-
Notifications
You must be signed in to change notification settings - Fork 4.3k
Update examples project to 2018.4.18f1 #3618
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Conversation
From 2018.4.14f1. An internal package dependency was updated as a side effect.
I think your change works but I wonder why updating now? Is there a feature we are after in 18f1? |
@vincentpierre it was a pain to even install 2018.4.14 for consistency -- and the patch versions should only be bug and security fixes, so no expected changes. This is totally unrelated to the idea of moving past 2019.x or 2020.x. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Can you cherry pick into the release ?
@vincentpierre Sure thing! |
From 2018.4.14f1. An internal package dependency was updated as a side effect.
From 2018.4.14f1. An internal package dependency was updated as a side effect.
* Bumping version on the release (#3615) * Update examples project to 2018.4.18f1 (#3618) From 2018.4.14f1. An internal package dependency was updated as a side effect. * Remove dead components from the examples scenes (#3619) (#3624) * Improve warnings and exception if using unsupported combo * add meta file * fix unit test * enforce onnx conversion (expect tf2 CI to fail) (#3600) * Update error message * Updated the release branch docs (#3621) * Updated the release branch docs * Edited the README * make sure top-level timer is closed before writing * Remove space from Product Name for examples In #2588 it was suggested that the space in the Product Name for our example environments causes confusion when using a default build because of the need to escape the space in the build filename. This change removes the space from the Product Name in the project's player settings. * [bug-fix] Increase 3dballhard and GAIL default steps (#3636) * Updating the NN models (#3632) * Updating the NN models * Update gridworld * [skip ci] Update BallHard * Update hallway * [skip ci] Resolve a merging bug Co-authored-by: Jonathan Harper <jharper+moar@unity3d.com> Co-authored-by: Chris Elion <chris.elion@unity3d.com> Co-authored-by: Ervin T <ervin@unity3d.com>
* Bumping version on the release (#3615) * Update examples project to 2018.4.18f1 (#3618) From 2018.4.14f1. An internal package dependency was updated as a side effect. * Remove dead components from the examples scenes (#3619) (#3624) * Improve warnings and exception if using unsupported combo * add meta file * fix unit test * enforce onnx conversion (expect tf2 CI to fail) (#3600) * Update error message * Updated the release branch docs (#3621) * Updated the release branch docs * Edited the README * make sure top-level timer is closed before writing * Remove space from Product Name for examples In #2588 it was suggested that the space in the Product Name for our example environments causes confusion when using a default build because of the need to escape the space in the build filename. This change removes the space from the Product Name in the project's player settings. * [bug-fix] Increase 3dballhard and GAIL default steps (#3636) * Updating the NN models (#3632) * Updating the NN models * Update gridworld * [skip ci] Update BallHard * Update hallway * Hotfixes for Release 0.15.1 (#3698) * [bug-fix] Increase height of wall in CrawlerStatic (#3650) * [bug-fix] Improve performance for PPO with continuous actions (#3662) * Corrected a typo in a name of a function (#3670) OnEpsiodeBegin was corrected to OnEpisodeBegin in Migrating.md document * Add Academy.AutomaticSteppingEnabled to migration (#3666) * Fix editor port in Dockerfile (#3674) * Hotfix memory leak on Python (#3664) * Hotfix memory leak on Python * Fixing * Fixing a bug in the heuristic policy. A decision should not be requested when the agent is done * [bug-fix] Make Python able to deal with 0-step episodes (#3671) * adding some comments Co-authored-by: Ervin T <ervin@unity3d.com> * Remove vis_encode_type from list of required (#3677) * Update changelog (#3678) * Shorten timeout duration for environment close (#3679) The timeout duration for closing an environment was set to the same duration as the timeout when waiting for a response from the still-running environment. This led to long waits for the error response when communication version wasn't matching. This change forces a timeout duration of 0 when handling errors. * Bumping the versions * handle multiple dones in a single step (#3700) * handle multiple dones in a single step * [tests] Make end-to-end tests more stable (#3697) * [bug-fix] Fix entropy computation for GaussianDistribution (#3684) * Fix how we set logging levels (#3703) * cleanup logging * comments and cleanup * pylint, gym * [skip-ci] Update changelog for logging fix. (#3707) * [skip ci] Update README * [skip ci] Fixed a typo Co-authored-by: Ervin T <ervin@unity3d.com> Co-authored-by: Adam Streck <adam.streck@gmail.com> Co-authored-by: Chris Elion <chris.elion@unity3d.com> Co-authored-by: Jonathan Harper <jharper+moar@unity3d.com> * fix changelog * keep master gridworld Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com> Co-authored-by: Jonathan Harper <jharper+moar@unity3d.com> Co-authored-by: Ervin T <ervin@unity3d.com> Co-authored-by: Adam Streck <adam.streck@gmail.com>
Proposed change(s)
Update the version from 2018.4.14f1 to 2018.4.18f1. This is the latest patch version of 2018.4 and the one you install by default via the Unity Hub.
Useful links (Github issues, JIRA tickets, ML-Agents forum threads etc.)
Types of change(s)
Checklist
Other comments