Closed
Description
Describe the bug
I detect seemingly low level memory allocations in the EnvironmentStep call every frame as seen in the screenshot using Deep Profile in Profiler
To Reproduce
Using multiple agents in inference mode.
Console logs / stack traces
Environment (please complete the following information):
- Unity Version: Unity 2020.2.2f1
- OS + version: Windows 10
- ML-Agents version: 1.0.6