-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathrender.c
50 lines (45 loc) · 1.59 KB
/
render.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* render.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: byoung-w <byoung-w@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2014/09/08 14:49:06 by byoung-w #+# #+# */
/* Updated: 2014/12/25 07:29:01 by byoung-w ### ########.fr */
/* */
/* ************************************************************************** */
#include "connect_four.h"
void render_newline(void)
{
ft_printf("\n");
g_connect.i = -1;
}
void render_terminal(void)
{
g_connect.i = -1;
g_connect.j = -1;
g_connect.i += ft_printf("--ROUND %i--", g_connect.round) / 2;
while (++g_connect.i < g_connect.input_w - 1)
ft_printf("--");
render_newline();
while (++g_connect.j < g_connect.input_h)
{
while (++g_connect.i < g_connect.input_w)
ft_printf("%i ", g_connect.grid[g_connect.i][g_connect.j]);
render_newline();
}
}
void render_ncurses(void)
{
render_start();
render_map();
render_end();
}
void game_render(void)
{
if (g_connect.render_mode == RENDER_TERMINAL)
render_terminal();
else if (g_connect.render_mode == RENDER_NCURSES)
render_ncurses();
}