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fix: NetworkList.Contains inverted #1363

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Merged
merged 1 commit into from
Oct 27, 2021

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mattwalsh-unity
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This fixes issue #1352 (NetworkList.contains value is inverted). The logic was flipped AND there was a typo in the test.

type:backport-release-1.0

PR Checklist

Changelog

com.unity.netcode.gameobjects

Testing and Documentation

  • Includes fix to integration tests.

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nice!

@mattwalsh-unity mattwalsh-unity enabled auto-merge (squash) October 27, 2021 15:58
@mattwalsh-unity mattwalsh-unity merged commit cf0c9b4 into develop Oct 27, 2021
@mattwalsh-unity mattwalsh-unity deleted the fix/network-list-contains branch October 27, 2021 15:59
LukeStampfli pushed a commit that referenced this pull request Jan 26, 2022
mattwalsh-unity added a commit that referenced this pull request Jan 26, 2022
* changelog

(cherry picked from commit 2b16478)

* changelog

* Update CHANGELOG.md

(cherry picked from commit db8126d)

* fix: NetworkList.Contains inverted (#1363)

(cherry picked from commit cf0c9b4)

Co-authored-by: Matt Walsh <69258106+mattwalsh-unity@users.noreply.github.com>
@ashwinimurt
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Backport merged, removing label.

mollstam pushed a commit to Keepsake-Games/com.unity.netcode.gameobjects that referenced this pull request Feb 13, 2023
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4 participants