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Copy file name to clipboardExpand all lines: Packages/com.unity.inputsystem/CHANGELOG.md
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@@ -22,7 +22,7 @@ however, it has to be formatted properly to pass verification tests.
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- Fixed an issue in `DeltaStateEvent.From` where unsafe code would throw exception or crash if internal pointer `currentStatePtr` was `null`. [ISXB-1637](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1637).
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- Fixed an issue in `InputTestFixture.Set` where attempting to change state of a device not belonging to the test fixture context would result in null pointer exception or crash. [ISXB-1637](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1637).
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- Fixed an issue where input action parameter overrides applied via `InputActionRebindingExtensions.ApplyParameterOverride` would not be applied if the associated binding has the empty string as `InputBinding.name`and the binding mask also has the empty string as name. (ISXB-1721).
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- Fixed HID parsing not handling logical minimum and maximum values correctly when they are negative. This applies for platforms that parse HID descriptors in the package, e.g. macOS at the moment.
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- Fixed HID parsing not handling logical minimum and maximum values correctly when they are negative. This applies for platforms that parse HID descriptors in the package, e.g. macOS at the moment. (ISXB-1735)
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- Fix usage of correct data format for stick axes in HID Layout Builder ([User contribution](https://github.com/Unity-Technologies/InputSystem/pull/2245))
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