FIX: UITK Listen button not working with Any control types #1788
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Description
Fix issue where the 'Listen' button did not work on the new UITK based editor when the
controlType
was set toAny
.Changes made
Ensure the control types drop-down list always begins with
Any
in the first position. This is the behaviour in the previous editor andAny
is treated as a special case.Prevent putting the string
"Any"
intoInputAction.expectedControlType
, it's expected to be null in this case (and serialized as empty string).Removed internal jira links from the changelog.
Checklist
Before review:
Changed
,Fixed
,Added
sections.([case %number%](https://issuetracker.unity3d.com/issues/...))
.Area_CanDoX
,Area_CanDoX_EvenIfYIsTheCase
,Area_WhenIDoX_AndYHappens_ThisIsTheResult
.During merge:
NEW: ___
.FIX: ___
.DOCS: ___
.CHANGE: ___
.RELEASE: 1.1.0-preview.3
.