Skip to content

revert: Add NetworkAddress and NetworkPort properties to Transport #529

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged

Conversation

mattwalsh-unity
Copy link
Contributor

This reverts commit feea3c1.

@mattwalsh-unity mattwalsh-unity changed the title Revert "feat: Add NetworkAddress and NetworkPort properties to Transp… revert: Add NetworkAddress and NetworkPort properties to Transport Mar 4, 2021
@JesseOlmer JesseOlmer changed the base branch from develop to release/0.1.0 March 4, 2021 16:20
Copy link
Contributor

@JesseOlmer JesseOlmer left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

lgtm

@mattwalsh-unity mattwalsh-unity force-pushed the fix/revert-transport-connect-address branch from f0a5f2c to 3f2a8f9 Compare March 4, 2021 16:23
@mattwalsh-unity mattwalsh-unity merged commit f0ed667 into release/0.1.0 Mar 4, 2021
@mattwalsh-unity mattwalsh-unity deleted the fix/revert-transport-connect-address branch March 4, 2021 16:25
@mattwalsh-unity mattwalsh-unity restored the fix/revert-transport-connect-address branch March 4, 2021 16:27
@mattwalsh-unity mattwalsh-unity deleted the fix/revert-transport-connect-address branch March 4, 2021 16:46
mattwalsh-unity added a commit that referenced this pull request Mar 9, 2021
* revert: Add NetworkAddress and NetworkPort properties to Transport. (#512) (#529)

This reverts commit feea3c1.

* test: expose runtime internals to runtime tests asmdef (#534)

* ci: enable yamato on PRs targeting master, develop and release/* branches (#535)

* ci: enable yamato on PRs targeting the release/0.1.0 branch

* update branch targets: master, develop, release/*

* replace 'release/*' regex match with 'release/*' pattern match

* ci: enable conventional PR checks on PRs targeting release branches (#536)

* ci: enable conventional PR checks on release branches

* remove release/* wildcard since release/** covers all

* fix: Correctly collecting and drawing counters on dynamic modules (#539)

* refactor: Improve error messages for NetworkPrefab list. (#538)

* refactor: Refactor spawncall and improve error handling for client side spawning (#537)

* fix: re-fix yamato release branch wildcard regex (#542)

* fix: NetworkWriter.WriteObjectPacked to call WriteBool instead of WriteBit when serializing bool object (#541)

* fix: revert Application.isPlaying check in NetworkScenePostProcess (#550)

* test: implement test for NetworkUpdateLoop injecting NetworkUpdateStages into the PlayerLoop (#554)

* initial wip

* implement networkupdatestage injection test

* refactor: rename spawn/destroy register/unregister methods (#551)

* test: implement extra features on top of existing NetworkUpdateLoopTests to cover other test cases (#559)

* implement extra features on top of existing tests to cover other test cases too

* minor update

Co-authored-by: M. Fatih MAR <mfatihmar@gmail.com>
Co-authored-by: Jean-Sébastien Fauteux <js.fauteux@unity3d.com>
Co-authored-by: Luke Stampfli <43687322+LukeStampfli@users.noreply.github.com>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants