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windowscodecs: BitmapScaler_CopyPixels: Do not demand a larger buffer than necessary.
Only `bytesperrow` bytes are written to each row of the output rect.
Therefore the last row need not be padded to `cbStride` bytes.
Signed-off-by: Joachim Priesner <joachim.priesner@web.de>
Signed-off-by: Esme Povirk <esme@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
(cherry picked from commit cdb9a27)
Fix for the black texture problem in BeamNG.drive.
Link: #160
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