diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm index 9b0a79dab7d70..a2daf32a42856 100644 --- a/code/defines/obj/weapon.dm +++ b/code/defines/obj/weapon.dm @@ -1369,10 +1369,15 @@ Total SMES charging rate should not exceed total power generation rate, or an ov distribute_pressure = ONE_ATMOSPHERE*O2STANDARD //volume = 140 //jetpack sould be larger, but then it will never deplete -rastaf0 -/obj/item/weapon/tank/jetpack/voidpack +/obj/item/weapon/tank/jetpack/void_jetpack name = "Void Jetpack (oxygen)" icon_state = "voidjetpack0" - item_state = "voidjetpack0" + item_state = "jetpack" + +/obj/item/weapon/tank/jetpack/black_jetpack + name = "Black Jetpack (oxygen)" + icon_state = "black_jetpack0" + item_state = "black_jetpack" /obj/item/weapon/tank/oxygen name = "Gas Tank (Oxygen)" diff --git a/code/game/objects/closets/malfunction.dm b/code/game/objects/closets/malfunction.dm index 16bde812ed632..f89edd0d390dc 100644 --- a/code/game/objects/closets/malfunction.dm +++ b/code/game/objects/closets/malfunction.dm @@ -1,7 +1,7 @@ /obj/closet/malf/suits/New() ..() sleep(2) - new /obj/item/weapon/tank/jetpack/voidpack(src) + new /obj/item/weapon/tank/jetpack/void_jetpack(src) new /obj/item/clothing/mask/breath(src) new /obj/item/clothing/head/helmet/space/nasavoid(src) new /obj/item/clothing/suit/space/nasavoid(src) diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index 0f344b0dff569..9efde93adf855 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -4,7 +4,6 @@ ///General Offhand object properties/// - ////////////FIREAXE!////////////// @@ -16,7 +15,6 @@ src.wielded = 0 src.name = "Fire Axe (Unwielded)" - /obj/item/weapon/fireaxe/attack_self(mob/user as mob) if( istype(user,/mob/living/carbon/monkey) ) user << "\red It's too heavy for you to fully wield" diff --git a/code/game/objects/tank.dm b/code/game/objects/tank.dm index 6376e9412d5b5..7972c48406993 100644 --- a/code/game/objects/tank.dm +++ b/code/game/objects/tank.dm @@ -296,6 +296,8 @@ src.on = !( src.on ) if(src.name == "Void Jetpack (oxygen)") //Slight change added by me. i didn't make it an if-elseif because some of you might want to add other types of resprited packs :3 -Agouri src.icon_state = text("voidjetpack[]", src.on) + else if(src.name == "Black Jetpack (oxygen)") + src.icon_state = text("black_jetpack[]", src.on) else src.icon_state = text("jetpack[]", src.on) if(src.on) diff --git a/icons/mob/back.dmi b/icons/mob/back.dmi index 8b5e8d71a1ada..f025284c8ca79 100644 Binary files a/icons/mob/back.dmi and b/icons/mob/back.dmi differ diff --git a/icons/obj/tank.dmi b/icons/obj/tank.dmi index 2a57d870ef4ff..d511b7218a001 100644 Binary files a/icons/obj/tank.dmi and b/icons/obj/tank.dmi differ diff --git a/tgstation.dme b/tgstation.dme index 8ec42e5e5d821..bc0718aa0654b 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -35,6 +35,7 @@ #define FILE_DIR "code/game/gamemodes/cult" #define FILE_DIR "code/game/gamemodes/events" #define FILE_DIR "code/game/gamemodes/extended" +#define FILE_DIR "code/game/gamemodes/extra" #define FILE_DIR "code/game/gamemodes/malfunction" #define FILE_DIR "code/game/gamemodes/meteor" #define FILE_DIR "code/game/gamemodes/nuclear" @@ -327,14 +328,13 @@ #include "code\game\gamemodes\blob\theblob.dm" #include "code\game\gamemodes\changeling\changeling.dm" #include "code\game\gamemodes\changeling\changeling_powers.dm" -#include "code\game\gamemodes\changeling\traitor_chan.dm" #include "code\game\gamemodes\cult\cult.dm" #include "code\game\gamemodes\events\clang.dm" #include "code\game\gamemodes\events\dust.dm" -#include "code\game\gamemodes\events\ninja_abilities.dm" -#include "code\game\gamemodes\events\ninja_equipment.dm" -#include "code\game\gamemodes\events\space_ninja.dm" #include "code\game\gamemodes\extended\extended.dm" +#include "code\game\gamemodes\extra\ninja_abilities.dm" +#include "code\game\gamemodes\extra\ninja_equipment.dm" +#include "code\game\gamemodes\extra\space_ninja.dm" #include "code\game\gamemodes\malfunction\Malf_Modules.dm" #include "code\game\gamemodes\malfunction\malfunction.dm" #include "code\game\gamemodes\meteor\meteor.dm" @@ -626,7 +626,6 @@ #include "code\modules\admin\create_mob.dm" #include "code\modules\admin\create_object.dm" #include "code\modules\admin\create_turf.dm" -#include "code\modules\admin\newbanjob.dm" #include "code\modules\admin\verbs\adminhelp.dm" #include "code\modules\admin\verbs\adminjump.dm" #include "code\modules\admin\verbs\adminsay.dm" @@ -787,7 +786,6 @@ #include "code\modules\power\singularity\particle_accelerator\particle_emitter.dm" #include "code\modules\power\singularity\particle_accelerator\particle_power.dm" #include "code\unused\vehicle.dm" -#include "code\unused\gamemodes\monkey.dm" #include "code\WorkInProgress\BrokenInhands.dm" #include "code\WorkInProgress\buildmode.dm" #include "code\WorkInProgress\Cameras.dm"