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3,001 files changed
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lines changed- .yamato
- ECS_ProjectURP
- Assets
- SampleScenes
- 0. Base
- 1. Lighting
- AmbientAndBlendProbes
- SceneAssets
- Subscenes
- Lightmaps
- Lightmaps
- SceneAssets
- Subscenes
- Lightprobes
- Lightprobes
- SceneAssets
- Subscenes
- 2. MaterialProperties
- BuiltInMaterialSHProperties
- SceneAssets
- Subscenes
- MaterialOverridesSample
- SceneAssets
- Subscenes
- ShaderGraphProperties
- SceneAssets
- SubScenes
- URPLitProperties
- SceneAssets
- Subscenes
- 3. Hybrid components
- HybridEntitiesConversion
- HybridEntitiesConversion
- SceneAssets
- Subscenes
- TriggerParticles
- SceneAssets
- Subscenes
- 4. API Examples
- EntityCreation
- MaterialMeshChange
- SceneAssets
- Subscenes
- RenderMeshUtilityExample
- SceneAssets
- 5. Deformation
- CommonAssets
- Materials
- Scripts
- SimpleAnimationSystem
- Hybrid
- MeshDeformations
- Models
- Subscenes
- SkinnedCharacter
- Models
- Subscenes
- 6. Misc
- DisabledEntities
- Subscenes
- LODs
- SceneAssets
- Subscenes
- SimpleDotsInstancingShader
- SceneAssets
- Subscenes
- Submesh
- SceneAssets
- Submesh
- Subscenes
- TransparencyOrdering
- SceneAssets
- Subscene
- URPSettings
- Packages
- ProjectSettings
- Packages/com.unity.probuilder
- READMEimages
- TestProjects
- UniversalGraphicsTest-2023.1/Assets/Scenes/EmissiveAnimation
- UniversalGraphicsTestECS-2022.3
- Assets
- Animations
- ECS
- GraphicsTests
- RP_Assets
- ReferenceImages
- Linear
- OSXEditor
- Metal
- None
- WindowsEditor
- Direct3D11
- None
- Direct3D12
- None
- Vulkan
- None
- SceneDependencyCache
- Scenes
- AngelRing
- Materials
- Textures
- Prefabs
- Baked Normal
- BoxProjection
- BoxProjection
- Cube_HardEdge
- EmissiveAnimation
- LightAndShadows_BakedLight
- LightAndShadows
- Linear
- OSXEditor
- Metal
- None
- WindowsEditor
- Direct3D11
- None
- Vulkan
- None
- MatCapMask
- MetaverseOutlineLighting
- Mirror
- Materials
- Scripts
- Shader
- Textures
- NormalMap
- NormalMap
- PointLightTest
- Sample
- SceneLights Hi-Cut_Filter Test
- ShaderBall
- Materials
- Model
- Prefabs
- ShaderBall
- Skyboxes
- Textures
- ToonShader_Emissive
- ToonShader_Firefly
- UnityChan
- Materials
- SD
- Animations
- FaceAnimations
- Humanoid
- Models
- Materials
- Prefabs
- Scripts
- Textures
- XR
- Packages
- ProjectSettings
- UniversalGraphicsTestECS-2023.2
- Assets
- Animations
- ECS
- GraphicsTests
- RP_Assets
- ReferenceImages
- Linear
- OSXEditor_AppleSilicon
- Metal
- None
- WindowsEditor
- Direct3D11
- None
- Direct3D12
- None
- Vulkan
- None
- SceneDependencyCache
- Scenes
- AngelRing
- Materials
- Textures
- Prefabs
- Baked Normal
- BoxProjection
- BoxProjection
- Cube_HardEdge
- EmissiveAnimation
- LightAndShadows_BakedLight
- LightAndShadows
- Linear
- OSXEditor
- Metal
- None
- WindowsEditor
- Direct3D11
- None
- Vulkan
- None
- MatCapMask
- MetaverseOutlineLighting
- Mirror
- Materials
- Scripts
- Shader
- Textures
- NormalMap
- NormalMap
- PointLightTest
- Sample
- SceneLights Hi-Cut_Filter Test
- ShaderBall
- Materials
- Model
- Prefabs
- ShaderBall
- Skyboxes
- Textures
- ToonShader_Emissive
- ToonShader_Firefly
- UnityChan
- Materials
- SD
- Animations
- FaceAnimations
- Humanoid
- Models
- Materials
- Prefabs
- Scripts
- Textures
- XR
- Packages
- ProjectSettings
- Packages/com.unity.testtools.codecoverage
- Toonshader_ProjectURP_ECS
- Assets
- Animations
- ECS
- GraphicsTests
- RP_Assets
- SceneDependencyCache
- Scenes
- AngelRing
- Materials
- Textures
- Prefabs
- Baked Normal
- BoxProjection
- BoxProjection
- Cube_HardEdge
- EmissiveAnimation
- LightAndShadows_BakedLight
- LightAndShadows
- Linear
- OSXEditor
- Metal
- None
- WindowsEditor
- Direct3D11
- None
- Vulkan
- None
- MatCapMask
- MetaverseOutlineLighting
- Mirror
- Materials
- Scripts
- Shader
- Textures
- NormalMap
- NormalMap
- PointLightTest
- Sample
- SceneLights Hi-Cut_Filter Test
- ShaderBall
- Materials
- Model
- Prefabs
- ShaderBall
- Skyboxes
- Textures
- ToonShader_Emissive
- ToonShader_Firefly
- UnityChan
- Materials
- SD
- Animations
- FaceAnimations
- Humanoid
- Models
- Materials
- Prefabs
- Scripts
- Textures
- XR
- Packages
- ProjectSettings
- com.unity.toonshader
- Documentation~
- images
- Editor
- Runtime
- Integrated/Shaders
- UniversalRP/Shaders
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