Closed
Description
Hello,
There seems to be a bug with multiagent environments in gym-unity release 14.1.
Some of the example environments work fine (e.g. 3D ball) while some of them (e.g. WallJump) fail with this error:
"The environment does not have the expected amount of agents. "
gym_unity.envs.UnityGymException: The environment does not have the expected amount of agents. Some agents did not request decisions at the same time.
It is possible that the issue is originated in the Unity environment side, but I can't seem to find the reason behind it. Single Agent environments work fine.
I'm using the provided notebooks here.
Thanks,
Sahand