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Adding support for keypoint names/labels other than the ones used in the COCO dataset #139

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hoel-bagard
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Hi,
This is the PR corresponding to the issue with the same name here.

This PR aims to remove the hard-coded COCO category names, and to replace them by the ones present in the dataset.
This allows to use the tool for datasets where the keypoints are not defined for humanoid shapes.

The PR also adds the keypoints names and skeleton to the first category of the COCO json file. This does not guarantee that they are attached to the correct category, but this will be fine if only one type of object is present (and it is likely better than not having the information at all).

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unity-cla-assistant commented Feb 2, 2023

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