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the --fixed-user-size feature is achieved by scaling the avatar by the camera distance. However, the thing that this approach ignores, is that this messes with the user-name position, as the user name is still placed as a function of the avatar size before the --fixed-user-size multiplier.
As a result, the name distance when starting out or zoomed in is very big...
...and later on when zoomed out, intersects with the avatar.
The text was updated successfully, but these errors were encountered:
As defined by line
Gource/src/gource.cpp
Line 2273 in 5109bb9
the
--fixed-user-size
feature is achieved by scaling the avatar by the camera distance. However, the thing that this approach ignores, is that this messes with the user-name position, as the user name is still placed as a function of the avatar size before the--fixed-user-size
multiplier.As a result, the name distance when starting out or zoomed in is very big...
...and later on when zoomed out, intersects with the avatar.
The text was updated successfully, but these errors were encountered: