diff --git a/com.unity.netcode.gameobjects/CHANGELOG.md b/com.unity.netcode.gameobjects/CHANGELOG.md index 7b332abc82..3536e97977 100644 --- a/com.unity.netcode.gameobjects/CHANGELOG.md +++ b/com.unity.netcode.gameobjects/CHANGELOG.md @@ -5,12 +5,13 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com). + ## [Unreleased] ### Changed +- Updated dependency on `com.unity.transport` to 1.2.0. (#2129) - When using `UnityTransport`, _reliable_ payloads are now allowed to exceed the configured 'Max Payload Size'. Unreliable payloads remain bounded by this setting. (#2081) - - Preformance improvements for cases with large number of NetworkObjects, by not iterating over all unchanged NetworkObjects ### Fixed diff --git a/com.unity.netcode.gameobjects/package.json b/com.unity.netcode.gameobjects/package.json index 29c3ea870f..ae7985362d 100644 --- a/com.unity.netcode.gameobjects/package.json +++ b/com.unity.netcode.gameobjects/package.json @@ -6,6 +6,6 @@ "unity": "2020.3", "dependencies": { "com.unity.nuget.mono-cecil": "1.10.1", - "com.unity.transport": "1.1.0" + "com.unity.transport": "1.2.0" } } \ No newline at end of file diff --git a/testproject/Packages/manifest.json b/testproject/Packages/manifest.json index efe9e50b10..ca669e2802 100644 --- a/testproject/Packages/manifest.json +++ b/testproject/Packages/manifest.json @@ -15,7 +15,6 @@ "com.unity.test-framework.performance": "2.8.0-preview", "com.unity.textmeshpro": "3.0.6", "com.unity.timeline": "1.6.2", - "com.unity.transport": "1.0.0-pre.4", "com.unity.ugui": "1.0.0", "com.unity.modules.ai": "1.0.0", "com.unity.modules.androidjni": "1.0.0",