diff --git a/code/WorkInProgress/minihivebottest.dm b/code/WorkInProgress/minihivebottest.dm
new file mode 100644
index 0000000000000..3d9ab8c6c2dc2
--- /dev/null
+++ b/code/WorkInProgress/minihivebottest.dm
@@ -0,0 +1,307 @@
+/obj/item/projectile/hivebotbullet
+ damage = 5
+ mobdamage = list(BRUTE = 5, BURN = 0, TOX = 0, OXY = 0, CLONE = 0)
+
+/obj/minihivebot/
+ name = "Hivebot"
+ desc = "A small robot"
+ icon = 'Hivebot.dmi'
+ icon_state = "basic"
+ layer = 5.0
+ density = 1
+ anchored = 0
+ var
+ alive = 1
+ health = 10
+ task = "thinking"
+ aggressive = 1
+ wanderer = 1
+ opensdoors = 1
+ frustration = 0
+ last_found = null
+ target = null
+ oldtarget_name = null
+ target_lastloc = null
+ atkcarbon = 1
+ atksilicon = 0
+ attack = 0
+ attacking = 0
+ steps = 0
+ firevuln = 0.5
+ brutevuln = 1
+ seekrange = 7
+ basic_damage = 2
+
+
+ attackby(obj/item/weapon/W as obj, mob/living/user as mob)
+ ..()
+ if (!src.alive) return
+ switch(W.damtype)
+ if("fire") src.health -= W.force * src.firevuln
+ if("brute") src.health -= W.force * src.brutevuln
+ if (src.alive && src.health <= 0) src.Die()
+
+
+ attack_hand(var/mob/user as mob)
+ if (!src.alive) return
+ if (user.a_intent == "hurt")
+ src.health -= 1 * src.brutevuln
+ for(var/mob/O in viewers(src, null))
+ O.show_message("\red [user] punches [src]!", 1)
+ playsound(src.loc, pick('punch1.ogg','punch2.ogg','punch3.ogg','punch4.ogg'), 100, 1)
+ if (src.alive && src.health <= 0) src.Die()
+
+
+ proc/patrol_step()
+ var/moveto = locate(src.x + rand(-1,1),src.y + rand(-1, 1),src.z)
+ if (istype(moveto, /turf/simulated/floor) || istype(moveto, /turf/simulated/shuttle/floor) || istype(moveto, /turf/unsimulated/floor)) step_towards(src, moveto)
+ if(src.aggressive) seek_target()
+ steps += 1
+ if (steps == rand(5,20)) src.task = "thinking"
+
+
+ Bump(M as mob|obj)
+ spawn(0)
+ if ((istype(M, /obj/machinery/door)))
+ var/obj/machinery/door/D = M
+ if (src.opensdoors)
+ D.open()
+ src.frustration = 0
+ else src.frustration ++
+ else if ((istype(M, /mob/living/)) && (!src.anchored))
+ src.loc = M:loc
+ src.frustration = 0
+ return
+ return
+
+
+ Bumped(M as mob|obj)
+ spawn(0)
+ var/turf/T = get_turf(src)
+ M:loc = T
+
+
+ bullet_act(var/obj/item/projectile/Proj)
+ health -= Proj.damage
+ if(src.health <= 0)
+ src.Die()
+
+
+ ex_act(severity)
+ switch(severity)
+ if(1.0)
+ src.Die()
+ return
+ if(2.0)
+ src.health -= 15
+ if (src.health <= 0)
+ src.Die()
+ return
+ return
+
+
+ meteorhit()
+ src.Die()
+ return
+
+
+ blob_act()
+ if(prob(25))
+ src.Die()
+ return
+
+
+ proc/process()
+ set background = 1
+ if (!src.alive) return
+ switch(task)
+ if("thinking")
+ src.attack = 0
+ src.target = null
+ sleep(15)
+ walk_to(src,0)
+ if (src.aggressive) seek_target()
+ if (src.wanderer && !src.target) src.task = "wandering"
+ if("chasing")
+ if (src.frustration >= 8)
+ src.target = null
+ src.last_found = world.time
+ src.frustration = 0
+ src.task = "thinking"
+ walk_to(src,0)
+ if (target)
+ if (get_dist(src, src.target) <= 1)
+ var/mob/living/carbon/M = src.target
+ ChaseAttack(M)
+ src.task = "attacking"
+ src.anchored = 1
+ src.target_lastloc = M.loc
+ else
+ var/turf/olddist = get_dist(src, src.target)
+ walk_to(src, src.target,1,4)
+ if ((get_dist(src, src.target)) >= (olddist))
+ src.frustration++
+ else
+ src.frustration = 0
+ sleep(5)
+ else src.task = "thinking"
+ if("attacking")
+ // see if he got away
+ if ((get_dist(src, src.target) > 1) || ((src.target:loc != src.target_lastloc)))
+ src.anchored = 0
+ src.task = "chasing"
+ else
+ if (get_dist(src, src.target) <= 1)
+ var/mob/living/carbon/M = src.target
+ if (!src.attacking) RunAttack(src.target)
+ if (!src.aggressive)
+ src.task = "thinking"
+ src.target = null
+ src.anchored = 0
+ src.last_found = world.time
+ src.frustration = 0
+ src.attacking = 0
+ else
+ if(M!=null)
+ if (M.health < 0)
+ src.task = "thinking"
+ src.target = null
+ src.anchored = 0
+ src.last_found = world.time
+ src.frustration = 0
+ src.attacking = 0
+ else
+ src.anchored = 0
+ src.attacking = 0
+ src.task = "chasing"
+ if("wandering")
+ patrol_step()
+ sleep(10)
+ spawn(8)
+ process()
+ return
+
+
+ New()
+ spawn(0) process()
+ ..()
+
+
+ proc/seek_target()
+ src.anchored = 0
+ for (var/mob/living/C in view(src.seekrange,src))
+ if (src.target)
+ src.task = "chasing"
+ break
+ if ((C.name == src.oldtarget_name) && (world.time < src.last_found + 100)) continue
+ if (istype(C, /mob/living/carbon/) && !src.atkcarbon) continue
+ if (istype(C, /mob/living/silicon/) && !src.atksilicon) continue
+ if (C.health < 0) continue
+ if (istype(C, /mob/living/carbon/) && src.atkcarbon) src.attack = 1
+ if (istype(C, /mob/living/silicon/) && src.atksilicon) src.attack = 1
+
+ if (src.attack)
+ src.target = C
+ src.oldtarget_name = C.name
+ src.task = "chasing"
+ break
+ else
+ continue
+
+
+ proc/Die()
+ if (!src.alive) return
+ src.alive = 0
+ walk_to(src,0)
+ src.visible_message("[src] blows apart!")
+ var/turf/Ts = get_turf(src)
+ new /obj/decal/cleanable/robot_debris(Ts)
+ var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread
+ s.set_up(3, 1, src)
+ s.start()
+ del(src)
+
+
+ proc/ChaseAttack(mob/M)
+ for(var/mob/O in viewers(src, null))
+ O.show_message("\red [src] leaps at [src.target]!", 1)
+
+
+ proc/RunAttack(mob/M)
+ src.attacking = 1
+ for(var/mob/O in viewers(src, null))
+ O.show_message("\red [src] claws at [src.target]!", 1)
+ src.target:bruteloss += basic_damage
+ spawn(25)
+ src.attacking = 0
+
+ proc/Shoot(var/target, var/start, var/user, var/bullet = 0)
+ if(target == start)
+ return
+
+ var/obj/item/projectile/hivebotbullet/A = new /obj/item/projectile/hivebotbullet(user:loc)
+ playsound(user, 'Gunshot.ogg', 100, 1)
+
+ if(!A) return
+
+ if (!istype(target, /turf))
+ del(A)
+ return
+ A.current = target
+ A.yo = target:y - start:y
+ A.xo = target:x - start:x
+ spawn( 0 )
+ A.process()
+ return
+
+
+/obj/minihivebot/range
+ name = "Hivebot"
+ desc = "A smallish robot, this one is armed!"
+ var/rapid = 0
+
+ seek_target()
+ src.anchored = 0
+ for (var/mob/living/C in view(src.seekrange,src))
+ if (!src.alive) break
+ if (C.health < 0) continue
+ if (istype(C, /mob/living/carbon/) && src.atkcarbon) src.attack = 1
+ if (istype(C, /mob/living/silicon/) && src.atksilicon) src.attack = 1
+
+ if (src.attack)
+ src.target = C
+ src.oldtarget_name = C.name
+ for(var/mob/O in viewers(src, null))
+ O.show_message("\red [src] fires at [src.target]!", 1)
+
+ var/tturf = get_turf(target)
+ if(rapid)
+ spawn(1)
+ Shoot(tturf, src.loc, src)
+ spawn(4)
+ Shoot(tturf, src.loc, src)
+ spawn(6)
+ Shoot(tturf, src.loc, src)
+ else
+ Shoot(tturf, src.loc, src)
+
+ src.attack = 0
+ sleep(12)
+ seek_target()
+ src.task = "thinking"
+ break
+ else continue
+
+/obj/minihivebot/range/rapid
+ rapid = 1
+
+/obj/minihivebot/range/strong
+ name = "Strong Hivebot"
+ desc = "A robot, this one is armed and looks tough!"
+ health = 50
+
+/obj/minihivebot/range/borgkill
+ name = "Strong Hivebot"
+ desc = "A robot, this one is armed and looks tough!"
+ health = 20
+ atksilicon = 1
\ No newline at end of file
diff --git a/code/datums/sun.dm b/code/datums/sun.dm
index c69369912c6a4..693cd69c156fb 100644
--- a/code/datums/sun.dm
+++ b/code/datums/sun.dm
@@ -45,7 +45,8 @@
T.set_angle(angle)
for(var/obj/machinery/power/solar/S in machines)
- occlusion(S)
+ if(S.control)
+ occlusion(S)
// for a solar panel, trace towards sun to see if we're in shadow
diff --git a/code/defines/client.dm b/code/defines/client.dm
index c661927efa066..19a2025e6debe 100644
--- a/code/defines/client.dm
+++ b/code/defines/client.dm
@@ -1,14 +1,23 @@
/client
+//START Admin Things
+ //This should be changed to a datum
var/obj/admins/holder = null
+ var/buildmode = 0
+ var/stealth = 0
+ var/fakekey = null
+ //Hosts can change their color
+ var/ooccolor = "#b82e00"
+
+//END Admin Things
+
+ //Key auth things
+ authenticate = 0
var/authenticated = 0
- var/goon = 0
- var/beta_tester = 0
var/authenticating = 0
+
var/listen_ooc = 1
var/move_delay = 1
var/moving = null
- var/vote = null
- var/showvote = null
var/adminobs = null
var/deadchat = 0.0
var/changes = 0
@@ -18,17 +27,20 @@
var/area = null
var/played = 0
var/team = null
- var/buildmode = 0
- var/stealth = 0
- var/fakekey = null
var/warned = 0
var/karma = 0
var/karma_spent = 0
- var/ooccolor = "#b82e00" //only used for admins of host level, default is equal to admin default
+
+
var/midis = 1 //Check if midis should be played for someone -- Urist
var/bubbles = 1 //Check if bubbles should be displayed for someone -- Doohl
var/be_alien = 0 //Check if that guy wants to be an alien -- Urist
- authenticate = 0
+
+ var/vote = null
+ var/showvote = null
+
+
+
// comment out the line below when debugging locally to enable the options & messages menu
control_freak = 1
\ No newline at end of file
diff --git a/code/defines/obj.dm b/code/defines/obj.dm
index df6b4d90e4c98..7454402d1b3b2 100644
--- a/code/defines/obj.dm
+++ b/code/defines/obj.dm
@@ -304,30 +304,6 @@
/obj/item/device
icon = 'device.dmi'
-/obj/item/device/flashlight
- name = "flashlight"
- desc = "A hand-held emergency light."
- icon_state = "flight0"
- var/on = 0
- var/brightness_on = 4 //luminosity when on
- var/icon_on = "flight1"
- var/icon_off = "flight0"
- w_class = 2
- item_state = "flight"
- flags = FPRINT | ONBELT | TABLEPASS | CONDUCT
- m_amt = 50
- g_amt = 20
-
-/obj/item/device/flashlight/pen
- name = "penlight"
- desc = "A pen-sized light. It shines as well as a flashlight."
- icon_state = "plight0"
- flags = FPRINT | TABLEPASS | CONDUCT
- item_state = ""
- icon_on = "plight1"
- icon_off = "plight0"
- brightness_on = 3
-
/obj/item/device/infra_sensor
name = "Infrared Sensor"
desc = "Scans for infrared beams in the vicinity."
diff --git a/code/defines/obj/clothing/mask.dm b/code/defines/obj/clothing/mask.dm
index 4c4a121628a17..2676cde4dc7fd 100644
--- a/code/defines/obj/clothing/mask.dm
+++ b/code/defines/obj/clothing/mask.dm
@@ -149,47 +149,5 @@
desc = "For ages 0 and under."
icon_state = "fake-moustache"
-/obj/item/clothing/mask/cigarette
- name = "Cigarette"
- desc = "A roll of tobacco and nicotine."
- icon_state = "cigoff"
- var/lit = 0
- var/icon_on = "cigon" //Note - these are in masks.dmi not in cigarette.dmi
- var/icon_off = "cigoff"
- var/icon_butt = "cigbutt"
- throw_speed = 0.5
- item_state = "cigoff"
- var/lastHolder = null
- var/smoketime = 300
- w_class = 1
- body_parts_covered = null
-
-/obj/item/clothing/mask/cigarette/cigar
- name = "Premium Cigar"
- desc = "A brown roll of tobacco and... well, you're not quite sure. This thing's huge!"
- icon_state = "cigaroff"
- icon_on = "cigaron"
- icon_off = "cigaroff"
- icon_butt = "cigarbutt"
- throw_speed = 0.5
- item_state = "cigaroff"
- smoketime = 1500
-
-/obj/item/clothing/mask/cigarette/cigar/cohiba
- name = "Cohiba Cigar"
- desc = "There's little more you could want from a cigar."
- icon_state = "cigar2off"
- icon_on = "cigar2on"
- icon_off = "cigar2off"
- icon_butt = "cigarbutt"
-
-/obj/item/clothing/mask/cigarette/cigar/havanian
- name = "Premium Havanian Cigar"
- desc = "A cigar fit for only the best for the best."
- icon_state = "cigar2off"
- icon_on = "cigar2on"
- icon_off = "cigar2off"
- icon_butt = "cigarbutt"
- smoketime = 7200
diff --git a/code/defines/obj/machinery.dm b/code/defines/obj/machinery.dm
index 4fa0a665a049b..b1689079d830e 100644
--- a/code/defines/obj/machinery.dm
+++ b/code/defines/obj/machinery.dm
@@ -217,38 +217,6 @@
var/obj/machinery/computer/operating/computer = null
var/id = 0.0
-/obj/machinery/vehicle
- name = "Vehicle Pod"
- icon = 'escapepod.dmi'
- icon_state = "podfire"
- density = 1
- flags = FPRINT
- anchored = 1.0
- var/speed = 10.0
- var/maximum_speed = 10.0
- var/can_rotate = 1
- var/can_maximize_speed = 0
- var/one_person_only = 0
- use_power = 0
-
-/obj/machinery/vehicle/pod
- name = "Escape Pod"
- desc = "A pod, for, moving in space"
- icon = 'escapepod.dmi'
- icon_state = "pod"
- can_rotate = 0
- var/id = 1.0
-
-/obj/machinery/vehicle/recon
- name = "Reconaissance Pod"
- desc = "A fast moving pod."
- icon = 'escapepod.dmi'
- icon_state = "recon"
- speed = 1.0
- maximum_speed = 30.0
- can_maximize_speed = 1
- one_person_only = 1
-
/obj/machinery/restruct
name = "DNA Physical Restructurization Accelerator"
desc = "This looks complex."
@@ -322,21 +290,6 @@
idle_power_usage = 10
active_power_usage = 400
-/obj/machinery/sec_lock
- name = "Security Pad"
- desc = "A lock, for doors. Used by security."
- icon = 'stationobjs.dmi'
- icon_state = "sec_lock"
- var/obj/item/weapon/card/id/scan = null
- var/a_type = 0.0
- var/obj/machinery/door/d1 = null
- var/obj/machinery/door/d2 = null
- anchored = 1.0
- req_access = list(access_brig)
- use_power = 1
- idle_power_usage = 2
- active_power_usage = 4
-
/obj/machinery/door_control
name = "Remote Door Control"
desc = "This controls doors."
@@ -375,44 +328,6 @@
idle_power_usage = 2
active_power_usage = 4
-/obj/machinery/shuttle
- name = "shuttle"
- icon = 'shuttle.dmi'
- use_power = 0
-
-/obj/machinery/shuttle/engine
- name = "engine"
- density = 1
- anchored = 1.0
-
-/obj/machinery/shuttle/engine/heater
- name = "heater"
- icon_state = "heater"
-
-/obj/machinery/shuttle/engine/platform
- name = "platform"
- icon_state = "platform"
-
-/obj/machinery/shuttle/engine/propulsion
- name = "propulsion"
- icon_state = "propulsion"
- opacity = 1
-
-/obj/machinery/shuttle/engine/propulsion/burst
- name = "burst"
-
-/obj/machinery/shuttle/engine/propulsion/burst/left
- name = "left"
- icon_state = "burst_l"
-
-/obj/machinery/shuttle/engine/propulsion/burst/right
- name = "right"
- icon_state = "burst_r"
-
-/obj/machinery/shuttle/engine/router
- name = "router"
- icon_state = "router"
-
/obj/machinery/teleport
name = "teleport"
icon = 'stationobjs.dmi'
@@ -506,47 +421,6 @@
idle_power_usage = 20
active_power_usage = 80
-/obj/machinery/power/solar
- name = "solar panel"
- desc = "A solar electrical generator."
- icon = 'power.dmi'
- icon_state = "sp_base"
- anchored = 1
- density = 1
- directwired = 1
- var/health = 10.0
- var/id = 1
- var/obscured = 0
- var/sunfrac = 0
- var/adir = SOUTH
- var/ndir = SOUTH
- var/turn_angle = 0
- var/obj/machinery/power/solar_control/control
- use_power = 0
- idle_power_usage = 0
- active_power_usage = 0
-
-/obj/machinery/power/solar_control
- name = "solar panel control"
- desc = "A controller for solar panel arrays."
