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FileCopier.cs
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//Guild Wars MultiLaunch - Safe and efficient way to launch multiple GWs.
//The Guild Wars executable is never modified, keeping you inline with the tos.
//
//Copyright (C) 2010 IMKey@GuildWarsGuru
//This program is free software: you can redistribute it and/or modify
//it under the terms of the GNU General Public License as published by
//the Free Software Foundation, either version 3 of the License, or
//(at your option) any later version.
//This program is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//GNU General Public License for more details.
//You should have received a copy of the GNU General Public License
//along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace GWMultiLaunch
{
public static class FileCopier
{
#region Native Method Signatures
[DllImport("shell32.dll", CharSet = CharSet.Unicode)]
private static extern int SHFileOperation([In] ref SHFILEOPSTRUCT lpFileOp);
#endregion
#region Structures
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
private struct SHFILEOPSTRUCT
{
public IntPtr hwnd;
public FILE_OP_TYPE wFunc;
[MarshalAs(UnmanagedType.LPWStr)]
public string pFrom;
[MarshalAs(UnmanagedType.LPWStr)]
public string pTo;
public FILE_OP_FLAGS fFlags;
[MarshalAs(UnmanagedType.Bool)]
public bool fAnyOperationsAborted;
public IntPtr hNameMappings;
[MarshalAs(UnmanagedType.LPWStr)]
public string lpszProgressTitle;
}
#endregion
#region Enumerations
private enum FILE_OP_TYPE : uint
{
FO_MOVE = 0x0001,
FO_COPY = 0x0002,
FO_DELETE = 0x0003,
FO_RENAME = 0x0004,
}
[Flags]
private enum FILE_OP_FLAGS : ushort
{
FOF_MULTIDESTFILES = 0x0001,
FOF_CONFIRMMOUSE = 0x0002,
FOF_SILENT = 0x0004,
FOF_RENAMEONCOLLISION = 0x0008,
FOF_NOCONFIRMATION = 0x0010,
FOF_WANTMAPPINGHANDLE = 0x0020,
FOF_ALLOWUNDO = 0x0040,
FOF_FILESONLY = 0x0080,
FOF_SIMPLEPROGRESS = 0x0100,
FOF_NOCONFIRMMKDIR = 0x0200,
FOF_NOERRORUI = 0x0400,
FOF_NOCOPYSECURITYATTRIBS = 0x0800,
FOF_NORECURSION = 0x1000,
FOF_NO_CONNECTED_ELEMENTS = 0x2000,
FOF_WANTNUKEWARNING = 0x4000,
FOF_NORECURSEREPARSE = 0x8000,
}
#endregion
#region Functions
public static bool CopyFiles(List<string> from, List<string> to)
{
return CopyFiles(ConstructFilenamesString(from), ConstructFilenamesString(to));
}
private static bool CopyFiles(string from, string to)
{
bool success = false;
SHFILEOPSTRUCT lpFileOp = new SHFILEOPSTRUCT();
lpFileOp.hwnd = IntPtr.Zero;
lpFileOp.wFunc = FILE_OP_TYPE.FO_COPY;
lpFileOp.pFrom = from;
lpFileOp.pTo = to;
lpFileOp.fFlags = FILE_OP_FLAGS.FOF_NORECURSION | FILE_OP_FLAGS.FOF_NOCONFIRMMKDIR | FILE_OP_FLAGS.FOF_MULTIDESTFILES;
lpFileOp.fAnyOperationsAborted = false;
lpFileOp.hNameMappings = IntPtr.Zero;
lpFileOp.lpszProgressTitle = string.Empty;
//do copy operation and store result
int result = SHFileOperation(ref lpFileOp);
//we also need to check for user aborted operations
if (result == 0)
{
success = !lpFileOp.fAnyOperationsAborted;
}
return success;
}
private static string ConstructFilenamesString(List<string> filenames)
{
//Filename limit for Windows XP is 255 chars
//255 * number of files should give more than enough initial size
System.Text.StringBuilder result = new System.Text.StringBuilder(255 * filenames.Count);
foreach (string file in filenames)
{
result.Append(file);
//each filename must be separated by a null
result.Append("\0");
}
result.Append("\0"); //needs to be doubly null terminated
return result.ToString();
}
#endregion
}
}