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fix: correctly setting PreviousValue when changing the element of NetworkList #2069

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Merged
merged 7 commits into from
Jul 19, 2022

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jeffreyrainy
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@jeffreyrainy jeffreyrainy commented Jul 19, 2022

This change makes it so that the PreviousValue is correctly set when changing the element of NetworkList, on the server-side notification.

From user-submitted (#2067)

Testing and Documentation

ListChangedTest.cs has been added

@jeffreyrainy jeffreyrainy changed the title fix: correctly setting previous value was not set correctly when changing the element o fix: correctly setting PreviousValue when changing the element of NetworkList Jul 19, 2022
@jeffreyrainy jeffreyrainy marked this pull request as ready for review July 19, 2022 16:40
@jeffreyrainy jeffreyrainy requested a review from a team as a code owner July 19, 2022 16:40
Co-authored-by: Fatih Mar <mfatihmar@gmail.com>
@0xFA11 0xFA11 enabled auto-merge (squash) July 19, 2022 16:59
@0xFA11 0xFA11 merged commit eaac2e5 into develop Jul 19, 2022
@0xFA11 0xFA11 deleted the fix/list-changed-tests branch July 19, 2022 17:44
jakobbbb pushed a commit to GooseGirlGames/com.unity.netcode.gameobjects that referenced this pull request Feb 22, 2023
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3 participants