- icon = 'computer.dmi'
- icon_state = "solar"
- anchored = 1
- density = 1
- directwired = 1
- var/id = 1
- var/cdir = 0
- var/gen = 0
- var/lastgen = 0
- var/track = 2 // 0= off 1=timed 2=auto (tracker)
- var/trackrate = 600 // 300-900 seconds
- var/trackdir = 1 // 0 =CCW, 1=CW
- var/nexttime = 0
- use_power = 1
- idle_power_usage = 5
- active_power_usage = 20
-
-
/obj/machinery/cell_charger
name = "cell charger"
desc = "A charging unit for power cells."
diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm
index f5e0b8b34b128..1a6a80b01810a 100644
--- a/code/defines/obj/weapon.dm
+++ b/code/defines/obj/weapon.dm
@@ -41,49 +41,6 @@
m_amt = 1000
origin_tech = "materials=2"
-/obj/item/weapon/match
- name = "Match"
- desc = "A simple match stick, used for lighting tobacco"
- icon = 'cigarettes.dmi'
- icon_state = "match_unlit"
- var/lit = 0
- var/smoketime = 5
- w_class = 1.0
- origin_tech = "materials=1"
-
-/obj/item/weapon/matchbox
- name = "Matchbox"
- desc = "A small box of Almost But Not Quite Plasma Premium Matches."
- icon = 'cigarettes.dmi'
- icon_state = "matchbox"
- item_state = "zippo"
- w_class = 1
- flags = ONBELT | TABLEPASS
- var/matchcount = 10
- w_class = 1.0
-
-/obj/item/weapon/rcd
- name = "rapid-construction-device (RCD)"
- desc = "A device used to rapidly build walls/floor."
- icon = 'items.dmi'
- icon_state = "rcd"
- opacity = 0
- density = 0
- anchored = 0.0
- var/matter = 0
- var/working = 0
- var/mode = 1
- var/disabled = 0
- flags = FPRINT | TABLEPASS| CONDUCT
- force = 10.0
- throwforce = 10.0
- throw_speed = 1
- throw_range = 5
- w_class = 3.0
- m_amt = 50000
- origin_tech = "engineering=4;materials=2"
- var/datum/effects/system/spark_spread/spark_system
-
/obj/item/weapon/rsf
name = "Rapid-Service-Fabricator (RSF)"
desc = "A device used to rapidly deploy service items."
@@ -1838,17 +1795,6 @@ Total SMES charging rate should not exceed total power generation rate, or an ov
name = "clown's rubber stamp"
icon_state = "stamp-clown"
-/obj/item/weapon/cigpacket
- name = "Cigarette packet"
- desc = "The most popular brand of Space Cigarettes, sponsors of the Space Olympics."
- icon = 'cigarettes.dmi'
- icon_state = "cigpacket"
- item_state = "cigpacket"
- w_class = 1
- throwforce = 2
- var/cigcount = 6
- flags = ONBELT | TABLEPASS
-
/*
/obj/item/weapon/cigarpacket
name = "Pete's Cuban Cigars"
@@ -1861,57 +1807,6 @@ Total SMES charging rate should not exceed total power generation rate, or an ov
var/cigarcount = 6
flags = ONBELT | TABLEPASS */
-/obj/item/weapon/cigbutt
- name = "Cigarette butt"
- desc = "A manky old cigarette butt."
- icon = 'cigarettes.dmi'
- icon_state = "cigbutt"
- w_class = 1
- throwforce = 1
-
-/obj/item/weapon/cigarbutt
- name = "Cigar butt"
- desc = "A manky old cigar butt."
- icon = 'cigarettes.dmi'
- icon_state = "cigarbutt"
- w_class = 1
- throwforce = 1
-
-/obj/item/weapon/zippo
- name = "Zippo lighter"
- desc = "The detective's zippo."
- icon = 'items.dmi'
- icon_state = "zippo"
- item_state = "zippo"
- w_class = 1
- throwforce = 4
- var/lit = 0
- flags = ONBELT | TABLEPASS | CONDUCT
-
-/obj/item/weapon/knifezippo
- name = "Zippo lighter"
- desc = "The zippo."
- icon = 'items.dmi'
- icon_state = "knifezippo"
- item_state = "knifezippo"
- force = 15
- w_class = 1
- throwforce = 4
- var/lit = 0
- flags = ONBELT | TABLEPASS | CONDUCT
-
-/obj/item/weapon/knifezippo/attack(mob/M as mob, mob/user as mob)
- if (!( istype(M, /mob) ))
- return
- //for(var/mob/O in viewers(M, null))
- // O.show_message(text("\red [] has been stabbed with [] by [].", M, src, user), 1)
- user << "\red You stab [M] with the zippo knife."
- M << "\red You feel a tiny prick!"
- M.attack_log += text("[world.time] - has been stabbed with [src.name] by [user.name] ([user.ckey])")
- user.attack_log += text("[world.time] - has used the [src.name] to stab [M.name] ([M.ckey])")
- return
-
-
/obj/item/weapon/mousetrap
name = "mousetrap"
diff --git a/code/game/gamemodes/blob/blob.dm b/code/game/gamemodes/blob/blob.dm
index a9aa292f167b0..3a74802a5c36b 100644
--- a/code/game/gamemodes/blob/blob.dm
+++ b/code/game/gamemodes/blob/blob.dm
@@ -145,14 +145,9 @@
var/T = M.loc
if (istype(T, /turf/space))
numSpace += 1
- else
- if (istype(T, /obj/machinery/vehicle/pod))
- numPod += 1
- else if (istype(T, /turf))
- if (M.z!=1)
- numOffStation += 1
- else
- numAlive += 1
+ else if(istype(T, /turf))
+ if (M.z!=1)
+ numOffStation += 1
else
numAlive += 1
if (numSpace==0 && numPod==0 && numOffStation==0)
diff --git a/code/game/gamemodes/changeling/changeling.dm b/code/game/gamemodes/changeling/changeling.dm
index 874bcaaa8ebb6..25286d4125493 100644
--- a/code/game/gamemodes/changeling/changeling.dm
+++ b/code/game/gamemodes/changeling/changeling.dm
@@ -7,6 +7,7 @@
config_tag = "changeling"
restricted_jobs = list("AI", "Cyborg")
required_players = 15
+ required_enemies = 1
var
const
diff --git a/code/game/gamemodes/changeling/traitor_chan.dm b/code/game/gamemodes/changeling/traitor_chan.dm
index 6c27efa34538a..22072457ad5a7 100644
--- a/code/game/gamemodes/changeling/traitor_chan.dm
+++ b/code/game/gamemodes/changeling/traitor_chan.dm
@@ -4,6 +4,7 @@
traitors_possible = 3 //hard limit on traitors if scaling is turned off
restricted_jobs = list("AI", "Cyborg")
required_players = 20
+ required_enemies = 2
/datum/game_mode/traitor/changeling/announce()
world << "The current game mode is - Traitor+Changeling!"
diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm
index 9cbedf67ccfa6..13ca6e3e1cd11 100644
--- a/code/game/gamemodes/cult/cult.dm
+++ b/code/game/gamemodes/cult/cult.dm
@@ -21,6 +21,7 @@
config_tag = "cult"
restricted_jobs = list("Chaplain", "Security Officer", "Warden", "Detective", "AI", "Cyborg", "Captain", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer")
required_players = 15
+ required_enemies = 3
var/datum/mind/sacrifice_target = null
var/finished = 0
diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm
index c6db889263358..18c775db56ea0 100644
--- a/code/game/gamemodes/game_mode.dm
+++ b/code/game/gamemodes/game_mode.dm
@@ -22,6 +22,7 @@
list/datum/mind/modePlayer = new
list/restricted_jobs = list()
required_players = 0
+ required_enemies = 0
/datum/game_mode/proc/announce() //to be calles when round starts
world << "Notice: [src] did not define announce()"
@@ -111,18 +112,18 @@
/datum/game_mode/proc/get_players_for_role(var/role, override_jobbans=1)
var/list/candidates = list()
for(var/mob/new_player/player in world)
- if (player.client && player.ready)
+ if(player.client && player.ready)
if(player.preferences.be_special & role)
if(!jobban_isbanned(player, "Syndicate"))
candidates += player.mind
- if(candidates.len == 0)
+ if(candidates.len < required_enemies)
for(var/mob/new_player/player in world)
if (player.client && player.ready)
if(!jobban_isbanned(player, "Syndicate"))
candidates += player.mind
- if(candidates.len == 0 && override_jobbans) //just to be safe. Ignored jobbans are better than broken round. Shouldn't happen usually. --rastaf0
+ if(candidates.len < required_enemies && override_jobbans) //just to be safe. Ignored jobbans are better than broken round. Shouldn't happen usually. --rastaf0
for(var/mob/new_player/player in world)
if (player.client && player.ready)
candidates += player.mind
diff --git a/code/game/gamemodes/malfunction/malfunction.dm b/code/game/gamemodes/malfunction/malfunction.dm
index 64bf3ca95b1bc..fe6366ae8cad6 100644
--- a/code/game/gamemodes/malfunction/malfunction.dm
+++ b/code/game/gamemodes/malfunction/malfunction.dm
@@ -5,6 +5,7 @@
name = "AI malfunction"
config_tag = "malfunction"
required_players = 20
+ required_enemies = 1
var/const/waittime_l = 600
var/const/waittime_h = 1800 // started at 1800
diff --git a/code/game/gamemodes/meteor/meteor.dm b/code/game/gamemodes/meteor/meteor.dm
index 498c74334353a..455fdcab7da81 100644
--- a/code/game/gamemodes/meteor/meteor.dm
+++ b/code/game/gamemodes/meteor/meteor.dm
@@ -44,10 +44,9 @@
if (location in escape_zone)
survivors[player.real_name] = "shuttle"
else
- if (istype(player.loc, /obj/machinery/vehicle/pod))
- survivors[player.real_name] = "pod"
- else
- survivors[player.real_name] = "alive"
+ survivors[player.real_name] = "alive"
+// if (istype(player.loc, /obj/machinery/vehicle/pod))
+// survivors[player.real_name] = "pod"
if (survivors.len)
world << "\blue The following survived the meteor attack!"
diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm
index cc929024ef7a2..67a4cf5f9543f 100644
--- a/code/game/gamemodes/nuclear/nuclear.dm
+++ b/code/game/gamemodes/nuclear/nuclear.dm
@@ -6,6 +6,7 @@
name = "nuclear emergency"
config_tag = "nuclear"
required_players = 15
+ required_enemies = 5
var/const/agents_possible = 5 //If we ever need more syndicate agents.
var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds)
diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm
index 04873be10e9e7..5ae5fc4de3fbc 100644
--- a/code/game/gamemodes/revolution/revolution.dm
+++ b/code/game/gamemodes/revolution/revolution.dm
@@ -16,6 +16,7 @@
config_tag = "revolution"
restricted_jobs = list("Security Officer", "Warden", "Detective", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer")
required_players = 20
+ required_enemies = 3
var/finished = 0
var/const/max_headrevs = 3
diff --git a/code/game/gamemodes/traitor/traitor.dm b/code/game/gamemodes/traitor/traitor.dm
index 542ea6b39ce5e..117b3b7c046b0 100644
--- a/code/game/gamemodes/traitor/traitor.dm
+++ b/code/game/gamemodes/traitor/traitor.dm
@@ -5,7 +5,10 @@
/datum/game_mode/traitor
name = "traitor"
config_tag = "traitor"
+ restricted_jobs = list("Cyborg")
required_players = 0
+ required_enemies = 1
+
var/const/prob_int_murder_target = 50 // intercept names the assassination target half the time
var/const/prob_right_murder_target_l = 25 // lower bound on probability of naming right assassination target
@@ -70,8 +73,10 @@
else
num_traitors = max(1, min(num_players(), traitors_possible))
-// log_game("Number of traitors: [num_traitors]")
-// message_admins("Players counted: [num_players] Number of traitors chosen: [num_traitors]")
+ for(var/datum/mind/player in possible_traitors)
+ for(var/job in restricted_jobs)
+ if(player.assigned_role == job)
+ possible_traitors -= player
for(var/j = 0, j < num_traitors, j++)
if (!possible_traitors.len)
diff --git a/code/game/gamemodes/wizard/wizard.dm b/code/game/gamemodes/wizard/wizard.dm
index 0b0ddff535bbc..ae2214543bc22 100644
--- a/code/game/gamemodes/wizard/wizard.dm
+++ b/code/game/gamemodes/wizard/wizard.dm
@@ -6,6 +6,7 @@
name = "wizard"
config_tag = "wizard"
required_players = 0
+ required_enemies = 1
var/finished = 0
diff --git a/code/game/machinery/computer/AIcore.dm b/code/game/machinery/computer/AIcore.dm
index 6747055111db3..05452a3a98f7f 100644
--- a/code/game/machinery/computer/AIcore.dm
+++ b/code/game/machinery/computer/AIcore.dm
@@ -114,6 +114,10 @@
if(P:brainmob.stat == 2)
user << "\red Sticking a dead brain into the frame would sort of defeat the purpose."
return
+ if(jobban_isbanned(P:brainmob, "AI"))
+ user << "\red This MMI does not seem to fit."
+ return
+
user.drop_item()
P.loc = src
brain = P
diff --git a/code/game/machinery/computer/shuttle.dm b/code/game/machinery/computer/shuttle.dm
index 5bd988f4913cf..e80a79e340ab6 100644
--- a/code/game/machinery/computer/shuttle.dm
+++ b/code/game/machinery/computer/shuttle.dm
@@ -28,8 +28,12 @@
src.authorized -= W:registered
src.authorized += W:registered
if (src.auth_need - src.authorized.len > 0)
+ message_admins("[key_name_admin(user)] has authorized early shuttle launch")
+ log_game("[user.ckey] has authorized early shuttle launch")
world << text("\blue Alert: [] authorizations needed until shuttle is launched early", src.auth_need - src.authorized.len)
else
+ message_admins("[key_name_admin(user)] has launched the shuttle")
+ log_game("[user.ckey] has launched the shuttle early")
world << "\blue Alert: Shuttle launch time shortened to 10 seconds!"
emergency_shuttle.settimeleft(10)
//src.authorized = null
diff --git a/code/game/machinery/door_control.dm b/code/game/machinery/door_control.dm
index 50ca2b0e378d5..fa22d982d471c 100644
--- a/code/game/machinery/door_control.dm
+++ b/code/game/machinery/door_control.dm
@@ -70,7 +70,7 @@
sleep(20)
- for(var/obj/machinery/mass_driver/M in machines)
+ for(var/obj/machinery/mass_driver/M in world)
if(M.id == src.id)
M.drive()
diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm
index c462cbdf807aa..e7392af156f86 100644
--- a/code/game/machinery/doors/airlock.dm
+++ b/code/game/machinery/doors/airlock.dm
@@ -993,6 +993,9 @@ About the new airlock wires panel:
return
use_power(50)
playsound(src.loc, 'airlock.ogg', 30, 1)
+ var/obj/window/killthis = (locate(/obj/window) in get_turf(src))
+ if(killthis)
+ killthis.ex_act(2)//Smashin windows
..()
return
diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm
index 452a0c6f10b62..40c54bc371a08 100644
--- a/code/game/machinery/machinery.dm
+++ b/code/game/machinery/machinery.dm
@@ -100,7 +100,8 @@ Class Procs:
machines.Remove(src)
..()
-/obj/machinery/proc/process()
+/obj/machinery/proc/process()//If you dont use process or power why are you here
+// machines.Remove(src)Not going to do this till I test it a bit more
return
/obj/machinery/emp_act(severity)
diff --git a/code/game/mecha/mech_bay.dm b/code/game/mecha/mech_bay.dm
index 1a437fa888f45..2eb94be76a366 100644
--- a/code/game/mecha/mech_bay.dm
+++ b/code/game/mecha/mech_bay.dm
@@ -108,6 +108,7 @@
process(var/obj/machinery/mech_bay_recharge_port/port, var/obj/mecha/mecha)
if(port && mecha && mecha in port.recharge_floor)
+ if(!mecha.cell) return
var/delta = min(max_charge, mecha.cell.maxcharge - mecha.cell.charge)
if(delta>0)
mecha.give_power(delta)
diff --git a/code/game/objects/devices/flashlight.dm b/code/game/objects/devices/flashlight.dm
index 96efa24235941..9d393c1a500ef 100644
--- a/code/game/objects/devices/flashlight.dm
+++ b/code/game/objects/devices/flashlight.dm
@@ -1,67 +1,89 @@
-//#define FLASHLIGHT_LUM 4
-
-/obj/item/device/flashlight/attack_self(mob/user)
- on = !on
- if (on)
- icon_state = icon_on
- else
- icon_state = icon_off
-
- if(on)
- user.sd_SetLuminosity(user.luminosity + brightness_on)
- else
- user.sd_SetLuminosity(user.luminosity - brightness_on)
-
-
-/obj/item/device/flashlight/attack(mob/M as mob, mob/user as mob)
- src.add_fingerprint(user)
- if(src.on && user.zone_sel.selecting == "eyes")
- if ((user.mutations & CLOWN || user.brainloss >= 60) && prob(50))//too dumb to use flashlight properly
- return ..()//just hit them in the head
- /*user << "\blue You bounce the light spot up and down and drool."
