You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hope you've been doing well. Thanks for the latest updates to the library and documentation!
I was unable to add more than 20 Aboria variables (I think I might need 25 variables eventually) and it turns out it had to do with BOOST_MPL_LIMIT_VECTOR_SIZE's default value of 20.
Adding the following two lines on top of Level1.h solved the problem:
Thank you for letting me know about this @JabirSS, that is very helpful. I would like that users would be able to define these headers before including Aboria.h rather than edit Level1.h, so I will look into why the former doesn't work. Once I do I'll add this to the documentation.
Hello @martinjrobins,
Hope you've been doing well. Thanks for the latest updates to the library and documentation!
I was unable to add more than 20 Aboria variables (I think I might need 25 variables eventually) and it turns out it had to do with BOOST_MPL_LIMIT_VECTOR_SIZE's default value of 20.
Adding the following two lines on top of Level1.h solved the problem:
I guess it's a clumsy place to put them but for some reason adding them to my main file before adding Aboria.h wouldn't work.
Thought you might want to know!
cheers,
Jabir
The text was updated successfully, but these errors were encountered: