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UI.Designer.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace amp.Shared.Localization {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class UI {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal UI() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("amp.Shared.Localization.UI", typeof(UI).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to -.
/// </summary>
public static string _ {
get {
return ResourceManager.GetString("_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to About.
/// </summary>
public static string About {
get {
return ResourceManager.GetString("About", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add files....
/// </summary>
public static string AddFiles {
get {
return ResourceManager.GetString("AddFiles", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add files to album....
/// </summary>
public static string AddFilesToAlbum {
get {
return ResourceManager.GetString("AddFilesToAlbum", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add folder contents....
/// </summary>
public static string AddFolderContents {
get {
return ResourceManager.GetString("AddFolderContents", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add folder contents to album....
/// </summary>
public static string AddFolderContentsToAlbum {
get {
return ResourceManager.GetString("AddFolderContentsToAlbum", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add music....
/// </summary>
public static string AddMusic {
get {
return ResourceManager.GetString("AddMusic", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add music files....
/// </summary>
public static string AddMusicFiles {
get {
return ResourceManager.GetString("AddMusicFiles", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add music to album: '{0}'....
/// </summary>
public static string AddMusicToAlbum0 {
get {
return ResourceManager.GetString("AddMusicToAlbum0", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add new album.
/// </summary>
public static string AddNewAlbum {
get {
return ResourceManager.GetString("AddNewAlbum", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Album.
/// </summary>
public static string Album {
get {
return ResourceManager.GetString("Album", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Album artist.
/// </summary>
public static string AlbumArtist {
get {
return ResourceManager.GetString("AlbumArtist", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Album entries.
/// </summary>
public static string AlbumEntries {
get {
return ResourceManager.GetString("AlbumEntries", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Album name.
/// </summary>
public static string AlbumName {
get {
return ResourceManager.GetString("AlbumName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Albums.
/// </summary>
public static string Albums {
get {
return ResourceManager.GetString("Albums", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Append to queue.
/// </summary>
public static string AppendToQueue {
get {
return ResourceManager.GetString("AppendToQueue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Artist.
/// </summary>
public static string Artist {
get {
return ResourceManager.GetString("Artist", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Audio channels.
/// </summary>
public static string AudioChannels {
get {
return ResourceManager.GetString("AudioChannels", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Audio format.
/// </summary>
public static string AudioFormat {
get {
return ResourceManager.GetString("AudioFormat", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Audio visualization.
/// </summary>
public static string AudioVisualization {
get {
return ResourceManager.GetString("AudioVisualization", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Backup and restore.
/// </summary>
public static string BackupAndRestore {
get {
return ResourceManager.GetString("BackupAndRestore", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Backup application data.
/// </summary>
public static string BackupApplicationData {
get {
return ResourceManager.GetString("BackupApplicationData", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bar visualization mode.
/// </summary>
public static string BarVisualizationMode {
get {
return ResourceManager.GetString("BarVisualizationMode", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bit rate.
/// </summary>
public static string BitRate {
get {
return ResourceManager.GetString("BitRate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cancel.
/// </summary>
public static string Cancel {
get {
return ResourceManager.GetString("Cancel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Changes.
/// </summary>
public static string Changes {
get {
return ResourceManager.GetString("Changes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Check for new version.
/// </summary>
public static string CheckForNewVersion {
get {
return ResourceManager.GetString("CheckForNewVersion", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Clear queue.
/// </summary>
public static string ClearQueue {
get {
return ResourceManager.GetString("ClearQueue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Clear search.
/// </summary>
public static string ClearSearch {
get {
return ResourceManager.GetString("ClearSearch", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Close.
/// </summary>
public static string Close {
get {
return ResourceManager.GetString("Close", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to :.
/// </summary>
public static string ColonDelimiter {
get {
return ResourceManager.GetString("ColonDelimiter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Colorize icon.
/// </summary>
public static string ColorizeIcon {
get {
return ResourceManager.GetString("ColorizeIcon", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Colors.
/// </summary>
public static string Colors {
get {
return ResourceManager.GetString("Colors", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Color settings.
/// </summary>
public static string ColorSettings {
get {
return ResourceManager.GetString("ColorSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Comment.
/// </summary>
public static string Comment {
get {
return ResourceManager.GetString("Comment", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Conductor.
/// </summary>
public static string Conductor {
get {
return ResourceManager.GetString("Conductor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy.