- for(var/mob/O in viewers(M, null))
- O.show_message(text("\blue [] bounces the light spot up and down and drools", user), 1)
- src.add_fingerprint(user)
- return*/
-
- if (!(istype(usr, /mob/living/carbon/human) || ticker) && ticker.mode.name != "monkey")//don't have dexterity
- usr.show_message("\red You don't have the dexterity to do this!",1)
- return
-
- var/mob/living/carbon/human/H = M//mob has protective eyewear
- if(istype(M, /mob/living/carbon/human) && ((H.head && H.head.flags & HEADCOVERSEYES) || (H.wear_mask && H.wear_mask.flags & MASKCOVERSEYES) || (H.glasses && H.glasses.flags & GLASSESCOVERSEYES)))
- user << text("\blue You're going to need to remove that [] first.", ((H.head && H.head.flags & HEADCOVERSEYES) ? "helmet" : ((H.wear_mask && H.wear_mask.flags & MASKCOVERSEYES) ? "mask": "glasses")))
- return
-
- for(var/mob/O in viewers(M, null))//echo message
- if ((O.client && !(O.blinded )))
- O.show_message("\blue [(O==user?"You direct":"[user] directs")] [src] to [(M==user? "your":"[M]")] eyes", 1)
-
- if(istype(M, /mob/living/carbon/human) || istype(M, /mob/living/carbon/monkey))//robots and aliens are unaffected
- if(M.stat > 1 || M.sdisabilities & 1)//mob is dead or fully blind
- if(M!=user)
- user.show_message(text("\red [] pupils does not react to the light!", M),1)
- else if(M.mutations & XRAY)//mob has X-RAY vision
- if(M!=user)
- user.show_message(text("\red [] pupils give an eerie glow!", M),1)
- else //nothing wrong
- flick("flash", M.flash)//flash the affected mob
- if(M!=user)
- user.show_message(text("\blue [] pupils narrow", M),1)
- else
- return ..()
-
-
-/obj/item/device/flashlight/pickup(mob/user)
- if(on)
- src.sd_SetLuminosity(0)
- user.sd_SetLuminosity(user.luminosity + brightness_on)
-
-/obj/item/device/flashlight/dropped(mob/user)
- if(on)
- user.sd_SetLuminosity(user.luminosity - brightness_on)
- src.sd_SetLuminosity(brightness_on)
-
+/obj/item/device/flashlight
+ name = "flashlight"
+ desc = "A hand-held emergency light."
+ icon_state = "flight0"
+ w_class = 2
+ item_state = "flight"
+ flags = FPRINT | ONBELT | TABLEPASS | CONDUCT
+ m_amt = 50
+ g_amt = 20
+ var
+ on = 0
+ brightness_on = 4 //luminosity when on
+ icon_on = "flight1"
+ icon_off = "flight0"
+
+
+ attack_self(mob/user)
+ on = !on
+ if (on)
+ icon_state = icon_on
+ user.sd_SetLuminosity(user.luminosity + brightness_on)
+ else
+ icon_state = icon_off
+ user.sd_SetLuminosity(user.luminosity - brightness_on)
+ return
+
+
+ attack(mob/M as mob, mob/user as mob)
+ src.add_fingerprint(user)
+ if(src.on && user.zone_sel.selecting == "eyes")
+ if ((user.mutations & CLOWN || user.brainloss >= 60) && prob(50))//too dumb to use flashlight properly
+ return ..()//just hit them in the head
+
+ if (!(istype(usr, /mob/living/carbon/human) || ticker) && ticker.mode.name != "monkey")//don't have dexterity
+ usr.show_message("\red You don't have the dexterity to do this!",1)
+ return
+
+ var/mob/living/carbon/human/H = M//mob has protective eyewear
+ if(istype(M, /mob/living/carbon/human) && ((H.head && H.head.flags & HEADCOVERSEYES) || (H.wear_mask && H.wear_mask.flags & MASKCOVERSEYES) || (H.glasses && H.glasses.flags & GLASSESCOVERSEYES)))
+ user << text("\blue You're going to need to remove that [] first.", ((H.head && H.head.flags & HEADCOVERSEYES) ? "helmet" : ((H.wear_mask && H.wear_mask.flags & MASKCOVERSEYES) ? "mask": "glasses")))
+ return
+
+ for(var/mob/O in viewers(M, null))//echo message
+ if ((O.client && !(O.blinded )))
+ O.show_message("\blue [(O==user?"You direct":"[user] directs")] [src] to [(M==user? "your":"[M]")] eyes", 1)
+
+ if(istype(M, /mob/living/carbon/human) || istype(M, /mob/living/carbon/monkey))//robots and aliens are unaffected
+ if(M.stat > 1 || M.sdisabilities & 1)//mob is dead or fully blind
+ if(M!=user)
+ user.show_message(text("\red [] pupils does not react to the light!", M),1)
+ else if(M.mutations & XRAY)//mob has X-RAY vision
+ if(M!=user)
+ user.show_message(text("\red [] pupils give an eerie glow!", M),1)
+ else //nothing wrong
+ flick("flash", M.flash)//flash the affected mob
+ if(M!=user)
+ user.show_message(text("\blue [] pupils narrow", M),1)
+ else
+ return ..()
+
+
+ pickup(mob/user)
+ if(on)
+ src.sd_SetLuminosity(0)
+ user.sd_SetLuminosity(user.luminosity + brightness_on)
+
+
+ dropped(mob/user)
+ if(on)
+ user.sd_SetLuminosity(user.luminosity - brightness_on)
+ src.sd_SetLuminosity(brightness_on)
+
+
+/obj/item/device/flashlight/pen
+ name = "penlight"
+ desc = "A pen-sized light. It shines as well as a flashlight."
+ icon_state = "plight0"
+ flags = FPRINT | TABLEPASS | CONDUCT
+ item_state = ""
+ icon_on = "plight1"
+ icon_off = "plight0"
+ brightness_on = 3
+
+
+
+//Looks like most of the clothing lights are here
/obj/item/clothing/head/helmet/hardhat/attack_self(mob/user)
on = !on
icon_state = "hardhat[on]_[color]"
@@ -77,8 +99,6 @@
src.sd_SetLuminosity(0)
user.sd_SetLuminosity(user.luminosity + brightness_on)
-
-
/obj/item/clothing/head/helmet/hardhat/dropped(mob/user)
if(on)
user.sd_SetLuminosity(user.luminosity - brightness_on)
@@ -109,8 +129,6 @@
src.sd_SetLuminosity(0)
usr.sd_SetLuminosity(usr.luminosity + brightness_on)
-
-
/obj/item/clothing/head/helmet/space/engineering/dropped(mob/user)
if(on)
usr.sd_SetLuminosity(usr.luminosity - brightness_on)
@@ -141,9 +159,8 @@
src.sd_SetLuminosity(0)
usr.sd_SetLuminosity(usr.luminosity + brightness_on)
-
-
/obj/item/clothing/head/helmet/space/command/chief_engineer/dropped(mob/user)
if(on)
usr.sd_SetLuminosity(usr.luminosity - brightness_on)
- src.sd_SetLuminosity(brightness_on)
\ No newline at end of file
+ src.sd_SetLuminosity(brightness_on)
+
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index 9a7837879a6bd..d4895483e15d0 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -450,7 +450,6 @@
istype(W, /obj/item/weapon/pen) || \
istype(W, /obj/item/weapon/weldingtool) && W:welding || \
istype(W, /obj/item/weapon/zippo) && W:lit || \
- istype(W, /obj/item/weapon/knifezippo) || \
istype(W, /obj/item/weapon/match) && W:lit || \
istype(W, /obj/item/clothing/mask/cigarette) && W:lit || \
istype(W, /obj/item/weapon/wirecutters) || \
diff --git a/code/game/objects/items/clothing/powerarmor.dm b/code/game/objects/items/clothing/powerarmor.dm
index 02e5bf74ebcb9..92b4655b830c1 100644
--- a/code/game/objects/items/clothing/powerarmor.dm
+++ b/code/game/objects/items/clothing/powerarmor.dm
@@ -1,6 +1,3 @@
-/obj/item/clothing/suit/armor/powered
-/obj/item/clothing/head/helmet/powered
-
/obj/item/clothing/suit/powered
name = "Powered armor"
desc = "Not for rookies."
diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm
index 7f5f1978b137e..20188086873b4 100644
--- a/code/game/objects/items/weapons/RCD.dm
+++ b/code/game/objects/items/weapons/RCD.dm
@@ -1,170 +1,207 @@
/*
CONTAINS:
RCD
-
*/
-/obj/item/weapon/rcd/New()
- desc = "A RCD. It currently holds [matter]/30 matter-units."
- src.spark_system = new /datum/effects/system/spark_spread
- spark_system.set_up(5, 0, src)
- spark_system.attach(src)
- return
+/obj/item/weapon/rcd
+ name = "rapid-construction-device (RCD)"
+ desc = "A device used to rapidly build walls/floor."
+ icon = 'items.dmi'
+ icon_state = "rcd"
+ opacity = 0
+ density = 0
+ anchored = 0.0
+ flags = FPRINT | TABLEPASS| CONDUCT
+ force = 10.0
+ throwforce = 10.0
+ throw_speed = 1
+ throw_range = 5
+ w_class = 3.0
+ m_amt = 50000
+ origin_tech = "engineering=4;materials=2"
+ var
+ datum/effects/system/spark_spread/spark_system
+ matter = 0
+ working = 0
+ mode = 1
+ disabled = 0
-/obj/item/weapon/rcd/attackby(obj/item/weapon/W as obj, mob/user as mob)
- ..()
- if (istype(W, /obj/item/weapon/rcd_ammo))
- if ((matter + 10) > 30)
- user << "The RCD cant hold any more matter."
- return
- del(W)
- matter += 10
- playsound(src.loc, 'click.ogg', 50, 1)
- user << "The RCD now holds [matter]/30 matter-units."
+
+ New()
desc = "A RCD. It currently holds [matter]/30 matter-units."
+ src.spark_system = new /datum/effects/system/spark_spread
+ spark_system.set_up(5, 0, src)
+ spark_system.attach(src)
return
-/obj/item/weapon/rcd/attack_self(mob/user as mob)
- playsound(src.loc, 'pop.ogg', 50, 0)
- if (mode == 1)
- mode = 2
- user << "Changed mode to 'Airlock'"
- src.spark_system.start()
- return
- if (mode == 2)
- mode = 3
- user << "Changed mode to 'Deconstruct'"
- src.spark_system.start()
- return
- if (mode == 3)
- mode = 1
- user << "Changed mode to 'Floor & Walls'"
- src.spark_system.start()
- return
- // Change mode
-/obj/item/weapon/rcd/afterattack(atom/A, mob/user as mob)
- if (!(istype(A, /turf) || istype(A, /obj/machinery/door/airlock)))
- return
+ attackby(obj/item/weapon/W as obj, mob/user as mob)
+ ..()
+ if (istype(W, /obj/item/weapon/rcd_ammo))
+ if ((matter + 10) > 30)
+ user << "The RCD cant hold any more matter."
+ return
+ del(W)
+ matter += 10
+ playsound(src.loc, 'click.ogg', 50, 1)
+ user << "The RCD now holds [matter]/30 matter-units."
+ desc = "A RCD. It currently holds [matter]/30 matter-units."
+ return
- if (istype(A, /turf) && mode == 1)
- if (istype(A, /turf/space) && matter >= 1)
- user << "Building Floor (1)..."
- if (!disabled)
- playsound(src.loc, 'Deconstruct.ogg', 50, 1)
- spark_system.set_up(5, 0, src)
- src.spark_system.start()
- A:ReplaceWithFloor()
- if (isrobot(user))
- var/mob/living/silicon/robot/engy = user
- engy.cell.charge -= 30
- else
- matter--
- user << "The RCD now holds [matter]/30 matter-units."
- desc = "A RCD. It currently holds [matter]/30 matter-units."
+
+ attack_self(mob/user as mob)
+ //Change the mode
+ playsound(src.loc, 'pop.ogg', 50, 0)
+ if (mode == 1)
+ mode = 2
+ user << "Changed mode to 'Airlock'"
+ src.spark_system.start()
return
- if (istype(A, /turf/simulated/floor) && matter >= 3)
- user << "Building Wall (3)..."
- playsound(src.loc, 'click.ogg', 50, 1)
- if(do_after(user, 20))
- if (!disabled)
- spark_system.set_up(5, 0, src)
- src.spark_system.start()
- A:ReplaceWithWall()
- playsound(src.loc, 'Deconstruct.ogg', 50, 1)
- if (isrobot(user))
- var/mob/living/silicon/robot/engy = user
- engy.cell.charge -= 90
- else
- matter -= 3
- user << "The RCD now holds [matter]/30 matter-units."
- desc = "A RCD. It currently holds [matter]/30 matter-units."
+ if (mode == 2)
+ mode = 3
+ user << "Changed mode to 'Deconstruct'"
+ src.spark_system.start()
+ return
+ if (mode == 3)
+ mode = 1
+ user << "Changed mode to 'Floor & Walls'"
+ src.spark_system.start()
return
- else if (istype(A, /turf/simulated/floor) && mode == 2 && matter >= 10)
- user << "Building Airlock (10)..."
- playsound(src.loc, 'click.ogg', 50, 1)
- if(do_after(user, 50))
- if (!disabled)
- spark_system.set_up(5, 0, src)
- src.spark_system.start()
- var/obj/machinery/door/airlock/T = new /obj/machinery/door/airlock( A )
- T.autoclose = 1
- playsound(src.loc, 'Deconstruct.ogg', 50, 1)
- playsound(src.loc, 'sparks2.ogg', 50, 1)
- if (isrobot(user))
- var/mob/living/silicon/robot/engy = user
- engy.cell.charge -= 300
- else
- matter -= 10
- user << "The RCD now holds [matter]/30 matter-units."
- desc = "A RCD. It currently holds [matter]/30 matter-units."
- return
- else if (mode == 3 && (istype(A, /turf) || istype(A, /obj/machinery/door/airlock) ) )
- if (istype(A, /turf/simulated/wall) && matter >= 5)
- user << "Deconstructing Wall (5)..."
- playsound(src.loc, 'click.ogg', 50, 1)
- if(do_after(user, 50))
- if (!disabled)
- spark_system.set_up(5, 0, src)
- src.spark_system.start()
- A:ReplaceWithFloor()
- playsound(src.loc, 'Deconstruct.ogg', 50, 1)
- if (isrobot(user))
- var/mob/living/silicon/robot/engy = user
- engy.cell.charge -= 150
- else
- matter -= 5
- user << "The RCD now holds [matter]/30 matter-units."
- desc = "A RCD. It currently holds [matter]/30 matter-units."
+
+ afterattack(atom/A, mob/user as mob)
+ if (!(istype(A, /turf) || istype(A, /obj/machinery/door/airlock)))
return
- if (istype(A, /turf/simulated/wall/r_wall) && matter >= 5)
- user << "Deconstructing RWall (5)..."
- playsound(src.loc, 'click.ogg', 50, 1)
- if(do_after(user, 50))
+
+ if (istype(A, /turf) && mode == 1)
+ if (istype(A, /turf/space) && matter >= 1)
+ user << "Building Floor (1)..."
if (!disabled)
- spark_system.set_up(5, 0, src)
- src.spark_system.start()
- A:ReplaceWithWall()
playsound(src.loc, 'Deconstruct.ogg', 50, 1)
- if (isrobot(user))
- var/mob/living/silicon/robot/engy = user
- engy.cell.charge -= 150
- else
- matter -= 5
- user << "The RCD now holds [matter]/30 matter-units."
- desc = "A RCD. It currently holds [matter]/30 matter-units."
- return
- if (istype(A, /turf/simulated/floor) && matter >= 5)
- user << "Deconstructing Floor (5)..."
- playsound(src.loc, 'click.ogg', 50, 1)
- if(do_after(user, 50))
- if (!disabled)
spark_system.set_up(5, 0, src)
src.spark_system.start()
- A:ReplaceWithSpace()
- playsound(src.loc, 'Deconstruct.ogg', 50, 1)
+ A:ReplaceWithFloor()
if (isrobot(user))
var/mob/living/silicon/robot/engy = user
- engy.cell.charge -= 150
+ engy.cell.charge -= 30
else
- matter -= 5
+ if(!matter >= 1) return
+ matter--
user << "The RCD now holds [matter]/30 matter-units."
desc = "A RCD. It currently holds [matter]/30 matter-units."
- return
- if (istype(A, /obj/machinery/door/airlock) && matter >= 10)
- user << "Deconstructing Airlock (10)..."
+ return
+ if (istype(A, /turf/simulated/floor) && matter >= 3)
+ user << "Building Wall (3)..."
+ playsound(src.loc, 'click.ogg', 50, 1)
+ if(do_after(user, 20))
+ if (!disabled)
+ spark_system.set_up(5, 0, src)
+ src.spark_system.start()
+ A:ReplaceWithWall()
+ playsound(src.loc, 'Deconstruct.ogg', 50, 1)
+ if (isrobot(user))
+ var/mob/living/silicon/robot/engy = user
+ engy.cell.charge -= 90
+ else
+ if(!matter >= 3) return
+ matter -= 3
+ user << "The RCD now holds [matter]/30 matter-units."
+ desc = "A RCD. It currently holds [matter]/30 matter-units."
+ return
+ else if (istype(A, /turf/simulated/floor) && mode == 2 && matter >= 10)
+ user << "Building Airlock (10)..."
playsound(src.loc, 'click.ogg', 50, 1)
if(do_after(user, 50))
if (!disabled)
spark_system.set_up(5, 0, src)
src.spark_system.start()
- del(A)
+ if(locate(/obj/machinery/door) in get_turf(src)) return
+ var/obj/machinery/door/airlock/T = new /obj/machinery/door/airlock( A )
+ var/obj/window/killthis = (locate(/obj/window) in get_turf(src))
+ if(killthis)
+ killthis.ex_act(2)//Smashin windows
+ T.autoclose = 1
playsound(src.loc, 'Deconstruct.ogg', 50, 1)
+ playsound(src.loc, 'sparks2.ogg', 50, 1)
if (isrobot(user))
var/mob/living/silicon/robot/engy = user
engy.cell.charge -= 300
else
+ if(!matter >= 10) return
matter -= 10
user << "The RCD now holds [matter]/30 matter-units."
desc = "A RCD. It currently holds [matter]/30 matter-units."
+
return
+ else if (mode == 3 && (istype(A, /turf) || istype(A, /obj/machinery/door/airlock) ) )
+ if (istype(A, /turf/simulated/wall) && matter >= 5)
+ user << "Deconstructing Wall (5)..."
+ playsound(src.loc, 'click.ogg', 50, 1)
+ if(do_after(user, 50))
+ if (!disabled)
+ spark_system.set_up(5, 0, src)
+ src.spark_system.start()
+ A:ReplaceWithFloor()
+ playsound(src.loc, 'Deconstruct.ogg', 50, 1)
+ if (isrobot(user))
+ var/mob/living/silicon/robot/engy = user
+ engy.cell.charge -= 150
+ else
+ if(!matter >= 5) return
+ matter -= 5
+ user << "The RCD now holds [matter]/30 matter-units."
+ desc = "A RCD. It currently holds [matter]/30 matter-units."
+ return
+ if (istype(A, /turf/simulated/wall/r_wall) && matter >= 5)
+ user << "Deconstructing RWall (5)..."
+ playsound(src.loc, 'click.ogg', 50, 1)
+ if(do_after(user, 50))
+ if (!disabled)
+ spark_system.set_up(5, 0, src)
+ src.spark_system.start()
+ A:ReplaceWithWall()
+ playsound(src.loc, 'Deconstruct.ogg', 50, 1)
+ if (isrobot(user))
+ var/mob/living/silicon/robot/engy = user
+ engy.cell.charge -= 150
+ else
+ if(!matter >= 5) return
+ matter -= 5
+ user << "The RCD now holds [matter]/30 matter-units."
+ desc = "A RCD. It currently holds [matter]/30 matter-units."
+ return
+ if (istype(A, /turf/simulated/floor) && matter >= 5)
+ user << "Deconstructing Floor (5)..."
+ playsound(src.loc, 'click.ogg', 50, 1)
+ if(do_after(user, 50))
+ if (!disabled)
+ spark_system.set_up(5, 0, src)
+ src.spark_system.start()
+ A:ReplaceWithSpace()
+ playsound(src.loc, 'Deconstruct.ogg', 50, 1)
+ if (isrobot(user))
+ var/mob/living/silicon/robot/engy = user
+ engy.cell.charge -= 150
+ else
+ if(!matter >= 5) return
+ matter -= 5
+ user << "The RCD now holds [matter]/30 matter-units."
+ desc = "A RCD. It currently holds [matter]/30 matter-units."
+ return
+ if (istype(A, /obj/machinery/door/airlock) && matter >= 10)
+ user << "Deconstructing Airlock (10)..."
+ playsound(src.loc, 'click.ogg', 50, 1)
+ if(do_after(user, 50))
+ if (!disabled)
+ spark_system.set_up(5, 0, src)
+ src.spark_system.start()
+ del(A)
+ playsound(src.loc, 'Deconstruct.ogg', 50, 1)
+ if (isrobot(user))
+ var/mob/living/silicon/robot/engy = user
+ engy.cell.charge -= 300
+ else
+ if(!matter >= 10) return
+ matter -= 10
+ user << "The RCD now holds [matter]/30 matter-units."
+ desc = "A RCD. It currently holds [matter]/30 matter-units."
+ return
diff --git a/code/game/objects/items/weapons/cigs_lighters.dm b/code/game/objects/items/weapons/cigs_lighters.dm
index 9aca51d51627e..e45a2949aaa92 100644
--- a/code/game/objects/items/weapons/cigs_lighters.dm
+++ b/code/game/objects/items/weapons/cigs_lighters.dm
@@ -10,144 +10,159 @@ ZIPPO
///////////
//MATCHES//
///////////
-
-/obj/item/weapon/match/process()
- while(src.lit == 1)
- src.smoketime--
- sleep(10)
- if(src.smoketime < 1)
- src.icon_state = "match_burnt"
+/obj/item/weapon/match
+ name = "Match"
+ desc = "A simple match stick, used for lighting tobacco"
+ icon = 'cigarettes.dmi'
+ icon_state = "match_unlit"
+ var/lit = 0
+ var/smoketime = 5
+ w_class = 1.0
+ origin_tech = "materials=1"
+
+
+ process()
+ while(src.lit == 1)
+ src.smoketime--
+ sleep(10)
+ if(src.smoketime < 1)
+ src.icon_state = "match_burnt"
+ src.lit = -1
+ processing_items.Remove(src)
+ return
+
+
+ dropped(mob/user as mob)
+ if(src.lit == 1)
src.lit = -1
- return
-
-/obj/item/weapon/match/dropped(mob/user as mob)
- if(src.lit == 1)
- src.lit = -1
- src.damtype = "brute"
- src.icon_state = "match_burnt"
- src.item_state = "cigoff"
- src.name = "Burnt match"
- src.desc = "A match that has been burnt"
+ src.damtype = "brute"
+ src.icon_state = "match_burnt"
+ src.item_state = "cigoff"
+ src.name = "Burnt match"
+ src.desc = "A match that has been burnt"
return ..()
+
+
//////////////
//MATCHBOXES//
//////////////
-/obj/item/weapon/matchbox/attack_hand(mob/user as mob)
- if(user.r_hand == src || user.l_hand == src)
+/obj/item/weapon/matchbox
+ name = "Matchbox"
+ desc = "A small box of Almost But Not Quite Plasma Premium Matches."
+ icon = 'cigarettes.dmi'
+ icon_state = "matchbox"
+ item_state = "zippo"
+ w_class = 1
+ flags = ONBELT | TABLEPASS
+ var/matchcount = 10
+ w_class = 1.0
+
+
+ attack_hand(mob/user as mob)
+ if(user.r_hand == src || user.l_hand == src)
+ if(src.matchcount <= 0)
+ user << "\red You're out of matches. Shouldn't have wasted so many..."
+ return
+ else
+ src.matchcount--
+ var/obj/item/weapon/match/W = new /obj/item/weapon/match(user)
+ if(user.hand)
+ user.l_hand = W
+ else
+ user.r_hand = W
+ W.layer = 20
+ else
+ return ..()
if(src.matchcount <= 0)
- user << "\red You're out of matches. Shouldn't have wasted so many..."
- return
+ src.icon_state = "matchbox_empty"
+ else if(src.matchcount <= 3)
+ src.icon_state = "matchbox_almostempty"
+ else if(src.matchcount <= 6)
+ src.icon_state = "matchbox_almostfull"
else
- src.matchcount--
- var/obj/item/weapon/match/W = new /obj/item/weapon/match(user)
- if(user.hand)
- user.l_hand = W
- else
- user.r_hand = W
- W.layer = 20
- else
- return ..()
- if(src.matchcount <= 0)
- src.icon_state = "matchbox_empty"
- else if(src.matchcount <= 3)
- src.icon_state = "matchbox_almostempty"
- else if(src.matchcount <= 6)
- src.icon_state = "matchbox_almostfull"
- else
- src.icon_state = "matchbox"
- src.update_icon()
- return
-
-obj/item/weapon/matchbox.attackby(obj/item/weapon/match/W as obj, mob/user as mob)
- if(istype(W, /obj/item/weapon/match) && W.lit == 0)
- W.lit = 1
- W.icon_state = "match_lit"
- W.process()
- W.update_icon()
- return
+ src.icon_state = "matchbox"
+ src.update_icon()
+ return
+
+
+ attackby(obj/item/weapon/match/W as obj, mob/user as mob)
+ if(istype(W, /obj/item/weapon/match) && W.lit == 0)
+ W.lit = 1
+ W.icon_state = "match_lit"
+ processing_items.Add(W)
+ W.update_icon()
+ return
+
///////////////////////
//CIGARETTES + CIGARS//
///////////////////////
-/obj/item/clothing/mask/cigarette/attackby(obj/item/weapon/W as obj, mob/user as mob)
- ..()
- if(istype(W, /obj/item/weapon/weldingtool) && W:welding)
- light("\red [user] casually lights the [name] with [W], what a badass.")
-/* if(src.lit == 0)
+
+/obj/item/clothing/mask/cigarette
+ name = "Cigarette"
+ desc = "A roll of tobacco and nicotine."
+ icon_state = "cigoff"
+ throw_speed = 0.5
+ item_state = "cigoff"
+ w_class = 1
+ body_parts_covered = null
+ var
+ lit = 0
+ icon_on = "cigon" //Note - these are in masks.dmi not in cigarette.dmi
+ icon_off = "cigoff"
+ icon_butt = "cigbutt"
+ lastHolder = null
+ smoketime = 300
+ proc
+ light(var/flavor_text = "[usr] lights the [name].")
+
+
+ attackby(obj/item/weapon/W as obj, mob/user as mob)
+ ..()
+ if(istype(W, /obj/item/weapon/weldingtool) && W:welding)
+ light("\red [user] casually lights the [name] with [W], what a badass.")
+
+ else if(istype(W, /obj/item/weapon/zippo) && (W:lit > 0))
+ light("\red With a single flick of their wrist, [user] smoothly lights their [name] with their [W]. Damn they're cool.")
+
+ else if(istype(W, /obj/item/weapon/match) && (W:lit > 0))
+ light("\red [user] lights their [name] with their [W]. How poor can you get?")
+
+ else if (istype(W, /obj/item/weapon/trashbag))
+ var/obj/item/weapon/trashbag/S = W
+ if (S.mode == 1)
+ for (var/obj/item/clothing/mask/cigarette/C in locate(src.x,src.y,src.z))
+ if (S.contents.len < S.capacity)
+ S.contents += C;
+ else
+ user << "\blue The bag is full."
+ break
+ user << "\blue You pick up all trash."
+ else
+ if (S.contents.len < S.capacity)
+ S.contents += src;
+ else
+ user << "\blue The bag is full."
+ S.update_icon()
+ return
+
+
+ light(var/flavor_text = "[usr] lights the [name].")
+ if(!src.lit)
src.lit = 1
src.damtype = "fire"
src.icon_state = icon_on
src.item_state = icon_on
- for(var/mob/O in viewers(user, null))
- O.show_message(text("\red [] casually lights the [] with [], what a badass.", user, src.name, W), 1)
- spawn() //start fires while it's lit
- src.process()*/
- else if(istype(W, /obj/item/weapon/zippo) && W:lit)
- light("\red With a single flick of their wrist, [user] smoothly lights their [name] with their [W]. Damn they're cool.")
-/* if(src.lit == 0)
- src.lit = 1
- src.icon_state = icon_on
- src.item_state = icon_on
- for(var/mob/O in viewers(user, null))
- O.show_message(text("\red With a single flick of their wrist, [] smoothly lights their [] with their []. Damn they're cool.", user, src.name, W), 1)
- spawn() //start fires while it's lit
- src.process()*/
- else if(istype(W, /obj/item/weapon/match) && W:lit)
- light("\red [user] lights their [name] with their [W]. How poor can you get?")
-/* if(src.lit == 0)
- src.lit = 1
- src.icon_state = icon_on
- src.item_state = icon_on
- for(var/mob/O in viewers(user, null))
- O.show_message(text("\red [] lights their [] with their []. How poor can you get?", user, src.name, W), 1)
- spawn() //start fires while it's lit
- src.process()*/
- else if (istype(W, /obj/item/weapon/trashbag))
- var/obj/item/weapon/trashbag/S = W
- if (S.mode == 1)
- for (var/obj/item/clothing/mask/cigarette/C in locate(src.x,src.y,src.z))
- if (S.contents.len < S.capacity)
- S.contents += C;
- else
- user << "\blue The bag is full."
- break
- user << "\blue You pick up all trash."
- else
- if (S.contents.len < S.capacity)
- S.contents += src;
- else
- user << "\blue The bag is full."
- S.update_icon()
- return
-
-/obj/item/clothing/mask/cigarette/proc/light(var/flavor_text = "[usr] lights the [name].")
- if(!src.lit)
- src.lit = 1
- src.damtype = "fire"
- src.icon_state = icon_on
- src.item_state = icon_on
- for(var/mob/O in viewers(usr, null))
- O.show_message(flavor_text, 1)
- spawn()
- src.process()
-
-/obj/item/clothing/mask/cigarette/process()
-
- var/atom/lastHolder = null
-
- while(src.lit == 1)
- var/turf/location = src.loc
- var/atom/holder = loc
- var/isHeld = 0
- var/mob/M = null
- src.smoketime--
+ for(var/mob/O in viewers(usr, null))
+ O.show_message(flavor_text, 1)
+ processing_items.Add(src)
+
- if(istype(location, /mob/))
- M = location
- if(M.l_hand == src || M.r_hand == src || M.wear_mask == src)
- location = M.loc
+ process()
+ var/turf/location = get_turf(src)
+ src.smoketime--
if(src.smoketime < 1)
if (istype(src,/obj/item/clothing/mask/cigarette/cigar))
var/obj/item/weapon/cigbutt/C = new /obj/item/weapon/cigarbutt
@@ -155,209 +170,213 @@ obj/item/weapon/matchbox.attackby(obj/item/weapon/match/W as obj, mob/user as mo
else
var/obj/item/weapon/cigbutt/C = new /obj/item/weapon/cigbutt
C.loc = location
- if(M != null)
+ if(ismob(src.loc))
+ var/mob/living/M = src.loc
M << "\red Your [src.name] goes out."
+ processing_items.Remove(src)
del(src)
return
- if (istype(location, /turf)) //start a fire if possible
+ if(location)
location.hotspot_expose(700, 5)
- if (ismob(holder))
- isHeld = 1
- else
-
-
-
-
- // note remove luminosity processing until can understand how to make this compatible
- // with the fire checks, etc.
+ return
- isHeld = 0
- if (lastHolder != null)
- //lastHolder.sd_SetLuminosity(0)
- lastHolder = null
- if (isHeld == 1)
- //if (holder != lastHolder && lastHolder != null)
- //lastHolder.sd_SetLuminosity(0)
- //holder.sd_SetLuminosity(1)
- lastHolder = holder
+ dropped(mob/user as mob)
+ if(src.lit == 1)
+ for(var/mob/O in viewers(user, null))
+ O.show_message(text("\red [] calmly drops and treads on the lit [], putting it out instantly.", user,src.name), 1)
+ src.lit = -1
+ src.damtype = "brute"
+ src.icon_state = icon_butt
+ src.item_state = icon_off
+ src.desc = "A [src.name] butt."
+ src.name = "[src.name] butt"
+ return ..()
- //sd_SetLuminosity(1)
- sleep(10)
- if (lastHolder != null)
- //lastHolder.sd_SetLuminosity(0)
- lastHolder = null
- //sd_SetLuminosity(0)
+////////////
+// CIGARS //
+////////////
+/obj/item/clothing/mask/cigarette/cigar
+ name = "Premium Cigar"
+ desc = "A brown roll of tobacco and... well, you're not quite sure. This thing's huge!"
+ icon_state = "cigaroff"
+ icon_on = "cigaron"
+ icon_off = "cigaroff"
+ icon_butt = "cigarbutt"
+ throw_speed = 0.5
+ item_state = "cigaroff"
+ smoketime = 1500
+
+/obj/item/clothing/mask/cigarette/cigar/cohiba
+ name = "Cohiba Cigar"
+ desc = "There's little more you could want from a cigar."
+ icon_state = "cigar2off"
+ icon_on = "cigar2on"
+ icon_off = "cigar2off"
+ icon_butt = "cigarbutt"
+
+/obj/item/clothing/mask/cigarette/cigar/havanian
+ name = "Premium Havanian Cigar"
+ desc = "A cigar fit for only the best for the best."
+ icon_state = "cigar2off"
+ icon_on = "cigar2on"
+ icon_off = "cigar2off"
+ icon_butt = "cigarbutt"
+ smoketime = 7200
+
+/obj/item/weapon/cigbutt
+ name = "Cigarette butt"
+ desc = "A manky old cigarette butt."
+ icon = 'cigarettes.dmi'
+ icon_state = "cigbutt"
+ w_class = 1
+ throwforce = 1
+
+/obj/item/weapon/cigarbutt
+ name = "Cigar butt"
+ desc = "A manky old cigar butt."
+ icon = 'cigarettes.dmi'
+ icon_state = "cigarbutt"
+ w_class = 1
+ throwforce = 1
-/obj/item/clothing/mask/cigarette/dropped(mob/user as mob)
- if(src.lit == 1)
- for(var/mob/O in viewers(user, null))
- O.show_message(text("\red [] calmly drops and treads on the lit [], putting it out instantly.", user,src.name), 1)
- src.lit = -1
- src.damtype = "brute"
- src.icon_state = icon_butt
- src.item_state = icon_off
- src.desc = "A [src.name] butt."
- src.name = "[src.name] butt"
- return ..()
- else
- for(var/mob/O in viewers(user, null))
- O.show_message(text("\red [] drops the []. Guess they've had enough for the day.", user, src), 1)
- return ..()
////////////
//CIG PACK//
////////////
+/obj/item/weapon/cigpacket
+ name = "Cigarette packet"
+ desc = "The most popular brand of Space Cigarettes, sponsors of the Space Olympics."
+ icon = 'cigarettes.dmi'
+ icon_state = "cigpacket"
+ item_state = "cigpacket"
+ w_class = 1
+ throwforce = 2
+ flags = ONBELT | TABLEPASS
+ var
+ cigcount = 6
+
+
+ update_icon()
+ src.icon_state = text("cigpacket[]", src.cigcount)
+ src.desc = text("There are [] cigs\s left!", src.cigcount)
+ return
-/obj/item/weapon/cigpacket/update_icon()
- src.icon_state = text("cigpacket[]", src.cigcount)
- src.desc = text("There are [] cigs\s left!", src.cigcount)
- return
-/obj/item/weapon/cigpacket/attack_hand(mob/user as mob)
- if(user.r_hand == src || user.l_hand == src)
- if(src.cigcount == 0)
- user << "\red You're out of cigs, shit! How you gonna get through the rest of the day..."
- return
+ attack_hand(mob/user as mob)
+ if(user.r_hand == src || user.l_hand == src)
+ if(src.cigcount == 0)
+ user << "\red You're out of cigs, shit! How you gonna get through the rest of the day..."
+ return
+ else
+ src.cigcount--
+ var/obj/item/clothing/mask/cigarette/W = new /obj/item/clothing/mask/cigarette(user)
+ if(user.hand)
+ user.l_hand = W
+ else
+ user.r_hand = W
+ W.layer = 20
else
- src.cigcount--
- var/obj/item/clothing/mask/cigarette/W = new /obj/item/clothing/mask/cigarette(user)
- if(user.hand)
- user.l_hand = W
+ return ..()
+ src.update_icon()
+ return
+
+
+ attackby(obj/item/weapon/W as obj, mob/user as mob)
+ ..()
+ if (istype(W, /obj/item/weapon/trashbag))
+ var/obj/item/weapon/trashbag/S = W
+ if (S.mode == 1)
+ for (var/obj/item/weapon/cigpacket/CP in locate(src.x,src.y,src.z))
+ if (S.contents.len < S.capacity)
+ S.contents += CP;
+ else
+ user << "\blue The bag is full."
