Skip to content

Update revision for URP update test project #6061

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 1 commit into from
Oct 20, 2021

Conversation

arttu-peltonen
Copy link
Contributor

Purpose of this PR

Updated the URP-Update-Testing project revision for yamato to latest master. It contains a new change where TestRunnerOptions.json file containing "disableBatchMode": true because of new rendering tests using yield return new WaitForEndOfFrame();, which isn't supported in batchmode.

@arttu-peltonen arttu-peltonen requested a review from a team as a code owner October 19, 2021 10:27
@github-actions github-actions bot added the sdet label Oct 19, 2021
@github-actions
Copy link

It appears that you made a non-draft PR!
Please convert your PR to draft (button on the right side of the page).
See the PR template for more information.
Thank you!

@sophiaaar sophiaaar merged commit 4a501a7 into master Oct 20, 2021
@sophiaaar sophiaaar deleted the yamato/update-urp-update-test-revision branch October 20, 2021 10:07
odbb added a commit that referenced this pull request Oct 20, 2021
* master:
  Add missing shader stages in shader keyword copying  (#6008)
  [Yamato] Add all DX11 job for URP (#6075)
  [HDRP] Add more performance test coverage (#5814)
  Fix templates ISO date (#6073)
  Fix division by 0 when AO is 0 (#6078)
  Fixed grammar errors (#6077)
  [HDRP][Path Tracing] Improved robustness of the stacklit material (#6066)
  [APV] Cell streaming system (#5731)
  Update revision for URP update test project (#6061)
  [HDRP][Path Tracing] Camera ray misses now return a null value with Minimum Depth > 1 (#6067)
  Renable missing test (Lens Flare) (#5456)
  [HDRP][Path Tracing] Added proper support for interleaved tiling (#5953)
  Fix to render depth or depth/normal of waving grass (#4097)
  Remove ScreenSpaceShadowResolvePass (#6002)
  [HDRP][Docs] Update docs with RendererList related option (#6031)
  Layer drawer used in ray/path tracing now matches 100% with camera's. (#5956)
  Fix iridescence tooltip (#5950)
  [HDRP] Change RenderGraph Begin/Execute function pattern to avoid leaks (#5929)
  [HDRP] Fix errors when switching build targets in editor (#5918)
  Generate a material as a subasset for ShaderGraphs (#5795)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants