fix: unlock update hasn't triggered after lock release #164
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Unlock update hasn't triggered after lock release
Added emitting
'update'
event after lock releasedUpdate: I've updated this to a different fix. When you
get
a lock, it's not valuable to getunlocked
locks - these are only useful in listeners. So the change here, which fixes the above bug, is to make sure we clear any unlocked locks, but send them in presence to process. After processing, the lock is clear. This makes the logic to compare if an event should be fired work (otherwise the mutated state is equal to the processed state and nothing happens locally).