
termcap[things[0]] =
things.length > 1 ? things[1] : null;
}
}
string findSequenceInTermcap(in char[] sequenceIn) {
char[10] sequenceBuffer;
char[] sequence;
if(sequenceIn.length > 0 && sequenceIn[0] == '\033') {
if(!(sequenceIn.length < sequenceBuffer.length - 1))
return null;
sequenceBuffer[1 .. sequenceIn.length + 1] = sequenceIn[];
sequenceBuffer[0] = '\\';
sequenceBuffer[1] = 'E';
sequence = sequenceBuffer[0 .. sequenceIn.length + 1];
} else {
sequence = sequenceBuffer[1 .. sequenceIn.length + 1];
}
import std.array;
foreach(k, v; termcap)
if(v == sequence)
return k;
return null;
}
string getTermcap(string key) {
auto k = key in termcap;
if(k !is null) return *k;
return null;
}
// Looks up a termcap item and tries to execute it. Returns false on failure
bool doTermcap(T...)(string key, T t) {
if(!usingDirectEmulator && !stdoutIsTerminal)
return false;
import std.conv;
auto fs = getTermcap(key);
if(fs is null)
return false;
int swapNextTwo = 0;
R getArg(R)(int idx) {
if(swapNextTwo == 2) {
idx ++;
swapNextTwo--;
} else if(swapNextTwo == 1) {
idx --;
swapNextTwo--;
}
foreach(i, arg; t) {
if(i == idx)
return to!R(arg);
}
assert(0, to!string(idx) ~ " is out of bounds working " ~ fs);
}
char[256] buffer;
int bufferPos = 0;
void addChar(char c) {
import std.exception;
enforce(bufferPos < buffer.length);
buffer[bufferPos++] = c;
}
void addString(in char[] c) {
import std.exception;
enforce(bufferPos + c.length < buffer.length);
buffer[bufferPos .. bufferPos + c.length] = c[];
bufferPos += c.length;
}
void addInt(int c, int minSize) {
import std.string;
auto str = format("%0"~(minSize ? to!string(minSize) : "")~"d", c);
addString(str);
}
bool inPercent;
int argPosition = 0;
int incrementParams = 0;
bool skipNext;
bool nextIsChar;
bool inBackslash;
foreach(char c; fs) {
if(inBackslash) {
if(c == 'E')
addChar('\033');
else
addChar(c);
inBackslash = false;
} else if(nextIsChar) {
if(skipNext)
skipNext = false;
else
addChar(cast(char) (c + getArg!int(argPosition) + (incrementParams ? 1 : 0)));
if(incrementParams) incrementParams--;
argPosition++;
inPercent = false;
} else if(inPercent) {
switch(c) {
case '%':
addChar('%');
inPercent = false;
break;
case '2':
case '3':
case 'd':
if(skipNext)
skipNext = false;
else
addInt(getArg!int(argPosition) + (incrementParams ? 1 : 0),
c == 'd' ? 0 : (c - '0')
);
if(incrementParams) incrementParams--;
argPosition++;
inPercent = false;
break;
case '.':
if(skipNext)
skipNext = false;
else
addChar(cast(char) (getArg!int(argPosition) + (incrementParams ? 1 : 0)));
if(incrementParams) incrementParams--;
argPosition++;
break;
case '+':