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chore: remove all the old profiling code #1048
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private void NotifyProfilerListeners() | ||
{ | ||
ProfilerNotifier.NotifyProfilerListeners(); | ||
NetworkMetrics.DispatchFrame(); |
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Pretty sure we still need this part.
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Yeah, I just moved it to the original callsite for NotifyProfilerListeners
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Here's the line where it's still being called:
https://github.com/Unity-Technologies/com.unity.multiplayer.mlapi/pull/1048/files#diff-d52d5b5b61ed193efdd8dc579c9919ac1493426df078c04d0aa0a4bd88cfaf96R940
love this! :) |
…nsform * develop: (21 commits) test: adding more details to multiprocess readme (#1050) refactor!: convert NetworkTransform.NetworkState to `struct` (#1061) fix: networkmanager destroy on app quit (#1011) feat: snapshot, using unreliable packets, now that the underlying foundation supports it. Only merge after #1062 (#1064) feat: snapshot. Fully integrated despawn, mtt-1092, mtt-1056 (#1062) fix: eliminate bad use-after-free(destroy) pattern (#1068) chore: cleanup meta files for empty dirs (#1067) chore: minor MLAPI to Netcode rename (#1065) feat: report network behaviour name to the profiler (#1058) fix: player movement (#1063) test: Add unit tests for NetworkTime properties (#1053) chore: remove authority & netvar perms from NetworkTransform (#1059) feat: networktransform pos/rot/sca thresholds on state sync (#1055) feat: expose network behaviour type name internally (#1057) chore: remove all the old profiling code (#1048) fix: if-guard `NetworkManager.__rpc_name_table` access (#1056) fix: Disabling fixedupdate portion of SpawnRpcDespawn test because it's failing for known reasons that will be fixed in the IMessage refactor. (#1049) feat: Implement metrics for the new network profiler (#960) chore!: change package name & asmdefs (#1026) feat: per axis networktransform state sync (+bitwise state comp) (#1042) ... # Conflicts: # com.unity.netcode.gameobjects/Prototyping/NetworkTransform.cs
Co-authored-by: M. Fatih MAR <mfatihmar@gmail.com>
Removes all of the old profiler code from the NGO package. All tool-oriented metrics should be tracked using the tools package now.