/// </summary>
public static string Copy {
get {
return ResourceManager.GetString("Copy", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy amp# data to tag.
/// </summary>
public static string CopyAmpDataToTag {
get {
return ResourceManager.GetString("CopyAmpDataToTag", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copyright.
/// </summary>
public static string Copyright {
get {
return ResourceManager.GetString("Copyright", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy tag data to amp#.
/// </summary>
public static string CopyTagDataToAmp {
get {
return ResourceManager.GetString("CopyTagDataToAmp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy track files to folder....
/// </summary>
public static string CopyTrackFilesToFolder {
get {
return ResourceManager.GetString("CopyTrackFilesToFolder", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Current version.
/// </summary>
public static string CurrentVersion {
get {
return ResourceManager.GetString("CurrentVersion", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cut.
/// </summary>
public static string Cut {
get {
return ResourceManager.GetString("Cut", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Database conversion.
/// </summary>
public static string DatabaseConversion {
get {
return ResourceManager.GetString("DatabaseConversion", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Database updated.
/// </summary>
public static string DatabaseUpdated {
get {
return ResourceManager.GetString("DatabaseUpdated", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Default.
/// </summary>
public static string DefaultAlbumName {
get {
return ResourceManager.GetString("DefaultAlbumName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Delete.
/// </summary>
public static string Delete {
get {
return ResourceManager.GetString("Delete", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Delete album.
/// </summary>
public static string DeleteAlbum {
get {
return ResourceManager.GetString("DeleteAlbum", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Delete saved queue.
/// </summary>
public static string DeleteSavedQueue {
get {
return ResourceManager.GetString("DeleteSavedQueue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Directories searched.
/// </summary>
public static string DirectoriesCrawled {
get {
return ResourceManager.GetString("DirectoriesCrawled", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Display audio visualization.
/// </summary>
public static string DisplayAudioVisualization {
get {
return ResourceManager.GetString("DisplayAudioVisualization", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Display track rating column.
/// </summary>
public static string DisplayTrackRatingColumn {
get {
return ResourceManager.GetString("DisplayTrackRatingColumn", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Do not remind of this version again.
/// </summary>
public static string DoNotRemindOfThisVersionAgain {
get {
return ResourceManager.GetString("DoNotRemindOfThisVersionAgain", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Download.
/// </summary>
public static string Download {
get {
return ResourceManager.GetString("Download", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Duration.
/// </summary>
public static string Duration {
get {
return ResourceManager.GetString("Duration", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &Edit.
/// </summary>
public static string Edit {
get {
return ResourceManager.GetString("Edit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Edit the queue tracks.
/// </summary>
public static string EditTheQueueTracks {
get {
return ResourceManager.GetString("EditTheQueueTracks", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ERROR: NO TEXT.
/// </summary>
public static string ERRORNOTEXT {
get {
return ResourceManager.GetString("ERRORNOTEXT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Errors.
/// </summary>
public static string Errors {
get {
return ResourceManager.GetString("Errors", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Export to file.
/// </summary>
public static string ExportToFile {
get {
return ResourceManager.GetString("ExportToFile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to File data (amp#).
/// </summary>
public static string FileDataAmp {
get {
return ResourceManager.GetString("FileDataAmp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to File data (tag).
/// </summary>
public static string FileDataTag {
get {
return ResourceManager.GetString("FileDataTag", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to File name.
/// </summary>
public static string FileName {
get {
return ResourceManager.GetString("FileName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Files found.
/// </summary>
public static string FilesFound {
get {
return ResourceManager.GetString("FilesFound", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to File size (bytes).
/// </summary>
public static string FileSizeBytes {
get {
return ResourceManager.GetString("FileSizeBytes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to First action when queue is finished.
/// </summary>
public static string FirstActionWhenQueueIsFinished {
get {
return ResourceManager.GetString("FirstActionWhenQueueIsFinished", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to
///Formula types:
///{@Ar} Artist
///{@Al} Album
///{@Tn} Track number
///{@Tl} Title
///{@R} Renamed title
///{@F} File name without the extension
///
///Any text placed inside a formula part is included in the
///result if the actual variable e.g. Artist exists. ({@Ar /})..
/// </summary>
public static string FormulaInstructions {
get {
return ResourceManager.GetString("FormulaInstructions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Full file name.
