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chore: remove --yamato param from standards.py #1144

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Merged
merged 2 commits into from
Sep 7, 2021
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@0xFA11 0xFA11 commented Sep 6, 2021

This PR removes --yamato parameter from ./standards.py.
Yamato CI will now use ./standards.py --check instead which also check for whitespace errors.
I checked out this branch on MacOS and Windows to test ./standards.py --check and ./standards.py --fix commands, they both work fine and produce identical results (in terms of warnings, errors, fixes etc.)
With this PR, there will be no difference between local and Yamato checks, also no difference between Windows & MacOS since we're explicitly setting encoding to UTF-8 and line-endings to LF in .editorconfig ruleset.

@0xFA11 0xFA11 requested a review from JesseOlmer September 6, 2021 19:48
@0xFA11 0xFA11 changed the title Feat/std whitespaces chore: remove --yamato param from standards.py Sep 6, 2021
@0xFA11 0xFA11 merged commit be05d1a into develop Sep 7, 2021
@0xFA11 0xFA11 deleted the feat/std-whitespaces branch September 7, 2021 14:05
SamuelBellomo added a commit that referenced this pull request Sep 13, 2021
…nsform

* develop:
  fix: add `link.xml` to prevent IL2CPP stripping `Unity.PerformanceTesting` (#1172)
  chore: add boilerplate for `ClientNetworkTransform` sample (#1168)
  chore: remove `ClientNetworkVariable` (#1167)
  chore: Disable test while we reevaluate the assumption that INetworkM… (#1163)
  docs: rename Manual.md to Index.md
  Only track one metric for scene sync and do not report scene name (#1159)
  test: create job definitions for mobile build and test (#1152)
  test: make test runner scene ignored by default for BaseMultiInstanceTest (#1154)
  fix: remove left-over reference to SyncTransform (#1155)
  chore: remove unused SyncTransform.cs (#1153)
  chore!: remove NetworkNavMeshAgent (#1150)
  fix: NetworkObject parenting support in scene transitioning (#1148)
  chore!: rename Prototyping asmdef to Components (#1145)
  feat: add bootstrap sample to package (#1140)
  chore: remove `--yamato` param from `standards.py` (#1144)
  fix: MTT-504 connection approval messages and comparing networkconfig (#1138)
  refactor!: remove NetworkChannel and MultiplexTransportAdapter (#1133)

# Conflicts:
#	com.unity.netcode.gameobjects/Components/Interpolator.meta
#	com.unity.netcode.gameobjects/Components/Interpolator/BufferedLinearInterpolator.cs
#	com.unity.netcode.gameobjects/Components/Interpolator/BufferedLinearInterpolator.cs.meta
#	testproject/Assets/Prefabs/PlayerCube.prefab
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3 participants