Terrain does not rendering from underneath view #207
Labels
enhancement
New feature or request
Need engine feature
The feature can't be made without a new Godot feature
I want to see the terrains underneath. Yet, I think it is not possible to observe terrains correctly due to back-face culling. I come up with solution which is rotating the terrain. However, I wasn't able to rotate the terrains even though I was able to transform it. Is there a way to rotate the terrains or make them render underneath?
Thanks in advance.
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