An advanced machine learning-powered puzzle game that uses reinforcement learning to dynamically adjust difficulty based on player behavior and performance patterns.
- Reinforcement Learning: Deep Q-Network (DQN) for real-time difficulty adjustment
- Player Behavior Analysis: Comprehensive tracking of solving patterns and performance metrics
- Procedural Puzzle Generation: AI-guided puzzle creation with optimal challenge levels
- Real-time Adaptation: Dynamic difficulty scaling based on player engagement and skill level
- Modern Web Interface: HTML5 Canvas with WebGL graphics and TensorFlow.js integration
- Frontend: HTML5, CSS3, JavaScript (ES6+)
- Machine Learning: TensorFlow.js, Neural Networks, Q-Learning
- Graphics: WebGL, HTML5 Canvas
- Analytics: Real-time player behavior tracking
- Architecture: Client-side processing for privacy
- Machine Learning implementation in JavaScript
- Reinforcement Learning algorithms
- Real-time data processing and analysis
- Game development and user interface design
- Browser-based AI/ML applications
- Performance optimization for web applications
โโโ src/ # Source code
โโโ assets/ # Game assets and resources
โโโ docs/ # Documentation and architecture diagrams
โโโ data/ # Game configuration and ML parameters
โโโ README.md # Project documentation
- Clone this repository
- Open
index.htmlin a modern web browser - Start playing and watch the AI adapt to your behavior!
The game implements a sophisticated reinforcement learning system with:
- State Space: 12-dimensional player behavior metrics
- Action Space: 8 different difficulty adjustment actions
- Neural Network: 4-layer architecture with ReLU activation
- Reward Function: Multi-objective optimization for engagement and learning
- Sliding Puzzle: Classic 15-puzzle with AI-powered variations
- Multiple Difficulty Levels: Dynamically adjusted grid sizes (3x3 to 6x6)
- Adaptive Hints: AI-controlled hint system based on player needs
- Performance Analytics: Real-time visualization of learning progress
This project demonstrates practical applications of:
- Reinforcement Learning in interactive systems
- Player behavior analysis and pattern recognition
- Adaptive user interfaces and personalization
- Real-time machine learning in web browsers
Perfect for demonstrating:
- Advanced AI/ML engineering skills
- Full-stack development capabilities
- User experience design thinking
- Complex system integration
- Innovation in educational technology
This project was created as a technical demonstration. Feel free to fork and extend with additional features!
MIT License - feel free to use this project for learning and development purposes.
Created as part of an AI/ML engineering portfolio to demonstrate advanced machine learning concepts in interactive applications.
