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Add comments about Gamecore Scalarization and remove old confusing behaviour about SSR feature flag #5220

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Merged
merged 1 commit into from
Jul 27, 2021

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FrancescoC-unity
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Pretty much all in title, all trivial things at the end.

  • Gamecore situation: it is in the plan to be looked at, but no ETA, so I added a comment.
  • The LIGHTFEATUREFLAGS_SSREFLECTION situation is just adding confusion at the moment and has no use currently.

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Hi! This comment will help you figure out which jobs to run before merging your PR. The suggestions are dynamic based on what files you have changed.
Link to Yamato: https://yamato.cds.internal.unity3d.com/jobs/902-Graphics
Search for your PR branch using the sidebar on the left, then add the following segment(s) to the end of the URL (you may need multiple tabs depending on how many packages you change)

HDRP
/.yamato%252Fall-hdrp.yml%2523PR_HDRP_2021.2

Depending on the scope of your PR, you may need to run more jobs than what has been suggested. Please speak to your lead or a Graphics SDET (#devs-graphics-automation) if you are unsure.

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It appears that you made a non-draft PR!
Please convert your PR to draft (button on the right side of the page).
See the PR template for more information.
Thank you!

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2 participants