+ break
+ user << "\blue You pick up all trash."
else
- user.r_hand = W
- W.layer = 20
- else
- return ..()
- src.update_icon()
- return
-
-/obj/item/weapon/cigpacket/attackby(obj/item/weapon/W as obj, mob/user as mob)
- ..()
- if (istype(W, /obj/item/weapon/trashbag))
- var/obj/item/weapon/trashbag/S = W
- if (S.mode == 1)
- for (var/obj/item/weapon/cigpacket/CP in locate(src.x,src.y,src.z))
if (S.contents.len < S.capacity)
- S.contents += CP;
+ S.contents += src;
else
user << "\blue The bag is full."
- break
- user << "\blue You pick up all trash."
- else
- if (S.contents.len < S.capacity)
- S.contents += src;
- else
- user << "\blue The bag is full."
- S.update_icon()
- return
+ S.update_icon()
+ return
+
+
/////////
//ZIPPO//
/////////
-#define ZIPPO_LUM 2
-
-/obj/item/weapon/zippo/attack_self(mob/user)
- if(user.r_hand == src || user.l_hand == src)
- if(!src.lit)
- src.lit = 1
- src.icon_state = "zippoon"
- src.item_state = "zippoon"
- for(var/mob/O in viewers(user, null))
- O.show_message(text("\red Without even breaking stride, [] flips open and lights the [] in one smooth movement.", user, src), 1)
-
- user.sd_SetLuminosity(user.luminosity + ZIPPO_LUM)
- spawn(0)
- process()
+/obj/item/weapon/zippo
+ name = "Zippo lighter"
+ desc = "The detective's zippo."
+ icon = 'items.dmi'
+ icon_state = "zippo"
+ item_state = "zippo"
+ w_class = 1
+ throwforce = 4
+ flags = ONBELT | TABLEPASS | CONDUCT
+ var
+ lit = 0
+
+
+ attack_self(mob/user)
+ if(user.r_hand == src || user.l_hand == src)
+ if(!src.lit)
+ src.lit = 1
+ src.icon_state = "zippoon"
+ src.item_state = "zippoon"
+ for(var/mob/O in viewers(user, null))
+ O.show_message(text("\red Without even breaking stride, [] flips open and lights the [] in one smooth movement.", user, src), 1)
+
+ user.sd_SetLuminosity(user.luminosity + 2)
+ processing_items.Add(src)
+ else
+ src.lit = 0
+ src.icon_state = "zippo"
+ src.item_state = "zippo"
+ for(var/mob/O in viewers(user, null))
+ O.show_message(text("\red You hear a quiet click, as [] shuts off the [] without even looking what they're doing. Wow.", user, src), 1)
+
+ user.sd_SetLuminosity(user.luminosity - 2)
+ processing_items.Remove(src)
else
- src.lit = 0
- src.icon_state = "zippo"
- src.item_state = "zippo"
- for(var/mob/O in viewers(user, null))
- O.show_message(text("\red You hear a quiet click, as [] shuts off the [] without even looking what they're doing. Wow.", user, src), 1)
+ return ..()
+ return
- user.sd_SetLuminosity(user.luminosity - ZIPPO_LUM)
- else
- return ..()
- return
-/obj/item/weapon/zippo/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
- if(!istype(M, /mob))
- return
+ attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
+ if(!istype(M, /mob))
+ return
- if(istype(M.wear_mask,/obj/item/clothing/mask/cigarette) && user.zone_sel.selecting == "mouth" && src.lit)
- if(M == user)
- M.wear_mask:light("\red With a single flick of their wrist, [user] smoothly lights their [M.wear_mask.name] with their [src.name]. Damn they're cool.")
+ if(istype(M.wear_mask,/obj/item/clothing/mask/cigarette) && user.zone_sel.selecting == "mouth" && src.lit)
+ if(M == user)
+ M.wear_mask:light("\red With a single flick of their wrist, [user] smoothly lights their [M.wear_mask.name] with their [src.name]. Damn they're cool.")
+ else
+ M.wear_mask:light("\red [user] whips the [src.name] out and holds it for [M]. Their arm is as steady as the unflickering flame they light the [M.wear_mask.name] with.")
else
- M.wear_mask:light("\red [user] whips the [src.name] out and holds it for [M]. Their arm is as steady as the unflickering flame they light the [M.wear_mask.name] with.")
- else
- ..()
+ ..()
-/obj/item/weapon/zippo/process()
- while(src.lit)
- var/turf/location = src.loc
-
- if(istype(location, /mob/))
- var/mob/M = location
- if(M.l_hand == src || M.r_hand == src)
- location = M.loc
- if (istype(location, /turf))
+ process()
+ var/turf/location = get_turf(src)
+ if(location)
location.hotspot_expose(700, 5)
- sleep(10)
-
-
-/obj/item/weapon/zippo/pickup(mob/user)
- if(lit)
- src.sd_SetLuminosity(0)
- user.sd_SetLuminosity(user.luminosity + ZIPPO_LUM)
-
-
-
-/obj/item/weapon/zippo/dropped(mob/user)
- if(lit)
- user.sd_SetLuminosity(user.luminosity - ZIPPO_LUM)
- src.sd_SetLuminosity(ZIPPO_LUM)
-
-
-
-
-/obj/item/weapon/knifezippo/attack_self(mob/user)
- if(user.r_hand == src || user.l_hand == src)
- if(!src.lit)
- src.lit = 1
- src.icon_state = "knifezippoon"
- src.item_state = "knifezippoon"
- for(var/mob/O in viewers(user, null))
- O.show_message(text("\red Without even breaking stride, [] flips open and lights the [] in one smooth movement.", user, src), 1)
-
- else
- src.lit = 0
- src.icon_state = "knifezippo"
- src.item_state = "knifezippo"
- for(var/mob/O in viewers(user, null))
- O.show_message(text("\red You hear a quiet click, as [] shuts off the [] without even looking what they're doing. Wow.", user, src), 1)
+ return
- else
- return ..()
- return
-/obj/item/weapon/knifezippo/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
- if(!istype(M, /mob))
+ pickup(mob/user)
+ if(lit)
+ src.sd_SetLuminosity(0)
+ user.sd_SetLuminosity(user.luminosity + 2)
return
-/obj/item/weapon/knifezippo/process()
-
- while(src.lit)
- var/turf/location = src.loc
- if(istype(location, /mob/))
- var/mob/M = location
- if(M.l_hand == src || M.r_hand == src)
- location = M.loc
- if (istype(location, /turf))
- location.hotspot_expose(700, 5)
- sleep(10)
\ No newline at end of file
+ dropped(mob/user)
+ if(lit)
+ user.sd_SetLuminosity(user.luminosity - 2)
+ src.sd_SetLuminosity(2)
+ return
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/guns_new.dm b/code/game/objects/items/weapons/guns_new.dm
index e29ea89c49fa3..e29870c13d14c 100644
--- a/code/game/objects/items/weapons/guns_new.dm
+++ b/code/game/objects/items/weapons/guns_new.dm
@@ -7,8 +7,6 @@
#define ADD "add"
#define SET "set"
-
-
///////////////////////////////////////////////
////////////////AMMO SECTION///////////////////
///////////////////////////////////////////////
@@ -1528,7 +1526,7 @@
S.pump()
return
- update_icon()
+
if(silenced)
playsound(user, fire_sound, 10, 1)
@@ -1566,3 +1564,4 @@
if(istype(src, /obj/item/weapon/gun/projectile/shotgun))
var/obj/item/weapon/gun/projectile/shotgun/S = src
S.pumped++
+ update_icon()
diff --git a/code/game/shuttle_engines.dm b/code/game/shuttle_engines.dm
new file mode 100644
index 0000000000000..6c6ca67acfbd8
--- /dev/null
+++ b/code/game/shuttle_engines.dm
@@ -0,0 +1,42 @@
+
+/obj/structure/shuttle
+ name = "shuttle"
+ icon = 'shuttle.dmi'
+
+/obj/structure/shuttle/engine
+ name = "engine"
+ density = 1
+ anchored = 1.0
+
+/obj/structure/shuttle/engine/heater
+ name = "heater"
+ icon_state = "heater"
+
+/obj/structure/shuttle/engine/platform
+ name = "platform"
+ icon_state = "platform"
+
+/obj/structure/shuttle/engine/propulsion
+ name = "propulsion"
+ icon_state = "propulsion"
+ opacity = 1
+
+/obj/structure/shuttle/engine/propulsion/burst
+ name = "burst"
+
+/obj/structure/shuttle/engine/propulsion/burst/left
+ name = "left"
+ icon_state = "burst_l"
+
+/obj/structure/shuttle/engine/propulsion/burst/right
+ name = "right"
+ icon_state = "burst_r"
+
+/obj/structure/shuttle/engine/router
+ name = "router"
+ icon_state = "router"
+/obj/machinery/shuttle/engine/heater
+/obj/machinery/shuttle/engine/propulsion
+/obj/item/clothing/suit/armor/powered
+/obj/item/clothing/head/helmet/powered
+/obj/machinery/shuttle/engine/propulsion/burst
\ No newline at end of file
diff --git a/code/game/turf.dm b/code/game/turf.dm
index c5937d4cbc501..612450b37a2ad 100644
--- a/code/game/turf.dm
+++ b/code/game/turf.dm
@@ -745,11 +745,11 @@ var/list/plating_icons = list("plating","platingdmg1","platingdmg2","platingdmg3
else
icon_regular_floor = icon_state
-/turf/simulated/floor/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
- if ((istype(mover, /obj/machinery/vehicle) && !(src.burnt)))
- if (!( locate(/obj/machinery/mass_driver, src) ))
- return 0
- return ..()
+//turf/simulated/floor/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
+// if ((istype(mover, /obj/machinery/vehicle) && !(src.burnt)))
+// if (!( locate(/obj/machinery/mass_driver, src) ))
+// return 0
+// return ..()
/turf/simulated/floor/ex_act(severity)
//set src in oview(1)
diff --git a/code/game/verbs/who.dm b/code/game/verbs/who.dm
index 27544f4b9b46e..aedf61dbec14c 100644
--- a/code/game/verbs/who.dm
+++ b/code/game/verbs/who.dm
@@ -22,8 +22,6 @@
if (M.client.stealth && !usr.client.holder)
peeps += "\t[M.client.fakekey]"
- else if (M.client.goon) //everyone is authed
- peeps += "\t\red[M.client] [M.client.stealth ? "(as [M.client.fakekey])" : "([html_encode(M.client.goon)])"]"
else
peeps += "\t[M.client][M.client.stealth ? " (as [M.client.fakekey])" : ""]"
diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm
index b8b9cad5e8820..94ff83560d968 100644
--- a/code/modules/admin/admin.dm
+++ b/code/modules/admin/admin.dm
@@ -955,14 +955,14 @@
del(O)
for(var/obj/grille/O in world)
del(O)
- for(var/obj/machinery/vehicle/pod/O in world)
+/* for(var/obj/machinery/vehicle/pod/O in world)
for(var/mob/M in src)
M.loc = src.loc
if (M.client)
M.client.perspective = MOB_PERSPECTIVE
M.client.eye = M
del(O)
- ok = 1
+ ok = 1*/
if("toxic")
/* for(var/obj/machinery/atmoalter/siphs/fullairsiphon/O in world)
O.t_status = 3
@@ -1613,7 +1613,7 @@
dat += "
Monkey | "
if(istype(M, /mob/living/carbon/alien))
dat += "Alien | "
- dat += {"[(M.client ? "[(M.client.goon ? "" : "")][M.client]" : "No client")] |
+ dat += {"[M.client]" : "No client")] |
X |
PM |
"}
@@ -1658,7 +1658,7 @@
dat += "Monkey | "
if(isalien(M))
dat += "Alien | "
- dat += {"[(M.client ? "[(M.client.goon ? "" : "")][M.client]" : "No client")] |
+ dat += {"[(M.client ? "[M.client]" : "No client")] |
X |
PM |
"}
diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm
index 0a121e65281e6..9da012bca0509 100644
--- a/code/modules/power/solar.dm
+++ b/code/modules/power/solar.dm
@@ -1,333 +1,396 @@
-/obj/machinery/power/solar/New()
- ..()
- spawn(10)
+#define SOLARGENRATE 1500
+/obj/machinery/power/solar
+ name = "solar panel"
+ desc = "A solar electrical generator."
+ icon = 'power.dmi'
+ icon_state = "sp_base"
+ anchored = 1
+ density = 1
+ directwired = 1
+ use_power = 0
+ idle_power_usage = 0
+ active_power_usage = 0
+ var
+ health = 10.0
+ id = 1
+ obscured = 0
+ sunfrac = 0
+ adir = SOUTH
+ ndir = SOUTH
+ turn_angle = 0
+ obj/machinery/power/solar_control/control
+ proc
+ healthcheck()
updateicon()
update_solar_exposure()
+ broken()
- if(powernet)
- for(var/obj/machinery/power/solar_control/SC in powernet.nodes)
- if(SC.id == id)
- control = SC
-
-/obj/machinery/power/solar/attackby(obj/item/weapon/W, mob/user)
- ..()
- if (W)
- src.add_fingerprint(user)
- src.health -= W.force
- src.healthcheck()
- return
-
-/obj/machinery/power/solar/blob_act()
- src.health--
- src.healthcheck()
- return
-/obj/machinery/power/solar/proc/healthcheck()
- if (src.health <= 0)
- if(!(stat & BROKEN))
- broken()
- else
- new /obj/item/weapon/shard(src.loc)
- new /obj/item/weapon/shard(src.loc)
- del(src)
+ New()
+ ..()
+ spawn(10)
+ updateicon()
+ update_solar_exposure()
+ if(powernet)
+ for(var/obj/machinery/power/solar_control/SC in powernet.nodes)
+ if(SC.id == id)
+ control = SC
+
+
+ attackby(obj/item/weapon/W, mob/user)
+ ..()
+ if (W)
+ src.add_fingerprint(user)
+ src.health -= W.force
+ src.healthcheck()
return
- return
-/obj/machinery/power/solar/proc/updateicon()
- overlays = null
- if(stat & BROKEN)
- overlays += image('power.dmi', icon_state = "solar_panel-b", layer = FLY_LAYER)
- else
- overlays += image('power.dmi', icon_state = "solar_panel", layer = FLY_LAYER)
- src.dir = angle2dir(adir)
- return
-/obj/machinery/power/solar/proc/update_solar_exposure()
- if(!sun)
- return
- if(obscured)
- sunfrac = 0
+ blob_act()
+ src.health--
+ src.healthcheck()
return
- var/p_angle = abs((360+adir)%360 - (360+sun.angle)%360)
- if(p_angle > 90) // if facing more than 90deg from sun, zero output
- sunfrac = 0
+
+ healthcheck()
+ if (src.health <= 0)
+ if(!(stat & BROKEN))
+ broken()
+ else
+ new /obj/item/weapon/shard(src.loc)
+ new /obj/item/weapon/shard(src.loc)
+ del(src)
+ return
return
- sunfrac = cos(p_angle) ** 2
-#define SOLARGENRATE 1500
+ updateicon()
+ overlays = null
+ if(stat & BROKEN)
+ overlays += image('power.dmi', icon_state = "solar_panel-b", layer = FLY_LAYER)
+ else
+ overlays += image('power.dmi', icon_state = "solar_panel", layer = FLY_LAYER)
+ src.dir = angle2dir(adir)
+ return
-/obj/machinery/power/solar/process()
- if(stat & BROKEN)
- return
+ update_solar_exposure()
+ if(!sun)
+ return
+ if(obscured)
+ sunfrac = 0
+ return
+ var/p_angle = abs((360+adir)%360 - (360+sun.angle)%360)
+ if(p_angle > 90) // if facing more than 90deg from sun, zero output
+ sunfrac = 0
+ return
+ sunfrac = cos(p_angle) ** 2
- //return //TODO: FIX
- if(!obscured)
+ process()
+ if(stat & BROKEN) return
+ if(!control) return
+ if(obscured) return
+
var/sgen = SOLARGENRATE * sunfrac
add_avail(sgen)
if(powernet && control)
if(control in powernet.nodes) //this line right here...
control.gen += sgen
- if(adir != ndir)
- spawn(10+rand(0,15))
- adir = (360+adir+dd_range(-10,10,ndir-adir))%360
- updateicon()
- update_solar_exposure()
+ if(adir != ndir)
+ spawn(10+rand(0,15))
+ adir = (360+adir+dd_range(-10,10,ndir-adir))%360
+ updateicon()
+ update_solar_exposure()
-/obj/machinery/power/solar/proc/broken()
- stat |= BROKEN
- updateicon()
- return
-/obj/machinery/power/solar/meteorhit()
- if(stat & !BROKEN)
- broken()
- else
- del(src)
+ broken()
+ stat |= BROKEN
+ updateicon()
+ return
+
-/obj/machinery/power/solar/ex_act(severity)
- switch(severity)
- if(1.0)
+ meteorhit()
+ if(stat & !BROKEN)
+ broken()
+ else
del(src)
- if(prob(15))
- new /obj/item/weapon/shard( src.loc )
- return
- if(2.0)
- if (prob(25))
- new /obj/item/weapon/shard( src.loc )
+
+
+ ex_act(severity)
+ switch(severity)
+ if(1.0)
del(src)
+ if(prob(15))
+ new /obj/item/weapon/shard( src.loc )
return
- if (prob(50))
- broken()
- if(3.0)
- if (prob(25))
- broken()
- return
+ if(2.0)
+ if (prob(25))
+ new /obj/item/weapon/shard( src.loc )
+ del(src)
+ return
+ if (prob(50))
+ broken()
+ if(3.0)
+ if (prob(25))
+ broken()
+ return
-/obj/machinery/power/solar/blob_act()
- if(prob(75))
- broken()
- src.density = 0
+ blob_act()
+ if(prob(75))
+ broken()
+ src.density = 0
+/obj/machinery/power/solar/fake/process()
+ machines.Remove(src)
+ return
-/obj/machinery/power/solar_control/New()
- ..()
- spawn(15)
- if(!powernet) return
- for(var/obj/machinery/power/solar/S in powernet.nodes)
- if(S.id != id) continue
- cdir = S.adir
- updateicon()
+/obj/machinery/power/solar_control
+ name = "solar panel control"
+ desc = "A controller for solar panel arrays."
+ icon = 'computer.dmi'
+ icon_state = "solar"
+ anchored = 1
+ density = 1
+ directwired = 1
+ use_power = 1
+ idle_power_usage = 5
+ active_power_usage = 20
+ var
+ id = 1
+ cdir = 0
+ gen = 0
+ lastgen = 0
+ track = 2 // 0= off 1=timed 2=auto (tracker)
+ trackrate = 600 // 300-900 seconds
+ trackdir = 1 // 0 =CCW, 1=CW
+ nexttime = 0
+ proc
+ updateicon()
+ tracker_update(var/angle)
+ set_panels(var/cdir)
+ broken()
+ interact(mob/user)
-/obj/machinery/power/solar_control/proc/updateicon()
- if(stat & BROKEN)
- icon_state = "broken"
- overlays = null
- return
- if(stat & NOPOWER)
- icon_state = "c_unpowered"
- overlays = null
- return
- icon_state = "solar"
- overlays = null
- if(cdir > 0)
- overlays += image('computer.dmi', "solcon-o", FLY_LAYER, angle2dir(cdir))
- return
+ New()
+ ..()
+ spawn(15)
+ if(!powernet) return
+ for(var/obj/machinery/power/solar/S in powernet.nodes)
+ if(S.id != id) continue
+ cdir = S.adir
+ updateicon()
-/obj/machinery/power/solar_control/attack_ai(mob/user)
- add_fingerprint(user)
- if(stat & (BROKEN | NOPOWER)) return
+ updateicon()
+ if(stat & BROKEN)
+ icon_state = "broken"
+ overlays = null
+ return
+ if(stat & NOPOWER)
+ icon_state = "c_unpowered"
+ overlays = null
+ return
+ icon_state = "solar"
+ overlays = null
+ if(cdir > 0)
+ overlays += image('computer.dmi', "solcon-o", FLY_LAYER, angle2dir(cdir))
+ return
- interact(user)
-/obj/machinery/power/solar_control/attack_hand(mob/user)
- add_fingerprint(user)
+ attack_ai(mob/user)
+ add_fingerprint(user)
+ if(stat & (BROKEN | NOPOWER)) return
+ interact(user)
+
+
+ attack_hand(mob/user)
+ add_fingerprint(user)
+ if(stat & (BROKEN | NOPOWER)) return
+ interact(user)
+
+
+ attackby(I as obj, user as mob)
+ if(istype(I, /obj/item/weapon/screwdriver))
+ playsound(src.loc, 'Screwdriver.ogg', 50, 1)
+ if(do_after(user, 20))
+ if (src.stat & BROKEN)
+ user << "\blue The broken glass falls out."
+ var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ new /obj/item/weapon/shard( src.loc )
+ var/obj/item/weapon/circuitboard/solar_control/M = new /obj/item/weapon/circuitboard/solar_control( A )
+ for (var/obj/C in src)
+ C.loc = src.loc
+ A.circuit = M
+ A.state = 3
+ A.icon_state = "3"
+ A.anchored = 1
+ del(src)
+ else
+ user << "\blue You disconnect the monitor."
+ var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/item/weapon/circuitboard/solar_control/M = new /obj/item/weapon/circuitboard/solar_control( A )
+ for (var/obj/C in src)
+ C.loc = src.loc
+ A.circuit = M
+ A.state = 4
+ A.icon_state = "4"
+ A.anchored = 1
+ del(src)
+ else
+ src.attack_hand(user)
+ return
- if(stat & (BROKEN | NOPOWER)) return
- interact(user)
+ process()
+ lastgen = gen
+ gen = 0
-/obj/machinery/power/solar_control/attackby(I as obj, user as mob)
- if(istype(I, /obj/item/weapon/screwdriver))
- playsound(src.loc, 'Screwdriver.ogg', 50, 1)
- if(do_after(user, 20))
- if (src.stat & BROKEN)
- user << "\blue The broken glass falls out."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
- new /obj/item/weapon/shard( src.loc )
- var/obj/item/weapon/circuitboard/solar_control/M = new /obj/item/weapon/circuitboard/solar_control( A )
- for (var/obj/C in src)
- C.loc = src.loc
- A.circuit = M
- A.state = 3
- A.icon_state = "3"
- A.anchored = 1
- del(src)
- else
- user << "\blue You disconnect the monitor."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
- var/obj/item/weapon/circuitboard/solar_control/M = new /obj/item/weapon/circuitboard/solar_control( A )
- for (var/obj/C in src)
- C.loc = src.loc
- A.circuit = M
- A.state = 4
- A.icon_state = "4"
- A.anchored = 1
- del(src)
- else
- src.attack_hand(user)
- return
+ if(stat & (NOPOWER | BROKEN))
+ return
-/obj/machinery/power/solar_control/process()
- lastgen = gen
- gen = 0
+ use_power(250)
+ if(track==1 && nexttime < world.timeofday && trackrate)
+ nexttime = world.timeofday + 3600/abs(trackrate)
+ cdir = (cdir+trackrate/abs(trackrate)+360)%360
+ set_panels(cdir)
+ updateicon()
- if(stat & (NOPOWER | BROKEN))
- return
+ src.updateDialog()
- use_power(250)
- if(track==1 && nexttime < world.timeofday && trackrate)
- nexttime = world.timeofday + 3600/abs(trackrate)
- cdir = (cdir+trackrate/abs(trackrate)+360)%360
+// called by solar tracker when sun position changes
+ tracker_update(var/angle)
+ if(track != 2 || stat & (NOPOWER | BROKEN))
+ return
+ cdir = angle
set_panels(cdir)
updateicon()
+ src.updateDialog()
- src.updateDialog()
+ interact(mob/user)
+ if(stat & (BROKEN | NOPOWER)) return
+ if ( (get_dist(src, user) > 1 ))
+ if (!istype(user, /mob/living/silicon/ai))
+ user.machine = null
+ user << browse(null, "window=solcon")
+ return
-// called by solar tracker when sun position changes
-/obj/machinery/power/solar_control/proc/tracker_update(var/angle)
- if(track != 2 || stat & (NOPOWER | BROKEN))
+ add_fingerprint(user)
+ user.machine = src
+
+ var/t = "Solar Generator Control
"
+ t += "Generated power : [round(lastgen)] W
"
+ t += "Orientation: [rate_control(src,"cdir","[cdir]°",1,15)] ([angle2text(cdir)])
"
+ t += "
"
+ t += "Tracking: "
+ switch(track)
+ if(0)
+ t += "Off Timed Auto
"
+ if(1)
+ t += "Off Timed Auto
"
+ if(2)
+ t += "Off Timed Auto
"
+
+ t += "Tracking Rate: [rate_control(src,"tdir","[trackrate] deg/h ([trackrate<0 ? "CCW" : "CW"])",5,30,180)]
"
+ t += "Close
"
+ user << browse(t, "window=solcon")
+ onclose(user, "solcon")
return
- cdir = angle
- set_panels(cdir)
- updateicon()
- src.updateDialog()
-/obj/machinery/power/solar_control/proc/interact(mob/user)
- if(stat & (BROKEN | NOPOWER)) return
- if ( (get_dist(src, user) > 1 ))
- if (!istype(user, /mob/living/silicon/ai))
- user.machine = null
- user << browse(null, "window=solcon")
+ Topic(href, href_list)
+ if(..())
+ usr << browse(null, "window=solcon")
+ usr.machine = null
+ return
+ if(href_list["close"] )
+ usr << browse(null, "window=solcon")
+ usr.machine = null
return
- add_fingerprint(user)
- user.machine = src
-
- var/t = "Solar Generator Control
"
- t += "Generated power : [round(lastgen)] W
"
- t += "Orientation: [rate_control(src,"cdir","[cdir]°",1,15)] ([angle2text(cdir)])
"
+ if(href_list["dir"])
+ cdir = text2num(href_list["dir"])
+ spawn(1)
+ set_panels(cdir)
+ updateicon()
- t += "
"
+ if(href_list["rate control"])
+ if(href_list["cdir"])
+ src.cdir = dd_range(0,359,(360+src.cdir+text2num(href_list["cdir"]))%360)
+ spawn(1)
+ set_panels(cdir)
+ updateicon()
+ if(href_list["tdir"])
+ src.trackrate = dd_range(-7200,7200,src.trackrate+text2num(href_list["tdir"]))
+ if(src.trackrate) nexttime = world.timeofday + 3600/abs(trackrate)
+
+ if(href_list["track"])
+ if(src.trackrate) nexttime = world.timeofday + 3600/abs(trackrate)
+ track = text2num(href_list["track"])
+ if(track == 2)
+ var/obj/machinery/power/tracker/T = locate() in world
+ if(T)
+ cdir = T.sun_angle
- t += "Tracking: "
- switch(track)
- if(0)
- t += "Off Timed Auto
"
- if(1)
- t += "Off Timed Auto
"
- if(2)
- t += "Off Timed Auto
"
+ set_panels(cdir)
+ updateicon()
+ src.updateUsrDialog()
+ return
- t += "Tracking Rate: [rate_control(src,"tdir","[trackrate] deg/h ([trackrate<0 ? "CCW" : "CW"])",5,30,180)]
"
- t += "Close
"
- user << browse(t, "window=solcon")
- onclose(user, "solcon")
- return
+ set_panels(var/cdir)
+ if(!powernet) return
+ for(var/obj/machinery/power/solar/S in powernet.nodes)
+ if(S.id != id) continue
+ S.control = src
+ S.ndir = cdir
-/obj/machinery/power/solar_control/Topic(href, href_list)
- if(..())
- usr << browse(null, "window=solcon")
- usr.machine = null
- return
- if(href_list["close"] )
- usr << browse(null, "window=solcon")
- usr.machine = null
- return
- if(href_list["dir"])
- cdir = text2num(href_list["dir"])
- spawn(1)
- set_panels(cdir)
+ power_change()
+ if(powered())
+ stat &= ~NOPOWER
updateicon()
-
- if(href_list["rate control"])
- if(href_list["cdir"])
- src.cdir = dd_range(0,359,(360+src.cdir+text2num(href_list["cdir"]))%360)
- spawn(1)
- set_panels(cdir)
+ else
+ spawn(rand(0, 15))
+ stat |= NOPOWER
updateicon()
- if(href_list["tdir"])
- src.trackrate = dd_range(-7200,7200,src.trackrate+text2num(href_list["tdir"]))
- if(src.trackrate) nexttime = world.timeofday + 3600/abs(trackrate)
- if(href_list["track"])
- if(src.trackrate) nexttime = world.timeofday + 3600/abs(trackrate)
- track = text2num(href_list["track"])
- if(track == 2)
- var/obj/machinery/power/tracker/T = locate() in world
- if(T)
- cdir = T.sun_angle
- set_panels(cdir)
- updateicon()
- src.updateUsrDialog()
- return
+ broken()
+ stat |= BROKEN
+ updateicon()
-/obj/machinery/power/solar_control/proc/set_panels(var/cdir)
- if(!powernet) return
- for(var/obj/machinery/power/solar/S in powernet.nodes)
- if(S.id != id) continue
- S.control = src
- S.ndir = cdir
-/obj/machinery/power/solar_control/power_change()
- if(powered())
- stat &= ~NOPOWER
- updateicon()
- else
- spawn(rand(0, 15))
- stat |= NOPOWER
- updateicon()
+ meteorhit()
+ broken()
+ return
-/obj/machinery/power/solar_control/proc/broken()
- stat |= BROKEN
- updateicon()
-/obj/machinery/power/solar_control/meteorhit()
- broken()
- return
+ ex_act(severity)
+ switch(severity)
+ if(1.0)
+ //SN src = null
+ del(src)
+ return
+ if(2.0)
+ if (prob(50))
+ broken()
+ if(3.0)
+ if (prob(25))
+ broken()
+ return
-/obj/machinery/power/solar_control/ex_act(severity)
- switch(severity)
- if(1.0)
- //SN src = null
- del(src)
- return
- if(2.0)
- if (prob(50))
- broken()
- if(3.0)
- if (prob(25))
- broken()
- return
-/obj/machinery/power/solar_control/blob_act()
- if (prob(75))
- broken()
- src.density = 0
+ blob_act()
+ if (prob(75))
+ broken()
+ src.density = 0
diff --git a/code/unused/airtunnel.dm b/code/unused/airtunnel.dm
index 418f5f377222b..1329cd59fd845 100644
--- a/code/unused/airtunnel.dm
+++ b/code/unused/airtunnel.dm
@@ -1,3 +1,18 @@
+/obj/machinery/sec_lock//P'sure this was part of the tunnel
+ name = "Security Pad"
+ desc = "A lock, for doors. Used by security."
+ icon = 'stationobjs.dmi'
+ icon_state = "sec_lock"
+ var/obj/item/weapon/card/id/scan = null
+ var/a_type = 0.0
+ var/obj/machinery/door/d1 = null
+ var/obj/machinery/door/d2 = null
+ anchored = 1.0
+ req_access = list(access_brig)
+ use_power = 1
+ idle_power_usage = 2
+ active_power_usage = 4
+
/obj/move/airtunnel/process()
if (!( src.deployed ))
return null
diff --git a/code/unused/vehicle.dm b/code/unused/vehicle.dm
index c0833c5f72aa3..e7f9ff31a1697 100644
--- a/code/unused/vehicle.dm
+++ b/code/unused/vehicle.dm
@@ -1,3 +1,36 @@
+/obj/machinery/vehicle
+ name = "Vehicle Pod"
+ icon = 'escapepod.dmi'
+ icon_state = "podfire"
+ density = 1
+ flags = FPRINT
+ anchored = 1.0
+ var/speed = 10.0
+ var/maximum_speed = 10.0
+ var/can_rotate = 1
+ var/can_maximize_speed = 0
+ var/one_person_only = 0
+ use_power = 0
+
+/obj/machinery/vehicle/pod
+ name = "Escape Pod"
+ desc = "A pod, for, moving in space"
+ icon = 'escapepod.dmi'
+ icon_state = "pod"
+ can_rotate = 0
+ var/id = 1.0
+
+/obj/machinery/vehicle/recon
+ name = "Reconaissance Pod"
+ desc = "A fast moving pod."
