Add an AllocateString overload for InlineSString& #64
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Calling AllocateString passing in an InlineSSString
will compile, but AllocateString overload that is
calling takes an SString. This ends up calling the
SString(WCHAR*) conversion constructor, which means
we pay for another strlen & allocation.
To prevent us from accidentally hitting this again,
I've added local AllocateString that will take an
InlineString by reference.
On may machine this drops 1M
mono_new_string_wrapper
calls from 185ms to 109ms.