From c45816b41482dde010372e0fc476b2ae8690186d Mon Sep 17 00:00:00 2001 From: ZhilkinSerg Date: Sat, 12 Aug 2017 21:39:23 +0300 Subject: [PATCH] Updated README.md --- README.md | 18 ++++++++++++------ 1 file changed, 12 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index dc7c6af..e30d0b9 100644 --- a/README.md +++ b/README.md @@ -12,6 +12,12 @@ Mod that adds following achievements: - *not implemented yet*. +## dda-lua-fun + +Mod that adds following fun: + +- select character nationality on game start and receive several bonus items [suggested on the forums](http://smf.cataclysmdda.com/index.php?topic=3310.msg303300#msg303300). + ## dda-lua-items Mod that adds following items: @@ -60,6 +66,11 @@ Mod that adds following fun: - add achievements infrastructure to `dda-lua-achievements`; - add achievements (`squares_walked`, `cash`, `damage_taken`, `damage_healed`, `headshots`, `skill_level`, `attribute`, `recipes_known`, `get_naked`, `speed`). +## dda-lua-fun + +- rewrite code to make use of `dda-lua`; +- rotting food and corpses create stench clouds that reduce morale. Wearing mouth protection reduces the effect. Perfume and incense can be used for an opposite effect - see http://smf.cataclysmdda.com/index.php?topic=3310.msg300514#msg300514. + ## dda-lua-items - rewrite code to make use of `dda-lua`; @@ -87,9 +98,4 @@ Mod that adds following fun: - add `ALHOHOLIC` trait - Every time you find alcohol, your character has a % chance to automatically pick it up and start drinking - http://smf.cataclysmdda.com/index.php?topic=3310.msg300936#msg300936. - add `HYPOCHONDRIA` trait - Whenever physically injured or affected by Flu, Infection, Poison or Shroom sickness, character gains a -50 morale penalty until their condition improves to normal. - http://smf.cataclysmdda.com/index.php?topic=3310.msg302481#msg302481 - add `DEAF` trait - http://smf.cataclysmdda.com/index.php?topic=3310.msg302708#msg302708 -- add `BLIND` trait - -## dda-lua-fun - -- implement selection of nationality on character selection screen or new player creation (American, British, German, French, Scottish, etc. Get starting items related to nationality (Germans get beer, Frenchies get baguettes French maid hats, Scotsmen get a bagpipe and a kilt, Norwegians start with viking stuff, etc.) - see http://smf.cataclysmdda.com/index.php?topic=3310.msg303300#msg303300; -- rotting food and corpses create stench clouds that reduce morale. Wearing mouth protection reduces the effect. Perfume and incense can be used for an opposite effect - see http://smf.cataclysmdda.com/index.php?topic=3310.msg300514#msg300514. \ No newline at end of file +- add `BLIND` trait \ No newline at end of file