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android-unlock-patterns.cpp
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// Time: O(9 * 2^9)
// Space: O(9 * 2^9)
// DP solution.
class Solution {
public:
int numberOfPatterns(int m, int n) {
// dp[i][j]: i is the set of the numbers in binary presentation,
// d[i][j] is the number of ways ending with the number j.
vector<vector<int>> dp(1 << 9 , vector<int>(9, 0));
for (int i = 0; i < 9; ++i) {
dp[merge(0, i)][i] = 1;
}
vector<int> keys(9, 0);
for (int used = 0; used < dp.size(); ++used) {
const auto number = number_of_key(used);
if (number > n) {
continue;
}
for (int i = 0; i < 9; ++i) {
if (!contain(used, i)) {
continue;
}
keys[number - 1] += dp[used][i];
const auto x1 = i / 3;
const auto y1 = i % 3;
for (int j = 0; j < 9; ++j) {
if (contain(used, j)) {
continue;
}
const auto x2 = j / 3;
const auto y2 = j % 3;
if (((x1 == x2 && abs(y1 - y2) == 2) ||
(y1 == y2 && abs(x1 - x2) == 2) ||
(abs(x1 - x2) == 2 && abs(y1 - y2) == 2)) &&
!(contain(used, convert((x1 + x2) / 2, (y1 + y2) / 2)))) {
continue;
}
dp[merge(used, j)][j] += dp[used][i];
}
}
}
int res = 0;
for (int i = m - 1; i < n; ++i) {
res += keys[i];
}
return res;
}
private:
inline int merge(int i, int j) {
return i | (1 << j);
}
inline int number_of_key(int i) {
int number = 0;
for (; i; i &= i - 1) {
++number;
}
return number;
}
inline bool contain(int i, int j) {
return i & (1 << j);
}
inline int convert(int i, int j) {
return 3 * i + j;
}
};
// Time: O(9!)
// Space: O(9)
// Backtracking solution.
class Solution2 {
public:
int numberOfPatterns(int m, int n) {
int number = 0;
// 1, 3, 5, 7
number += 4 * numberOfPatternsHelper(m, n, 1, merge(0, 0), 0);
// 2, 4, 6, 8
number += 4 * numberOfPatternsHelper(m, n, 1, merge(0, 1), 1);
// 5
number += numberOfPatternsHelper(m, n, 1, merge(0, 4), 4);
return number;
}
private:
int numberOfPatternsHelper(int m, int n, int level, int used, int i) {
int number = 0;
if (level > n) {
return number;
}
if (level >= m) {
++number;
}
const auto x1 = i / 3;
const auto y1 = i % 3;
for (int j = 0; j < 9; ++j) {
if (contain(used, j)) {
continue;
}
const auto x2 = j / 3;
const auto y2 = j % 3;
if (((x1 == x2 && abs(y1 - y2) == 2) ||
(y1 == y2 && abs(x1 - x2) == 2) ||
(abs(x1 - x2) == 2 && abs(y1 - y2) == 2)) &&
!(contain(used, convert((x1 + x2) / 2, (y1 + y2) / 2)))) {
continue;
}
number += numberOfPatternsHelper(m, n, level + 1, merge(used, j), j);
}
return number;
}
private:
inline int merge(int i, int j) {
return i | (1 << j);
}
inline bool contain(int i, int j) {
return i & (1 << j);
}
inline int convert(int i, int j) {
return 3 * i + j;
}
};