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High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
Unity Performance Tuning knowledge book
Google Sign-In API plugin for Unity game engine. Works with Android and iOS.
A header-only, very efficient 2D rectangle packing library. Used in Assassin's Creed and Skydio drones. 2 scientific references.
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
A recreation (and working version) of the Half-Life 2 beta, complete in the original beta engine.
Open Source codebase of the game Overgrowth by Wolfire Games LLC
Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
An open-source C++ library developed and used at Facebook.
Page curl effect for Unity3d using UGUI
Tweening/Easing/Interpolating functions for lua. Inspired on jQuery's animate method.
Easing functions implemented in lua (Functions from http://www.robertpenner.com/easing/ )
AMX Mod X - Half-Life 1 Scripting and Administration
A retro game engine with a fun platformer for making your dreams come true!
Provides an efficient allocation free async/await integration for Unity.
A Zandronum 3.0 fork with improved netcode, configurable movement and many small tweaks
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.