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[Doc] Confusing note about frame delay (#265)
* Fix really strange documentation entry * Apply doc suggestion From : https://github.cds.internal.unity3d.com/unity/vfx-graphics/pull/265#discussion_r162754
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com.unity.visualeffectgraph/Documentation~/ComponentAPI.md

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@@ -141,7 +141,7 @@ The `eventNameOrId` parameter can be one of the following types:
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The optional `eventAttribute` parameter attaches an **Event Attribute Payload** to the Event. They payload provides data that the Graph processes with the Event.
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**Note**: When you send an Event, the Visual Effect component processes it in its next Update(), which happens during the next frame.
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**Note**: When you send an [Event](https://docs.unity3d.com/ScriptReference/VFX.VisualEffect.SendEvent.html) (or use the [`.Simulate`](https://docs.unity3d.com/ScriptReference/VFX.VisualEffect.Simulate.html)method) the Visual Effect component processes all pushed commands in its next `VisualEffect.Update` which happens after the [`LateUpdate`](https://docs.unity3d.com/Manual/ExecutionOrder.html).
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### Event Attributes
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