+ icon = 'escapepod.dmi'
+ icon_state = "recon"
+ speed = 1.0
+ maximum_speed = 30.0
+ can_maximize_speed = 1
+ one_person_only = 1
+
+
/obj/machinery/vehicle/process()
if (src.speed)
if (src.speed <= 10)
diff --git a/icons/mob/hivebot.dmi b/icons/mob/hivebot.dmi
index e39e11faa9803..d3760efaa1c79 100644
Binary files a/icons/mob/hivebot.dmi and b/icons/mob/hivebot.dmi differ
diff --git a/maps/tgstation.2.0.8.dmm b/maps/tgstation.2.0.8.dmm
index e45c7f1bd7bd6..b365fae07ac9a 100644
--- a/maps/tgstation.2.0.8.dmm
+++ b/maps/tgstation.2.0.8.dmm
@@ -382,7 +382,7 @@
"ahr" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/atmospherics/pipe/simple,/obj/machinery/light{dir = 1},/obj/machinery/camera{c_tag = "Lethal Injection Room"; dir = 2; network = "Prison Station"},/turf/simulated/floor,/area/prison/hallway/aft)
"ahs" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor/plating,/area/prison/hallway/aft)
"aht" = (/obj/stool/chair{dir = 8},/obj/machinery/atmospherics/pipe/manifold{dir = 4},/turf/simulated/floor,/area/prison/hallway/aft)
-"ahu" = (/obj/machinery/shuttle/engine/heater,/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/prison/prison)
+"ahu" = (/obj/structure/shuttle/engine/heater,/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/prison/prison)
"ahv" = (/obj/grille,/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/prison/control)
"ahw" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/floor/plating,/area/prison/control)
"ahx" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Prison Control Room"; req_access = null; req_access_txt = "1"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor,/area/prison/control)
@@ -393,1011 +393,1011 @@
"ahC" = (/turf/space,/area/syndicate_station/two)
"ahD" = (/obj/stool/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor,/area/prison/hallway/aft)
"ahE" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"; dir = 2},/area/shuttle/prison/prison)
-"ahF" = (/obj/machinery/shuttle/engine/propulsion{dir = 2; icon_state = "propulsion_l"},/turf/space,/area/shuttle/prison/prison)
-"ahG" = (/obj/machinery/shuttle/engine/propulsion{dir = 2; icon_state = "propulsion_r"},/turf/space,/area/shuttle/prison/prison)
-"ahH" = (/turf/simulated/shuttle/wall{dir = 4; icon_state = "wall_space"},/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/shuttle/prison/prison)
-"ahI" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/prison/control)
-"ahJ" = (/obj/closet/emcloset,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/prison/control)
-"ahK" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/prison/control)
-"ahL" = (/obj/machinery/computer/prison_shuttle{req_access_txt = "1"},/obj/machinery/light{dir = 1},/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/prison/control)
-"ahM" = (/obj/stool/chair{dir = 8},/obj/disposalpipe/segment{dir = 1},/obj/machinery/alarm{frequency = 1437; pixel_y = 23},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/prison/control)
-"ahN" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/prison/control)
-"ahO" = (/obj/stool/chair{dir = 4},/obj/machinery/firealarm{pixel_y = 24},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/prison/control)
-"ahP" = (/obj/machinery/computer/secure_data{icon_state = "security"},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/prison/control)
-"ahQ" = (/obj/stool/bed,/turf/simulated/floor,/area/prison/hallway/aft)
-"ahR" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/prison/control)
-"ahS" = (/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor,/area/prison/control)
-"ahT" = (/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/prison/control)
-"ahU" = (/obj/table,/obj/machinery/recharger{pixel_y = 4},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/prison/control)
-"ahV" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact-f"},/turf/simulated/floor/plating,/area/prison/control)
-"ahW" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/prison/control)
-"ahX" = (/obj/table,/obj/item/device/radio,/obj/item/weapon/handcuffs,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/prison/control)
-"ahY" = (/obj/table,/obj/item/weapon/reagent_containers/ld50_syringe{pixel_x = 3; pixel_y = 3},/obj/item/weapon/reagent_containers/ld50_syringe,/obj/item/weapon/reagent_containers/ld50_syringe{pixel_x = -3; pixel_y = -3},/turf/simulated/floor,/area/prison/hallway/aft)
-"ahZ" = (/obj/machinery/light,/turf/simulated/floor,/area/prison/hallway/aft)
-"aia" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor,/area/prison/hallway/aft)
-"aib" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced,/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/prison/hallway/aft)
-"aic" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/prison/hallway/aft)
-"aid" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor,/area/prison/hallway/aft)
-"aie" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced,/turf/simulated/floor/plating,/area/prison/control)
-"aif" = (/obj/stool/chair{dir = 4},/obj/cable,/obj/machinery/power/apc{dir = 2; name = "Prison Control Room APC"; pixel_x = 3; pixel_y = -23},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/prison/control)
-"aig" = (/obj/table,/obj/item/kitchen/donut_box,/turf/simulated/floor{icon_state = "red"},/area/prison/control)
-"aih" = (/obj/machinery/computer/crew,/obj/machinery/light,/turf/simulated/floor{icon_state = "red"},/area/prison/control)
-"aii" = (/obj/stool/chair{dir = 8},/obj/disposalpipe/junction{icon_state = "pipe-j2"},/obj/item/device/radio/intercom{frequency = 1469; name = "Station Intercom (Prison)"; pixel_y = -29},/obj/machinery/camera{c_tag = "Control room"; dir = 1; network = "Prison Station"},/obj/machinery/camera{c_tag = "Prison Control room"; dir = 1; network = "Warden"},/turf/simulated/floor{icon_state = "red"},/area/prison/control)
-"aij" = (/obj/machinery/disposal,/obj/disposalpipe/trunk{dir = 8},/turf/simulated/floor{icon_state = "red"},/area/prison/control)
-"aik" = (/obj/stool/chair{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/prison/control)
-"ail" = (/obj/machinery/computer/security{icon_state = "cameras"; network = "Prison Station"},/obj/machinery/light,/turf/simulated/floor{icon_state = "red"; dir = 6},/area/prison/control)
-"aim" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced,/turf/simulated/floor/plating,/area/prison/hallway/aft)
-"ain" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/prison/hallway/aft)
-"aio" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced,/turf/simulated/floor/plating,/area/prison/hallway/aft)
-"aip" = (/obj/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/prison/control)
-"aiq" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/prison/control)
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+"azG" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/secure_closet/security1,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/checkpoint2)
+"azH" = (/obj/machinery/power/apc{dir = 1; name = "Checkpoint APC"; pixel_y = 24},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2)
+"azI" = (/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2)
+"azJ" = (/obj/machinery/computer/card,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2)
+"azK" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2)
+"azL" = (/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_y = 30},/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/checkpoint2)
+"azM" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
+"azN" = (/obj/machinery/door/airlock/engineering{icon_state = "door_closed"; locked = 0; name = "Port Auxiliary Solar Access"; req_access_txt = "10"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
+"azO" = (/obj/machinery/vending/assist,/turf/simulated/floor,/area/storage/primary)
+"azP" = (/obj/item/weapon/extinguisher,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/storage/primary)
+"azQ" = (/obj/table,/obj/item/weapon/wirecutters,/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/storage/primary)
+"azR" = (/obj/table,/obj/item/device/t_scanner,/turf/simulated/floor,/area/storage/primary)
+"azS" = (/obj/table,/obj/item/device/igniter{pixel_x = -8; pixel_y = -4},/obj/item/device/igniter,/obj/item/weapon/screwdriver{pixel_y = 16},/obj/machinery/camera{c_tag = "Assistant Storage"},/turf/simulated/floor,/area/storage/primary)
+"azT" = (/obj/table,/obj/item/device/radio/signaler,/obj/item/device/radio/signaler,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor,/area/storage/primary)
+"azU" = (/obj/table,/obj/machinery/cell_charger,/obj/item/device/multitool,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/storage/primary)
+"azV" = (/obj/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/storage/primary)
+"azW" = (/obj/machinery/power/apc{dir = 1; name = "Storage APC"; pixel_x = -1; pixel_y = 26},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor,/area/storage/primary)
+"azX" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/requests_console{department = "Assistant Storage"; departmentType = 0; pixel_y = 30},/turf/simulated/floor,/area/storage/primary)
+"azY" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall/r_wall,/area/storage/tech)
+"azZ" = (/obj/machinery/requests_console{department = "Tech storage"; pixel_x = -30},/turf/simulated/floor/plating,/area/storage/tech)
+"aAa" = (/obj/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/powermonitor{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/stationalert{pixel_x = 1; pixel_y = -1},/turf/simulated/floor/plating,/area/storage/tech)
+"aAb" = (/obj/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/arcade,/turf/simulated/floor/plating,/area/storage/tech)
+"aAc" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = 27},/obj/table,/obj/item/device/analyzer/plant_analyzer,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor/plating,/area/storage/tech)
+"aAd" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/fpmaint)
+"aAe" = (/obj/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
+"aAf" = (/obj/disposalpipe/segment{dir = 4},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
+"aAg" = (/obj/disposalpipe/segment{dir = 4},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
+"aAh" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
+"aAi" = (/obj/machinery/atmospherics/pipe/simple,/obj/disposalpipe/segment{dir = 4},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
+"aAj" = (/obj/disposalpipe/segment{dir = 4},/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/rack{dir = 1},/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/fpmaint)
+"aAk" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva)
+"aAl" = (/obj/machinery/suit_storage_unit/engineering_unit{name = "Engineering Suit Storage Unit"},/obj/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "EVA South-East"; dir = 1},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/ai_monitored/storage/eva)
+"aAm" = (/obj/machinery/suit_storage_unit/engineering_unit{name = "Engineering Suit Storage Unit"},/obj/disposalpipe/segment{dir = 4},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/ai_monitored/storage/eva)
+"aAn" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/ai_monitored/storage/eva)
+"aAo" = (/obj/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor,/area/ai_monitored/storage/eva)
+"aAp" = (/obj/machinery/suit_storage_unit/standard_unit,/obj/disposalpipe/segment{dir = 4},/obj/machinery/light,/obj/machinery/camera{c_tag = "EVA South-East"; dir = 1},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/ai_monitored/storage/eva)
+"aAq" = (/obj/machinery/suit_storage_unit/standard_unit,/obj/disposalpipe/segment{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/ai_monitored/storage/eva)
+"aAr" = (/obj/machinery/door/airlock/glass/glass_command{name = "Command Suits"; req_access_txt = "19"},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
+"aAs" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/grille,/obj/window/reinforced{dir = 5; health = 1e+007},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
+"aAt" = (/obj/securearea,/obj/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva)
+"aAu" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/command{name = "E.V.A."; req_access = null; req_access_txt = "18"},/obj/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/ai_monitored/storage/eva)
+"aAv" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
+"aAw" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
+"aAx" = (/obj/machinery/door/airlock{name = "Shower"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
+"aAy" = (/obj/machinery/light/small,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
+"aAz" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
+"aAA" = (/obj/machinery/atmospherics/pipe/manifold{dir = 4},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aAB" = (/obj/machinery/camera{c_tag = "Fore Starboard Maintenance 1"; dir = 8; network = "SS13"},/obj/machinery/atmospherics/pipe/simple,/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aAC" = (/obj/stool{pixel_y = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"aAD" = (/obj/cable,/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"aAE" = (/obj/machinery/light/small{dir = 4},/obj/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/terminal,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
+"aAF" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/maintenance/fsmaint)
+"aAG" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 6; icon_state = "intact-r-f"; initialize_directions = 6; level = 1; name = "pipe"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aAH" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aAI" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aAJ" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aAK" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 10; icon_state = "intact-r-f"; initialize_directions = 10; level = 1; name = "pipe"},/obj/machinery/light/small,/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aAL" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aAM" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced,/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor{icon_state = "dark"},/area/maintenance/fsmaint)
+"aAN" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"; dir = 2},/area/shuttle/arrival/station)
+"aAO" = (/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
+"aAP" = (/obj/machinery/computer/arcade,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
+"aAQ" = (/obj/closet/wardrobe/green,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
+"aAR" = (/obj/closet/wardrobe/black,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
+"aAS" = (/obj/closet/wardrobe/mixed,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aAT" = (/obj/closet/wardrobe/grey,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aAU" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"; dir = 2},/area/shuttle/arrival/station)
-"aAV" = (/obj/machinery/shuttle/engine/propulsion{dir = 8; icon_state = "burst_r"},/turf/space,/area/shuttle/arrival/station)
+"aAV" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (WEST)"; icon_state = "propulsion"; dir = 8},/turf/space,/area/shuttle/arrival/station)
"aAW" = (/obj/machinery/power/apc{dir = 4; name = "Entry Hall APC"; pixel_x = 24; pixel_y = 0},/obj/cable,/turf/simulated/floor,/area/hallway/secondary/entry)
"aAX" = (/obj/machinery/atmospherics/pipe/simple,/obj/closet/wardrobe/red,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/checkpoint2)
"aAY" = (/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/security/checkpoint2)
@@ -1459,7008 +1459,6555 @@
"aCc" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/shuttle/arrival/station)
"aCd" = (/obj/stool/chair{dir = 8},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
"aCe" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/shuttle/arrival/station)
-"aCf" = (/obj/machinery/sleeper/dummy,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
-"aCg" = (/obj/landmark{name = "JoinLate"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station)
-"aCh" = (/obj/machinery/shuttle/engine/heater{dir = 4; icon_state = "heater"},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/shuttle/arrival/station)
-"aCi" = (/obj/machinery/shuttle/engine/propulsion{dir = 8},/turf/space,/area/shuttle/arrival/station)
-"aCj" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/camera{c_tag = "Security Checkpoint"; dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/checkpoint2)
-"aCk" = (/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2)
-"aCl" = (/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/table/reinforced,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2)
-"aCm" = (/obj/item/weapon/paper,/obj/table/reinforced,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2)
-"aCn" = (/obj/machinery/recharger{pixel_y = 4},/obj/table/reinforced,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint2)
-"aCo" = (/obj/item/weapon/crowbar,/obj/item/device/flash,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/checkpoint2)
-"aCp" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
-"aCq" = (/obj/table,/obj/item/weapon/cable_coil{pixel_x = 2; pixel_y = -2},/obj/item/weapon/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/weapon/screwdriver{pixel_y = 16},/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/storage/primary)
-"aCr" = (/obj/landmark/start{name = "Assistant"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/storage/primary)
-"aCs" = (/obj/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor,/area/storage/primary)
-"aCt" = (/obj/machinery/atmospherics/pipe/simple{dir = 5},/turf/simulated/wall,/area/storage/tech)
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You have my salutations for getting this far--no more games. The treasure you seek is located in the cold depths of the void, inaccessible to most. Best of luck to you, friend.
HONK!
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Bruce Stachie the First
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CentCom Financial Office"; name = "Budget Cuts"},/obj/table,/turf/simulated/floor,/area/crew_quarters/captain)
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CentCom Financial Office"; name = "Budget Cuts"},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
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In a chamber a great mirror lies, cut away it solemn cries. Travel bold as thou might, piercing vastness as a kite.
HONK!
"; name = "Old Note #6"},/area/maintenance/apmaint)
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2. Cool oxygen with freezer.
3. Turn on cryogenic cell.
4. Insert subject.
5. Attach suitable beaker to cyro for a faster recovery.
6. Turn off cryogenic cell to prevent prolonged gas use and leakage.
7. Be a hero!"; name = "Cryogenics For Dummies"},/obj/table,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 4; pixel_y = -6},/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 4; pixel_y = -6},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
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-"cut" = (/obj/stool/chair{dir = 1},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cuu" = (/obj/machinery/computer/pod{id = "NTrasen"; name = "Hull Door Control"},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
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-"cuw" = (/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"cux" = (/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"cuy" = (/obj/stool/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
-"cuz" = (/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom)
-"cuA" = (/obj/item/weapon/secstorage/ssafe{pixel_x = 4; pixel_y = -25},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cuB" = (/obj/machinery/computer/rdservercontrol{badmin = 1; name = "Master R&D Server Controller"},/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control)
-"cuC" = (/obj/machinery/r_n_d/server/centcom,/turf/unsimulated/floor{icon_state = "green"; dir = 6},/area/centcom/control)
-"cuD" = (/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/control)
-"cuE" = (/obj/secure_closet/engineering_electrical,/turf/unsimulated/floor{icon_state = "green"; dir = 10},/area/centcom/control)
-"cuF" = (/obj/secure_closet/engineering_welding,/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control)
-"cuG" = (/obj/table{icon_state = "tabledir"; dir = 9},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/utilitybelt,/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control)
-"cuH" = (/obj/table,/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/utilitybelt,/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control)
-"cuI" = (/obj/table,/obj/item/weapon/storage/toolbox/electrical,/obj/item/device/t_scanner,/obj/item/weapon/storage/pill_bottle/kelotane,/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control)
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-"cuK" = (/obj/machinery/shuttle/engine/propulsion{tag = "icon-burst_r (EAST)"; icon_state = "burst_r"; dir = 4},/turf/space,/area/shuttle/specops/centcom)
-"cuL" = (/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cuM" = (/obj/machinery/vending/boozeomat,/turf/unsimulated/wall,/area/centcom/creed)
-"cuN" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/creed)
-"cuO" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "CentComPort"; name = "Security Doors"; opacity = 0},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
-"cuP" = (/obj/table,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "CentComPort"; name = "Security Doors"; pixel_y = -4; req_access_txt = "101"},/obj/machinery/door/window/southleft{dir = 1; name = "Security"; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"cuQ" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "CentComPort"; name = "Security Doors"; opacity = 0},/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control)
-"cuR" = (/turf/unsimulated/wall,/area/centcom/ferry)
-"cuS" = (/obj/livestock/spesscarp/elite{aggressive = 0; anchored = 1; name = "Small Boss"},/obj/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "water2"; layer = 10; mouse_opacity = 0; name = "water"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "water"; name = "water"},/area/centcom/ferry)
-"cuT" = (/obj/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "water2"; layer = 10; mouse_opacity = 0; name = "water"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "water"; name = "water"},/area/centcom/ferry)
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-"cuV" = (/turf/unsimulated/floor{icon_state = "asteroid1"; name = "sand"; tag = "icon-asteroid1"},/area/centcom/control)
-"cuW" = (/turf/unsimulated/floor{dir = 6; icon_state = "asteroid8"; name = "sand"; tag = "icon-asteroid8 (SOUTHEAST)"},/area/centcom/control)
-"cuX" = (/turf/unsimulated/floor{icon_state = "asteroid2"; name = "sand"; tag = "icon-asteroid2"},/area/centcom/control)
-"cuY" = (/turf/unsimulated/floor{icon_state = "asteroid5"; name = "sand"; tag = "icon-asteroid5"},/area/centcom/control)
-"cuZ" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/ferry)
-"cva" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access_txt = "106"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry)
-"cvb" = (/obj/machinery/door/window/westright{req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"cvc" = (/obj/machinery/door/window/eastleft{req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"cvd" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access_txt = "106"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/evac)
-"cve" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/evac)
-"cvf" = (/turf/unsimulated/wall,/area/centcom/evac)
-"cvg" = (/turf/unsimulated/floor{icon_state = "asteroid4"; name = "sand"; tag = "icon-asteroid4"},/area/centcom/control)
-"cvh" = (/turf/unsimulated/floor{icon_state = "asteroid6"; name = "sand"; tag = "icon-asteroid6"},/area/centcom/control)
-"cvi" = (/obj/rack{dir = 4},/obj/item/clothing/suit/space,/obj/item/clothing/head/helmet/space,/obj/item/clothing/mask/medical,/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/ferry)
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-"cvk" = (/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/ferry)
-"cvl" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/ferry)
-"cvm" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/ferry)
-"cvn" = (/turf/unsimulated/floor{icon_state = "green"; dir = 1},/area/centcom/ferry)
-"cvo" = (/turf/unsimulated/floor{icon_state = "green"; dir = 5},/area/centcom/ferry)
-"cvp" = (/obj/machinery/door/poddoor{id = "CentComPort"; name = "Security Doors"},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
-"cvq" = (/obj/table/reinforced{icon_state = "reinf_tabledir"},/obj/machinery/door/window/southleft{name = "Security"; req_access_txt = ""},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"cvr" = (/obj/machinery/door/poddoor{id = "CentComPort"; name = "Security Doors"},/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control)
-"cvs" = (/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/evac)
-"cvt" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/evac)
-"cvu" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
-"cvv" = (/obj/securearea,/turf/unsimulated/wall,/area/centcom/evac)
-"cvw" = (/obj/securearea,/turf/unsimulated/wall,/area/centcom/ferry)
-"cvx" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
-"cvy" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
-"cvz" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access_txt = "106"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/ferry)
-"cvA" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
-"cvB" = (/obj/stool/chair{dir = 1},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
-"cvC" = (/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/evac)
-"cvD" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access_txt = "106"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/evac)
-"cvE" = (/turf/unsimulated/floor{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/centcom/evac)
-"cvF" = (/obj/machinery/door/poddoor{id = 0; name = "Shuttle Doors"},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
-"cvG" = (/obj/machinery/door/poddoor{id = 0; name = "Shuttle Doors"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
-"cvH" = (/turf/unsimulated/floor{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/centcom/ferry)
-"cvI" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
-"cvJ" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
-"cvK" = (/obj/stool/chair{dir = 4},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
-"cvL" = (/obj/stool/chair{dir = 8},/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control)
-"cvM" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/shuttle/escape/centcom)
-"cvN" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/shuttle/escape/centcom)
-"cvO" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/shuttle/escape/centcom)
-"cvP" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/shuttle/escape/centcom)
-"cvQ" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/shuttle/escape/centcom)
-"cvR" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/shuttle/escape/centcom)
-"cvS" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/shuttle/transport1/centcom)
-"cvT" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/shuttle/transport1/centcom)
-"cvU" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/shuttle/transport1/centcom)