/// </summary>
public static string FullFileName {
get {
return ResourceManager.GetString("FullFileName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Genre.
/// </summary>
public static string Genre {
get {
return ResourceManager.GetString("Genre", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Help.
/// </summary>
public static string Help {
get {
return ResourceManager.GetString("Help", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Help folder.
/// </summary>
public static string HelpFolder {
get {
return ResourceManager.GetString("HelpFolder", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hide.
/// </summary>
public static string Hide {
get {
return ResourceManager.GetString("Hide", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Icon.
/// </summary>
public static string Icon {
get {
return ResourceManager.GetString("Icon", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Icon color.
/// </summary>
public static string IconColor {
get {
return ResourceManager.GetString("IconColor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Icon settings.
/// </summary>
public static string IconSettings {
get {
return ResourceManager.GetString("IconSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to If generated name contains no letters, fall back to file name.
/// </summary>
public static string IfGeneratedNameContainsNoLettersFallBackToFileName {
get {
return ResourceManager.GetString("IfGeneratedNameContainsNoLettersFallBackToFileName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Image files.
/// </summary>
public static string ImageFiles {
get {
return ResourceManager.GetString("ImageFiles", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Insert to queue start.
/// </summary>
public static string InsertToQueue {
get {
return ResourceManager.GetString("InsertToQueue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to License.
/// </summary>
public static string License {
get {
return ResourceManager.GetString("License", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Load image from file.
/// </summary>
public static string LoadImageFromFile {
get {
return ResourceManager.GetString("LoadImageFromFile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Loading {0} percentage....
/// </summary>
public static string Loading0Percentage {
get {
return ResourceManager.GetString("Loading0Percentage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Load queue.
/// </summary>
public static string LoadQueue {
get {
return ResourceManager.GetString("LoadQueue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Lyrics.
/// </summary>
public static string Lyrics {
get {
return ResourceManager.GetString("Lyrics", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Minimize.
/// </summary>
public static string Minimize {
get {
return ResourceManager.GetString("Minimize", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Minimum name length.
/// </summary>
public static string MinimumNameLength {
get {
return ResourceManager.GetString("MinimumNameLength", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Miscellaneous.
/// </summary>
public static string Miscellaneous {
get {
return ResourceManager.GetString("Miscellaneous", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Modify queue.
/// </summary>
public static string ModifyQueue {
get {
return ResourceManager.GetString("ModifyQueue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Move downwards in queue.
/// </summary>
public static string MoveDownwardsInQueue {
get {
return ResourceManager.GetString("MoveDownwardsInQueue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Move upwards in queue.
/// </summary>
public static string MoveUpwardsInQueue {
get {
return ResourceManager.GetString("MoveUpwardsInQueue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Music files.
/// </summary>
public static string MusicFiles {
get {
return ResourceManager.GetString("MusicFiles", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to New version.
/// </summary>
public static string NewVersion {
get {
return ResourceManager.GetString("NewVersion", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} / {1}.
/// </summary>
public static string NoOfNo {
get {
return ResourceManager.GetString("NoOfNo", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0}/{1}.
/// </summary>
public static string NumberOfNumber {
get {
return ResourceManager.GetString("NumberOfNumber", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to OK.
/// </summary>
public static string OK {
get {
return ResourceManager.GetString("OK", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Original artist.
/// </summary>
public static string OriginalArtist {
get {
return ResourceManager.GetString("OriginalArtist", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Page Setup....
/// </summary>
public static string PageSetup {
get {
return ResourceManager.GetString("PageSetup", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Paste.
/// </summary>
public static string Paste {
get {
return ResourceManager.GetString("Paste", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Play.
/// </summary>
public static string Play {
get {
return ResourceManager.GetString("Play", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Playback error: '{0}'..
/// </summary>
public static string PlaybackError0 {
get {
return ResourceManager.GetString("PlaybackError0", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pop stashed queue.
/// </summary>
public static string PopStashedQueue {
get {
return ResourceManager.GetString("PopStashedQueue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Print....
/// </summary>
public static string Print {
get {
return ResourceManager.GetString("Print", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Queue.
/// </summary>
public static string Queue {
get {
return ResourceManager.GetString("Queue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Queue count.
/// </summary>
public static string QueueCount {
get {
return ResourceManager.GetString("QueueCount", resourceCulture);
}
}
/// <summary>