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Copy file name to clipboardExpand all lines: com.unity.render-pipelines.universal/CHANGELOG.md
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@@ -168,6 +168,8 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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- Fixed shader compilation errors when using multiple lights in DX10 level GPU. [case 1222302](https://issuetracker.unity3d.com/issues/urp-no-materials-apart-from-ui-are-rendered-when-using-direct3d11-graphics-api-on-a-dx10-gpu)
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- Fixed an issue with shadows not being correctly calculated in some shaders.
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- Fixed invalid implementation of one function in LWRP -> URP backward compatibility support.
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- Fixed issues with performance when importing fbx files
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- Fixed issues with NullReferenceException happening with URP shaders after rebuilding project
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