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Hdrp/fix probe blend distance UI #3329

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Merged
merged 1 commit into from
Feb 3, 2021

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kecho
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@kecho kecho commented Feb 1, 2021

Purpose of this PR

Blend distance of reflection probes was being bound by max. Instead, it should be bound by the min of the size.
This causes some annoyance when editing the blend distance of a reflection probe.


Testing status

Tested manually by adding / removing a probe

Fogbugz: https://fogbugz.unity3d.com/f/cases/1306525/

@kecho kecho changed the base branch from master to hd/bugfix February 1, 2021 15:55
@FrancescoC-unity
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FrancescoC-unity commented Feb 1, 2021

This looks fine to me, but I am maintainer of the system, so gonna @RSlysz that usually deals with this kind of UI stuff alongside my LGTM 🟢

@sebastienlagarde sebastienlagarde requested a review from a team February 1, 2021 16:36
@kecho kecho force-pushed the HDRP/fix-probe-blend-distance-ui branch from 1fab599 to dc314bc Compare February 1, 2021 19:03
@kecho kecho marked this pull request as ready for review February 1, 2021 19:15
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@sebastienlagarde sebastienlagarde left a comment

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You miss a changelog

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@iM0ve iM0ve left a comment

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Verified that the probe now updates the same way using the slider and inputting a number

N1sdvsHOEK.mp4

@sebastienlagarde sebastienlagarde merged commit bd1934f into hd/bugfix Feb 3, 2021
@sebastienlagarde sebastienlagarde deleted the HDRP/fix-probe-blend-distance-ui branch February 3, 2021 13:28
@sebastienlagarde sebastienlagarde mentioned this pull request Feb 4, 2021
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5 participants