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I want to add pokeshell random,1, random,2, random,3, random random random to my fish_greeting.fish function
to display a random team of 6 pokemons when opening a new terminal emulator window.
First, it would be nice to have the possibility not to display the disgracious list of pokemon names, on the top of the window.
Then, is there a way to force the downloading of the full dataset of sprites in the .cache directory, in order to always have a faster printing?
The text was updated successfully, but these errors were encountered:
It should be simple enough to add a flag to disable the printing of the name.
For downloading the full dataset I can add some scripts that when run will download all the files associated with that option. For example ./download-small-sprites.sh, ./download-big-sprites.sh, ./download-animated-sprites.sh.
Since holiday season is coming up, I don't know when I'll get around to adding this tho. But I'll def add it to the roadmap.
Hello, thanks for this very cool project.
I have the following config:
I want to add
pokeshell random,1, random,2, random,3, random random random
to myfish_greeting.fish
functionto display a random team of 6 pokemons when opening a new terminal emulator window.
First, it would be nice to have the possibility not to display the disgracious list of pokemon names, on the top of the window.
Then, is there a way to force the downloading of the full dataset of sprites in the
.cache
directory, in order to always have a faster printing?The text was updated successfully, but these errors were encountered: