[7.x.x Backport] Reverting changes that disabled pow() warnings in SpeedTree shaders #336
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Purpose of this PR
Backport of #334
This is a revert of #148 where I disabled pow() warnings that occur in SpeedTree shaders.
This caused issues when making builds for PS4 & PS5.
A PR has been made to trunk that fixes the warning in SpeedTreeWind.cginc.
Yamato
https://yamato.prd.cds.internal.unity3d.com/jobs/902-Graphics/tree/7.x.x%252Funiversal%252Frevert-speedtree-warning
Testing status
Manual Tests: What did you do?