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Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.

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  • What is a framegraph?
    • A directed acyclic graph consisting of render tasks and resources.
    • A render task is a compute or graphics task to be performed on the GPU.
    • A resource is data created, modified or used by a render task.
      • A virtual resource is a resource which has not yet been instantiated but contains all information necessary to do so.
      • A real resource is a resource which has been instantiated (by the framegraph or through external means).
      • A transient resource is a resource created, realized, managed and unrealized by the framegraph. It may be virtual or real.
      • A retained resource is a resource which has been imported into the framegraph. It is always real.

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Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.

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