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Time dependent (and localized) wind strength #332

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MikiP98 opened this issue Nov 4, 2024 · 0 comments
Open

Time dependent (and localized) wind strength #332

MikiP98 opened this issue Nov 4, 2024 · 0 comments
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suggestion please add/change this feature

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@MikiP98
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MikiP98 commented Nov 4, 2024

OPTION A: Describe the feature you would like to be added to the shader

Could you add time (and optionally space) dependant waving strength?

What I mean is:

a) One day there is more wind:

  • water waves are bigger
  • leaves and plants wave stronger and with higher frequency

Other day there is less wind:

  • water surface is flat
  • Leaves and plants only slightly wave

b) The wind strength can not only depend on the day, but also space through vec3 noise or couple sines:

  • In a place A on day 1 there is no wind, but if you move 100 blocks the wind is present
  • During even a non windy day a rare wind wave can go through the world, making everything on its path wave stronger for a really small amount of time

The min and max spacetime multiplayers should be changeable in the config.

@MikiP98 MikiP98 added the suggestion please add/change this feature label Nov 4, 2024
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