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step.go
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step.go
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// Copyright 2019 Drone IO, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package core
import "context"
type (
// Step represents an individual step in the stage.
Step struct {
ID int64 `json:"id"`
StageID int64 `json:"step_id"`
Number int `json:"number"`
Name string `json:"name"`
Status string `json:"status"`
Error string `json:"error,omitempty"`
ErrIgnore bool `json:"errignore,omitempty"`
ExitCode int `json:"exit_code"`
Started int64 `json:"started,omitempty"`
Stopped int64 `json:"stopped,omitempty"`
Version int64 `json:"version"`
}
// StepStore persists build step information to storage.
StepStore interface {
// List returns a build stage list from the datastore.
List(context.Context, int64) ([]*Step, error)
// Find returns a build stage from the datastore by ID.
Find(context.Context, int64) (*Step, error)
// FindNumber returns a stage from the datastore by number.
FindNumber(context.Context, int64, int) (*Step, error)
// Create persists a new stage to the datastore.
Create(context.Context, *Step) error
// Update persists an updated stage to the datastore.
Update(context.Context, *Step) error
}
)
// IsDone returns true if the step has a completed state.
func (s *Step) IsDone() bool {
switch s.Status {
case StatusWaiting,
StatusPending,
StatusRunning,
StatusBlocked:
return false
default:
return true
}
}