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Chris Elion
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fix missing metafile (#3999)
* add missing metafile, change package to 1.0.2 * changelog * undo DevProject
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com.unity.ml-agents/CHANGELOG.md

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@@ -6,6 +6,11 @@ The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to
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[Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [1.0.2-preview] - 2020-05-19
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### Bug Fixes
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#### com.unity.ml-agents (C#)
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- Fix missing .meta file
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## [1.0.1-preview] - 2020-05-19
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### Bug Fixes
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#### com.unity.ml-agents (C#)

com.unity.ml-agents/Runtime/Academy.cs

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/// Unity package version of com.unity.ml-agents.
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/// This must match the version string in package.json and is checked in a unit test.
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/// </summary>
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internal const string k_PackageVersion = "1.0.1-preview";
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internal const string k_PackageVersion = "1.0.2-preview";
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const int k_EditorTrainingPort = 5004;
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com.unity.ml-agents/Tests/Editor/Communicator/GrpcExtensionsTests.cs.meta

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com.unity.ml-agents/package.json

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{
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"name": "com.unity.ml-agents",
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"displayName": "ML Agents",
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"version": "1.0.1-preview",
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"version": "1.0.2-preview",
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"unity": "2018.4",
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"description": "Use state-of-the-art machine learning to create intelligent character behaviors in any Unity environment (games, robotics, film, etc.).",
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"dependencies": {
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"com.unity.barracuda": "0.7.1-preview"
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}
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}
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}

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