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[8.x.x] Merge hd/staging [Skip CI] #1159
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…volume debug menu is on ColorAndEdge. (#6210) * Fixed the MaxLightCount being display when the light volume debug menu is on ColorAndEdge. * Update CHANGELOG.md Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
… lack of support of vertex animation (#6204) * Update documentation to mention more explicitely the lack of support of vertex animation * Update Ray-Tracing-Getting-Started.md Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
…ct transparents" (#6202) * Make subsection in decal debug menu * changelog
* Do not override the depth state of transparent materials in RenderDebugView * Changelog * Changelog - add case number Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
…using the same mesh renderer. (#6197) Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
* Backport renaming * changelog
# Conflicts: # com.unity.render-pipelines.high-definition/CHANGELOG.md Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
…valuated on the neighborhood of the sampled history. (#6254)
# Conflicts: # com.unity.render-pipelines.core/CHANGELOG.md
…ng (case 1198578). (#6270)
…tesity instead of setting it (#6266)
…the ambient probe. #6235
Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
… thumbnail are generated at first import #6265
Updated Limitations section and added a disclaimer about decal shader stripping.
* Added system requirements and frame settings api doc * Update System-Requirements.md Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
* Fixed max alloc planar size not taking in account the max cache size * Removed the max cache clamp on texture atlases
* Update Decal-Projector.md * Update Decal-Projector.md * Update Decal-Projector.md
* Add terrain lit doc * Update HDRP-Features.md * Update HDRP-Features.md
* Updated volumetric lighting and subsurface scattering docs * Update Override-Diffusion-Profile.md
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Purpose of this PR
Testing status
Manual Tests: What did you do?
Automated Tests: What did you setup? (Add a screenshot or the reference image of the test please)
Yamato: (Select your branch):
https://yamato.prd.cds.internal.unity3d.com/jobs/902-Graphics
Any test projects to go with this to help reviewers?
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