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Fixed case on function. (#6302)
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2 files changed

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-2
lines changed

2 files changed

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-2
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com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/PathTracing/Shaders/SensorIntersection.hlsl

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -28,7 +28,7 @@ void SetBeamDirection(inout PathIntersection payload, float3 beamDirection)
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payload.cone.spreadAngle = beamDirection.z;
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}
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void clearBeamData(inout PathIntersection payload)
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void ClearBeamData(inout PathIntersection payload)
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{
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SetBeamOrigin(payload, 0.0);
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SetBeamDirection(payload, 0.0);

com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/ShaderPass/ShaderPassSensorLidar.hlsl

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -109,7 +109,7 @@ void ClosestHit(inout PathIntersection pathIntersection : SV_RayPayload, Attribu
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// Fetch, then clear the beam data aliased in our payload
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const float3 beamOrigin = GetBeamOrigin(pathIntersection);
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const float3 beamDirection = GetBeamDirection(pathIntersection);
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clearBeamData(pathIntersection);
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ClearBeamData(pathIntersection);
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PositionInputs posInput;
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posInput.positionWS = fragInput.positionRWS;

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