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[Performance] Refactor and allow multiple performance projects #3034

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merged 19 commits into from
Jan 14, 2021

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@sophiaaar sophiaaar commented Jan 8, 2021

Purpose of this PR

  • Refactor python and yml to move the performance project info to the metafile so that we can run multiple projects in future
  • Fix paths for HDRP Runtime logs
  • Make player paths consistent across all jobs

Testing status

Tested adding a new project on another branch performance/allow-multiple-projects


Comments to reviewers

Known issue: iOS jobs don't work with the new mac image. It is being investigated. Until then, I have put the iOS build job on the old image (see commit 5f1ffdf)

@github-actions github-actions bot added the yamato label Jan 8, 2021
@sophiaaar sophiaaar requested a review from kivistikliis January 8, 2021 11:05
@sophiaaar sophiaaar changed the title Performance/allow multiple projects2 [Performance] Refactor and allow multiple performance projects Jan 12, 2021
@sophiaaar sophiaaar marked this pull request as ready for review January 12, 2021 10:36
@sophiaaar sophiaaar requested a review from a team as a code owner January 12, 2021 10:36
@sophiaaar sophiaaar merged commit d8d3502 into master Jan 14, 2021
@sophiaaar sophiaaar deleted the performance/allow-multiple-projects2 branch January 14, 2021 09:12
sophiaaar added a commit that referenced this pull request Jan 19, 2021
sophiaaar added a commit that referenced this pull request Jan 21, 2021
* backport #3034

* backport #3168

* backport 650775a

* remove win dx12 playmode editor from ci due to 1308059

* Fix urp udate custom revision jobs (#3107)
* backport #3129

* fix nightlies

* backport #2954

Co-authored-by: Théo Penavaire <theo-pnv@users.noreply.github.com>
Co-authored-by: Liis Kivistik <liis.kivistik@unity3d.com>
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2 participants