Skip to content

Commit bdb65d5

Browse files
Fix incorrect compilation condition for linux build (#184)
# Conflicts: # com.unity.visualeffectgraph/CHANGELOG.md
1 parent 9c677a2 commit bdb65d5

File tree

2 files changed

+2
-1
lines changed

2 files changed

+2
-1
lines changed

com.unity.visualeffectgraph/CHANGELOG.md

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -9,6 +9,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
99
- Unexpected shaderGraph reference lost while upgrading package [Case 1297186](https://issuetracker.unity3d.com/product/unity/issues/guid/1297186/)
1010
Version Updated
1111
- Exclude Operator, Context, Block and Subgraph from Preset [Case 1232309](https://issuetracker.unity3d.com/product/unity/issues/guid/1232309/)
12+
- Incorrect path on Linux while targetting Android, IOS or WebGL [Case 1279750](https://issuetracker.unity3d.com/product/unity/issues/guid/1279750/)
1213

1314
## [7.5.2] - 2020-11-16
1415
### Fixed

com.unity.visualeffectgraph/Editor/Compiler/VFXCodeGenerator.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -215,7 +215,7 @@ static private string FormatPath(string path)
215215
{
216216
return Path.GetFullPath(path)
217217
.TrimEnd(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar)
218-
#if !UNITY_STANDALONE_LINUX
218+
#if !UNITY_EDITOR_LINUX
219219
.ToLowerInvariant()
220220
#endif
221221
;

0 commit comments

Comments
 (0)