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YXHXianYu/README.md

Hi there, this is YXHXianYu 👋

I'm an otaku who interested in video games, competitive programming, and computer graphics.

  • Competitive Programming
    • Former team leader of Beijing Jiaotong University's ACM Team.
    • 3 Gold Medals 🥇🥇🥇 in Regional Competitions (2 ICPC Regionals, 1 CCPC Regional). Max 2187 rating on CodeForces
    • Here is my XCPC Template (link) and my Career Review (退役小作文) (link).
  • Computer Graphics
    • Sasaki Shaders: a Minecraft Shaderpacks (link)
    • BJTU Game Engine: a renderer using C++ & OpenGL (link)
    • Blue Space Renderer: a frontend renderer using TypeScript & WebGPU (link)
    • I will pursue a master's degree at NJU Meta.
  • ACGNM (二次元)
    • Here is my Steam Profile.
    • I like all types of video games: 十三机兵防卫圈, Elden Ring, Duskers, Titanfall 2...
    • I like playing galgames: Flowers, Steins;Gate, Danganronpa, 星空列车与白的旅行, VA-11 Hall-A...
    • I like watching anime: Made In Abyss, 少女终末旅行, 永生之酒, 刀剑神域...
  • Some useful tools
    • auto-wuthering-waves: Automatically completes daily tasks in 鸣潮/Wuthering Waves.
    • auto-gakumasu: Automatically completes daily tasks in 学园偶像大师/学園アイドルマスター.
    • auto-sstm: Automatically get daily rewards in sstm.moe.
    • japanese-training-tool: Helps you quickly establish mappings between different symbols.
    • chat: A simple CLI tool for interacting with LLMs.

  • My Blog: I write blogs sometimes, including: essays, novels, game/anime reviews, and technology. (link)
  • My Email: yxhxianyu@qq.com or yxhxianyu@gmail.com
    • Please contact me via email; I will not respond to any other forms of communication.
  • This Docs records all my projects about Game Development.

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  1. cocacola-lab/MineLand cocacola-lab/MineLand Public

    Simulating Large-Scale Multi-Agent Interactions with Limited Multimodal Senses and Physical Needs

    Python 76 19

  2. YXHXianYu-XCPC-Template YXHXianYu-XCPC-Template Public

    咸鱼鱼的算法竞赛模板 & 练习题 & 比赛代码

    C++ 8 1

  3. BJTU-Game-Engine BJTU-Game-Engine Public

    Boundless Jovial Thriving Utopia Game Engine

    C++ 9 1

  4. Sasaki-Shaders Sasaki-Shaders Public archive

    A fundamental Minecraft shaderspack.

    GLSL 5

  5. Refraction Refraction Public

    A puzzle game designed on the basis of colorful soap bubble. Created during 2025 Global Game Jam.

    C# 12

  6. auto-gakumasu auto-gakumasu Public

    Automatically completes daily tasks in 学園アイドルマスター

    Rust