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-"cvW" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/shuttle/transport1/centcom)
-"cvX" = (/obj/rack{dir = 4},/obj/item/clothing/suit/space,/obj/item/clothing/head/helmet/space,/obj/item/clothing/mask/medical,/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/evac)
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-"cvZ" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"; dir = 2},/area/shuttle/escape/centcom)
-"cwa" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/shuttle/escape/centcom)
-"cwb" = (/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"cwc" = (/obj/machinery/computer/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
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-"cwe" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"; dir = 2},/area/shuttle/escape/centcom)
-"cwf" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/shuttle/transport1/centcom)
-"cwg" = (/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
-"cwh" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/shuttle/transport1/centcom)
-"cwi" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"; dir = 2},/area/shuttle/transport1/centcom)
-"cwj" = (/obj/stool/chair,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
-"cwk" = (/obj/machinery/shuttle/engine/heater{dir = 4; icon_state = "heater"},/obj/window/reinforced,/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/shuttle/transport1/centcom)
-"cwl" = (/obj/machinery/shuttle/engine/propulsion{icon_state = "burst_s"; dir = 8; pixel_y = -1},/turf/space,/area/shuttle/transport1/centcom)
-"cwm" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
-"cwn" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control)
-"cwo" = (/obj/rack{dir = 4},/obj/item/clothing/suit/space,/obj/item/clothing/head/helmet/space,/obj/item/clothing/mask/medical,/turf/unsimulated/floor{icon_state = "green"; dir = 10},/area/centcom/evac)
-"cwp" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/obj/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
-"cwq" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/shuttle/escape/centcom)
-"cwr" = (/obj/stool/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"cws" = (/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/obj/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"cwt" = (/obj/stool/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
-"cwu" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
-"cwv" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
-"cww" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"cwx" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"; dir = 2},/area/shuttle/transport1/centcom)
-"cwy" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area/shuttle/transport1/centcom)
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-"cwA" = (/obj/stool/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
-"cwB" = (/obj/machinery/shuttle/engine/heater{dir = 4; icon_state = "heater"},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/transport1/centcom)
-"cwC" = (/turf/unsimulated/floor{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/centcom/ferry)
-"cwD" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
-"cwE" = (/obj/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; pixel_x = -1},/turf/unsimulated/wall,/area/centcom/ferry)
-"cwF" = (/obj/stool/chair{dir = 4},/turf/unsimulated/floor{dir = 8; heat_capacity = 1; icon_state = "warning"},/area/centcom/control)
-"cwG" = (/obj/stool/chair{dir = 8},/turf/unsimulated/floor{dir = 4; heat_capacity = 1; icon_state = "warning"},/area/centcom/control)
-"cwH" = (/obj/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; pixel_x = -1},/turf/unsimulated/wall,/area/centcom/evac)
-"cwI" = (/turf/unsimulated/floor{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/centcom/evac)
-"cwJ" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"cwK" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"cwL" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/shuttle/transport1/centcom)
-"cwM" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"; dir = 2},/area/shuttle/transport1/centcom)
-"cwN" = (/obj/machinery/door/airlock/external{name = "Arrival Airlock"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
-"cwO" = (/obj/machinery/door/airlock/external{name = "Arrival Airlock"},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
-"cwP" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
-"cwQ" = (/obj/item/weapon/extinguisher,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"cwR" = (/obj/securearea,/turf/unsimulated/wall,/area/centcom/holding)
-"cwS" = (/turf/unsimulated/wall,/area/centcom/holding)
-"cwT" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"cwU" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/shuttle/escape/centcom)
-"cwV" = (/obj/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
-"cwW" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
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-"cBj" = (/obj/crate/secure/weapon,/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
-"cBk" = (/obj/table,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
-"cBl" = (/obj/table,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
-"cBm" = (/obj/item/weapon/beach_ball,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
-"cBn" = (/obj/stool/chair,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
-"cBo" = (/obj/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "crab"; name = "crab"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
-"cBp" = (/obj/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "crab2"; name = "crab"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
-"cBq" = (/turf/unsimulated/wall{icon = 'icons/misc/beach2.dmi'; icon_state = "sandwater"; name = "water"},/area/beach)
-"cBr" = (/turf/unsimulated/floor{icon = 'icons/misc/beach2.dmi'; icon_state = "sandwater"},/area/beach)
-"cBs" = (/turf/unsimulated/wall{icon = 'beach.dmi'; icon_state = "water"},/area/beach)
-"cBt" = (/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "water"; name = "water"},/area/beach)
-"cBu" = (/obj/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "water2"; layer = 10; mouse_opacity = 0; name = "water"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "water"; name = "water"},/area/beach)
-"cBv" = (/turf/unsimulated/wall,/area/wizard_station)
-"cBw" = (/obj/bookcase/manuals/medical,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cBx" = (/obj/decal/cleanable/cobweb,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cBy" = (/obj/bookcase{name = "bookcase (Adult)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cBz" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cBA" = (/obj/bookcase{name = "bookcase (Reports)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cBB" = (/obj/table/woodentable,/obj/machinery/librarycomp,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cBC" = (/obj/table/woodentable,/obj/deskclutter,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cBD" = (/obj/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/cola,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cBE" = (/obj/machinery/vending/magivend,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cBF" = (/obj/rack,/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"cBG" = (/obj/rack,/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"cBH" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"cBI" = (/obj/table/woodentable,/obj/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"cBJ" = (/obj/bookcase/manuals/engineering,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cBK" = (/obj/bookcase{name = "bookcase (Fiction)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cBL" = (/obj/stool,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cBM" = (/obj/machinery/door/window/eastleft,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cBN" = (/obj/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"cBO" = (/obj/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"cBP" = (/obj/bookcase/manuals/research_and_development,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cBQ" = (/obj/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cBR" = (/obj/table/woodentable,/obj/item/weapon/paper{info = "LIST OF SPELLS AVAILABLE
Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.
Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.
Disintegrate:This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.
Disable Technology:
This spell disables all weapons, cameras and most other technology in range.
Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.
Blind:
This spell temporarly blinds a single person and does not require wizard garb.
Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.
Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.
Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.
Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.
Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.
Knock:
This spell opens nearby doors and does not require wizard garb.
"; name = "List of Available Spells (READ)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"cBS" = (/obj/bookcase{name = "bookcase (Adult)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"cBT" = (/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/wizard_station)
-"cBU" = (/obj/stool,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station)
-"cBV" = (/turf/unsimulated/wall{icon = 'walls.dmi'; icon_state = "rock"; name = "grass"},/area/planet/clown)
-"cBW" = (/turf/unsimulated/wall{icon = 'floors.dmi'; icon_state = "grass3"; name = "grass"},/area/planet/clown)
-"cBX" = (/obj/lamarr,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cBY" = (/obj/stool/chair{dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station)
-"cBZ" = (/obj/table/woodentable,/obj/item/weapon/pen,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
-"cCa" = (/obj/showcase,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station)
-"cCb" = (/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station)
-"cCc" = (/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/wizard_station)
-"cCd" = (/obj/showcase,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station)
-"cCe" = (/turf/simulated/mineral,/area/planet/clown)
-"cCf" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cCg" = (/obj/landmark/start{name = "wizard"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cCh" = (/obj/table/woodentable,/obj/item/weapon/dice/d20,/obj/item/weapon/dice/d20,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
-"cCi" = (/obj/table/woodentable,/obj/item/weapon/paper_bin,/obj/item/weapon/paper_bin,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
-"cCj" = (/obj/rack,/obj/item/weapon/kitchenknife,/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station)
-"cCk" = (/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/wizard_station)
-"cCl" = (/obj/table/woodentable,/obj/decal/ash,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station)
-"cCm" = (/obj/table/woodentable,/obj/kitchenspike,/mob/living/carbon/monkey,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station)
-"cCn" = (/obj/table/woodentable,/obj/decal/remains/human,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station)
-"cCo" = (/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/wizard_station)
-"cCp" = (/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station)
-"cCq" = (/turf/simulated/mineral/clown,/area/planet/clown)
-"cCr" = (/turf/unsimulated/floor{icon_state = "asteroid"; name = "dust"},/area/planet/clown)
-"cCs" = (/obj/item/weapon/bananapeel,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cCt" = (/obj/item/weapon/mousetrap/armed,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cCu" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/unsimulated/floor,/area/wizard_station)
-"cCv" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/wizard_station)
-"cCw" = (/turf/simulated/floor{icon_state = "wood"},/area/wizard_station)
-"cCx" = (/obj/table/woodentable,/obj/item/weapon/dice,/obj/item/weapon/dice,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
-"cCy" = (/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station)
-"cCz" = (/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station)
-"cCA" = (/obj/item/weapon/spacecash,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cCB" = (/mob/living/carbon/metroid{desc = "A tamed other thing. Very smart looking."; icon = 'icons/obj/otherthing.dmi'; icon_state = "otherthing"; name = "Tamed Otherthing"; toxloss = 0; voice_message = "gurgles"; voice_name = "otherthing"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cCC" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/unsimulated/floor,/area/wizard_station)
-"cCD" = (/obj/stool,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station)
-"cCE" = (/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station)
-"cCF" = (/obj/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station)
-"cCG" = (/obj/machinery/vending/cola,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cCH" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cCI" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cCJ" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cCK" = (/obj/stool,/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station)
-"cCL" = (/obj/table/woodentable,/obj/item/weapon/spacecash/c500,/obj/item/weapon/spacecash/c500,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
-"cCM" = (/obj/table/woodentable,/obj/item/weapon/paper_bin,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
-"cCN" = (/obj/stool,/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/wizard_station)
-"cCO" = (/obj/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station)
-"cCP" = (/obj/stool,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cCQ" = (/obj/table/woodentable,/obj/item/clothing/glasses/monocle,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
-"cCR" = (/obj/table/woodentable,/obj/item/weapon/bikehorn,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cCS" = (/obj/table/woodentable,/obj/item/clothing/shoes/clown_shoes,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cCT" = (/obj/table/woodentable,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cCU" = (/obj/table/woodentable,/obj/item/clothing/mask/gas/clown_hat,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cCV" = (/obj/machinery/door/window/eastright,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cCW" = (/obj/item/weapon/reagent_containers/food/snacks/grown/banana,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cCX" = (/obj/table/woodentable,/obj/item/weapon/stamp/clown,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cCY" = (/obj/reagent_dispensers/water_cooler,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cCZ" = (/obj/signpost,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cDa" = (/obj/landmark{name = "Clown Land"},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cDb" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/derelict/ship)
-"cDc" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/derelict/ship)
-"cDd" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/derelict/ship)
-"cDe" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/derelict/ship)
-"cDf" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/derelict/ship)
-"cDg" = (/obj/machinery/sleeper,/obj/cable{icon_state = "0-2"; d2 = 2},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cDh" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cDi" = (/obj/machinery/sleeper,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/light{dir = 1},/obj/decal/remains/human,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cDj" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/derelict/ship)
-"cDk" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"; dir = 2},/area/derelict/ship)
-"cDl" = (/obj/machinery/shuttle/engine/propulsion{dir = 8; icon_state = "burst_r"},/turf/space,/area/derelict/ship)
-"cDm" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"; dir = 2},/area/derelict/ship)
-"cDn" = (/obj/machinery/computer/med_data,/obj/cable{icon_state = "0-4"; d2 = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cDo" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cDp" = (/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cDq" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cDr" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cDs" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cDt" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cDu" = (/obj/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cDv" = (/turf/simulated/shuttle/wall{tag = "icon-swall15"; icon_state = "swall15"; dir = 2},/area/derelict/ship)
-"cDw" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/derelict/ship)
-"cDx" = (/obj/machinery/shuttle/engine/heater{dir = 4; icon_state = "heater"},/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
-"cDy" = (/obj/machinery/shuttle/engine/propulsion{dir = 8},/turf/space,/area/derelict/ship)
-"cDz" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area/derelict/ship)
-"cDA" = (/obj/machinery/sleeper,/obj/cable,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cDB" = (/obj/item/weapon/scalpel,/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cDC" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"; dir = 2},/area/derelict/ship)
-"cDD" = (/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
-"cDE" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/computerframe{anchored = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cDF" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
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You have my salutations for getting this far--no more games. The treasure you seek is located in the cold depths of the void, inaccessible to most. Best of luck to you, friend.
HONK!
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In a chamber a great mirror lies, cut away it solemn cries. Travel bold as thou might, piercing vastness as a kite.
HONK!
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+"cuB" = (/obj/machinery/vending/magivend,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"cuC" = (/obj/rack,/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
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+"cuF" = (/obj/table/woodentable,/obj/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
+"cuG" = (/obj/bookcase/manuals/engineering,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"cuH" = (/obj/bookcase{name = "bookcase (Fiction)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"cuI" = (/obj/stool,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"cuJ" = (/obj/machinery/door/window/eastleft,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"cuK" = (/obj/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
+"cuL" = (/obj/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
+"cuM" = (/obj/bookcase/manuals/research_and_development,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"cuN" = (/obj/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
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Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.
Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.
Disintegrate:This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.
Disable Technology:
This spell disables all weapons, cameras and most other technology in range.
Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.
Blind:
This spell temporarly blinds a single person and does not require wizard garb.
Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.
Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.
Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.
Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.
Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.
Knock:
This spell opens nearby doors and does not require wizard garb.
"; name = "List of Available Spells (READ)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
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+"cuY" = (/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/wizard_station)
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+"cvc" = (/obj/landmark/start{name = "wizard"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"cvd" = (/obj/table/woodentable,/obj/item/weapon/dice/d20,/obj/item/weapon/dice/d20,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
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+"cvl" = (/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station)
+"cvm" = (/turf/simulated/mineral/clown,/area/planet/clown)
+"cvn" = (/turf/unsimulated/floor{icon_state = "asteroid"; name = "dust"},/area/planet/clown)
+"cvo" = (/obj/item/weapon/bananapeel,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cvp" = (/obj/item/weapon/mousetrap/armed,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
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+"cvt" = (/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station)
+"cvu" = (/obj/item/weapon/spacecash,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cvv" = (/obj/stool,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station)
+"cvw" = (/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station)
+"cvx" = (/obj/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station)
+"cvy" = (/obj/machinery/vending/cola,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cvz" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cvA" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cvB" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cvC" = (/obj/stool,/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station)
+"cvD" = (/obj/table/woodentable,/obj/item/weapon/spacecash/c500,/obj/item/weapon/spacecash/c500,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
+"cvE" = (/obj/table/woodentable,/obj/item/weapon/paper_bin,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
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+"cvG" = (/obj/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station)
+"cvH" = (/obj/stool,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cvI" = (/obj/table/woodentable,/obj/item/clothing/glasses/monocle,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
+"cvJ" = (/obj/table/woodentable,/obj/item/weapon/bikehorn,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cvK" = (/obj/table/woodentable,/obj/item/clothing/shoes/clown_shoes,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cvL" = (/obj/table/woodentable,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cvM" = (/obj/table/woodentable,/obj/item/clothing/mask/gas/clown_hat,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cvN" = (/obj/machinery/door/window/eastright,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"cvO" = (/obj/item/weapon/reagent_containers/food/snacks/grown/banana,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cvP" = (/obj/table/woodentable,/obj/item/weapon/stamp/clown,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cvQ" = (/obj/reagent_dispensers/water_cooler,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"cvR" = (/obj/signpost,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cvS" = (/obj/landmark{name = "Clown Land"},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cvT" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/derelict/ship)
+"cvU" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/derelict/ship)
+"cvV" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/derelict/ship)
+"cvW" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/derelict/ship)
+"cvX" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/derelict/ship)
+"cvY" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cvZ" = (/obj/machinery/sleeper,/obj/machinery/light{dir = 1},/obj/decal/remains/human,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cwa" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cwb" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/derelict/ship)
+"cwc" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"; dir = 2},/area/derelict/ship)
+"cwd" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (WEST)"; icon_state = "propulsion"; dir = 8},/turf/space,/area/derelict/ship)
+"cwe" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"; dir = 2},/area/derelict/ship)
+"cwf" = (/obj/machinery/computer/med_data,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cwg" = (/obj/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cwh" = (/turf/simulated/shuttle/wall{tag = "icon-swall15"; icon_state = "swall15"; dir = 2},/area/derelict/ship)
+"cwi" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/derelict/ship)
+"cwj" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (EAST)"; icon_state = "heater"; dir = 4},/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
+"cwk" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area/derelict/ship)
+"cwl" = (/obj/item/weapon/scalpel,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cwm" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"; dir = 2},/area/derelict/ship)
+"cwn" = (/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
+"cwo" = (/obj/computerframe{anchored = 1},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cwp" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
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+"cws" = (/obj/machinery/door/airlock/glass{name = "Hibernation Pods"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
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+"cwu" = (/obj/table,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
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+"cwx" = (/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
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+"cwD" = (/obj/machinery/light_switch{pixel_x = 27},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cwE" = (/obj/machinery/portable_atmospherics/scrubber,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
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+"cwM" = (/obj/table,/obj/item/weapon/tank/oxygen,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
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+"cwT" = (/obj/table,/obj/item/device/analyzer,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cwU" = (/obj/stool/chair{dir = 8},/obj/decal/remains/human,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cwV" = (/obj/machinery/light/small{dir = 4},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cwW" = (/obj/machinery/door/airlock/glass{name = "Living Module"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
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diff --git a/tgstation.dme b/tgstation.dme
index b32e8e4231d8c..6c93e0f98de29 100644
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -310,6 +310,7 @@
#include "code\game\landmarks.dm"
#include "code\game\master_controller.dm"
#include "code\game\prisonshuttle.dm"
+#include "code\game\shuttle_engines.dm"
#include "code\game\smoothwall.dm"
#include "code\game\sound.dm"
#include "code\game\specops_shuttle.dm"
@@ -824,6 +825,7 @@
#include "code\modules\research\server.dm"
#include "code\WorkInProgress\buildmode.dm"
#include "code\WorkInProgress\explosion_particles.dm"
+#include "code\WorkInProgress\minihivebottest.dm"
#include "code\WorkInProgress\organs\organs.dm"
#include "code\WorkInProgress\recycling\conveyor.dm"
#include "code\WorkInProgress\recycling\disposal-construction.dm"