Skip to content
View Vincent-Devine's full-sized avatar

Block or report Vincent-Devine

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this userโ€™s behavior. Learn more about reporting abuse.

Report abuse
Vincent-Devine/README.md

Hello there ๐Ÿ‘‹

About Me

Portfolio LinkedIn

  • ๐Ÿ”ญ I'm currently looking for an internship in video game programming for my master's degree in Game Programming at ISART DIGITAL.
  • ๐Ÿ“š Learning Direct3D 12

Tech Stack

My Skills

Tools I Use

My Skills

  • Rendering : OpenGL (Legacy and Modern), Raylib, Vulkan, Direct3D12
  • Libraries : GLM, ImGUI, FMOD, Assimp, PhysX, GLFW
  • Versionning : Git (GitHub and GitLab), Perforce (P4V), SVN (TortoiseSVN)

Programming concepts

  • Optimization, Prototypage, Multithreading, Scripting, Interfacing C++/Python, Animation Programming, Networking client-server, VR, IA (Behavior Tree, FSM, Neural Network, Machine Learning), Inverse Kinematic

Pinned Loading

  1. OMEngine OMEngine Public

    OM Engine (One More Engine) is a real-time 3D rendering engine using Direct3D 12 in C++.

    C++

  2. OMLogger OMLogger Public

    OMLogger (One More Logger) is a single-header logging library for C++20.

    C++

  3. Boids Boids Public

    Boids implementation with Unity ECS

    C# 3 1

  4. PotatOS PotatOS Public archive

    2nd year ISART project. Create game engine, editor and game with (end of year project)

    C++

  5. Fake_Flesh_System_TechArt Fake_Flesh_System_TechArt Public archive

    Project to recreate the FLESH system for use on Dead Islands 2 as part of a TechArt learning project at ISART

    C++ 2

  6. SAM_Save_The_President SAM_Save_The_President Public archive

    2nd year ISART project. Create TPS with Unreal Engine 4 on PC and PS4

    C++