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This repository has been archived by the owner on Jun 11, 2021. It is now read-only.
Seems that fleet disapears when a user attacks an inactive user. The conditions to replicate are the following:
User with +6k points attacks inactive user. Fleet disapears when arriving to the inactive user, and no attack report is generated. Noob protection is active below 5k points, and the inactive user has less than those points.
Still testing left.
The text was updated successfully, but these errors were encountered:
Hi, any idea on what's causing this? We're running into the same problem every time we send a fleet. We usually get a bogus battle report, saying the attacker won with 0 losses, and got 0 resources back, but the ships disappear.
With some tracking i managed to realize that the problem was with the function UpdateFleets in file
./includes/battle_engine/MissionCaseAttack.php. Checked the version from the file
(2013-2-4) so i downloaded the latest (26-10-2013): https://github.com/jstar88/opbe and linked it from the ./includes/classes/class.FlyingFleetHandler.php
Seems that fleet disapears when a user attacks an inactive user. The conditions to replicate are the following:
User with +6k points attacks inactive user. Fleet disapears when arriving to the inactive user, and no attack report is generated. Noob protection is active below 5k points, and the inactive user has less than those points.
Still testing left.
The text was updated successfully, but these errors were encountered: