Skip to content

Add virtual texturing to the path tracing limitations #4014

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 1 commit into from
Mar 26, 2021

Conversation

JordanL8
Copy link
Contributor

Purpose of this PR

Added virtual texturing to the list of path tracing limitations. Also moved the path tracing limitations to the path tracing document.

…added information about streaming virtual texturing.
@github-actions
Copy link

It appears that you made a non-draft PR!
Please convert your PR to draft (button on the right side of the page)
and cancel any jobs that started on Yamato.
See the PR template for more information.
Thank you!

@JordanL8
Copy link
Contributor Author

@remi-chapelain for awareness, since we have updated this section a few times in the past.

@sebastienlagarde sebastienlagarde changed the base branch from master to hd/bugfix March 26, 2021 14:18
@sebastienlagarde sebastienlagarde requested review from a team as code owners March 26, 2021 14:18
@sebastienlagarde sebastienlagarde changed the base branch from hd/bugfix to master March 26, 2021 14:18
@sebastienlagarde sebastienlagarde removed request for a team March 26, 2021 14:18
@sebastienlagarde sebastienlagarde merged commit dd2dd7c into master Mar 26, 2021
@sebastienlagarde sebastienlagarde deleted the HDRP/docs/path-tracing-vt-limitation branch March 26, 2021 14:18
sebastienlagarde pushed a commit that referenced this pull request Mar 30, 2021
…added information about streaming virtual texturing. (#4014)
sebastienlagarde pushed a commit that referenced this pull request Mar 31, 2021
…added information about streaming virtual texturing. (#4014)
sebastienlagarde added a commit that referenced this pull request Mar 31, 2021
* [HDRP] Merge Hd/bugfix #3920

* fix various issue

* Update 1302_StackLitSG_PixarLM.unity

* Added information about requiring directional lights (#3899)

* Increased resolution of light cheat sheet (#3903)

* Update 1302_StackLitSG_PixarLM.png

* Dirtying an asset that was upgraded to a new Version #3964

* Reduce clear calls in TextureCache ClearCache functions #3999

* [HDRP] Merge Hd/bugfix #4005

* Moved path tracing limitations to the path tracing documentation  and added information about streaming virtual texturing. (#4014)

* Added information clarifying what ambient occlusion is available in AOVs (#4042)

* Fix spot light near plane gizmo (#4026)

* Update DebugDisplay.cs

Co-authored-by: Lewis Jordan <lewis.jordan@hotmail.co.uk>
Co-authored-by: Jennifer Roig-Deslandes <71718938+jenniferd-unity@users.noreply.github.com>
Co-authored-by: christine-johnson <60632921+christine-johnson@users.noreply.github.com>
Co-authored-by: Robert Cupisz <robertcupisz@gmail.com>
sebastienlagarde pushed a commit that referenced this pull request Apr 2, 2021
…added information about streaming virtual texturing. (#4014)
sebastienlagarde added a commit that referenced this pull request Apr 2, 2021
* Temporarily disabled warnings in Core shader library for gles platforms. (#3931)

* Temporarily disabled warnings in Core shader library for gles platforms.

* Move the pragma warning to all the specific files instead of globally

* Added mobile preprocessor guards around half conversion warning pragmas (#4009)

* Added missing implicit conversion from TextureHandle to Texture (#4013)

* Moved path tracing limitations to the path tracing documentation  and added information about streaming virtual texturing. (#4014)

* Fix spot light near plane gizmo (#4026)

* Added information clarifying what ambient occlusion is available in AOVs (#4042)

Co-authored-by: JulienIgnace-Unity <julien@unity3d.com>
Co-authored-by: Lewis Jordan <lewis.jordan@hotmail.co.uk>
Co-authored-by: Robert Cupisz <robertcupisz@gmail.com>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants