Skip to content

Conversation

cbirkhold
Copy link

1/ Updated the macOS framework to OpenVR 1.0.16.
2/ Corrected build documentation and added note on IOSurface use.

1/ Remove (only) files in bin/osx32, bin/osx64
2/ mkdir build; cd build;
3/ cmake -DBUILD_FRAMEWORK=1 ..
4/ makemac
Although this flag is marked deprecated (and the intended replacement
appears to be using IOSurfaceCreateMachPort or IOSurfaceCreateXPCObject
to share with specific processes rather than global) it is required with
the current implementation of SteamVR.
@cbirkhold cbirkhold changed the title cbirkhold/master Updated the macOS framework to OpenVR 1.0.16, update documentation. Aug 27, 2018
@cbirkhold cbirkhold changed the title Updated the macOS framework to OpenVR 1.0.16, update documentation. Update the macOS framework to OpenVR 1.0.16. Update documentation. Aug 27, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant