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I am working on porting a game to Linux using heavily C++11 features. As the game primary target compiler has been LLVM/Clang, I am glad to hear steam-runtime features clang 3.4.
However, clang3.4 does not always play very nice with libstdc++ bundled with GCC 4.8 for advanced C++11 features.
It would be really nice to see libc++ added to steam-runtime as it is the ideal companion for LLVM/Clang toolchain.
The text was updated successfully, but these errors were encountered:
Hello,
I am working on porting a game to Linux using heavily C++11 features. As the game primary target compiler has been LLVM/Clang, I am glad to hear steam-runtime features clang 3.4.
However, clang3.4 does not always play very nice with libstdc++ bundled with GCC 4.8 for advanced C++11 features.
It would be really nice to see libc++ added to steam-runtime as it is the ideal companion for LLVM/Clang toolchain.
The text was updated successfully, but these errors were encountered: